Player Matchup

Sun Wukong
Sun Wukong
Aranos
Sun Wukong
Level 104
God Stats
2W - 3L
1,614 SR
Queue Stats
23W - 32L
1,520 Elo+
Party 3
Kuzenbo
Kuzenbo
KalHoody
Kuzenbo
Level 126
God Stats
1W - 4L
1,305 SR
Queue Stats
25W - 36L
1,499 Elo+
Party 3
Cupid
Cupid
Karresh
Cupid
Level 158
God Stats
2W - 2L
1,457 SR
Queue Stats
50W - 30L
1,631 Elo+
Party 1
Fafnir
Fafnir
NNekoNyaa
Fafnir
Level 153
God Stats
2W - 2L
1,599 SR
Queue Stats
161W - 123L
1,631 Elo+
Party 1
Ra
Ra
PinkScrewnicorns
Ra
Level 141
God Stats
2W - 1L
1,868 SR
Queue Stats
65W - 52L
1,665 Elo+
Party 1
Team Averages
Level 136
1,568 SR
1,589 Elo+

VS

Team Averages
Level 123
1,545 SR
1,604 Elo+
Xbalanque
Xbalanque
GGBeaches
Xbalanque
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,375 Elo+
Party 4
Hercules
Hercules
Neyvor
Hercules
Level 160
God Stats
0W - 1L
1,342 SR
Queue Stats
13W - 5L
1,782 Elo+
Party 2
Janus
Janus
RedStar7
Janus
Level 101
God Stats
4W - 7L
1,580 SR
Queue Stats
198W - 184L
1,583 Elo+
Solo
Bacchus
Bacchus
Sadin
Bacchus
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,375 Elo+
Party 4
Thoth
Thoth
Theranor
Thoth
Level 148
God Stats
0W - 1L
1,802 SR
Queue Stats
3W - 1L
1,907 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aranos
Sun Wukong
17
4 / 1 / 7
10,998
733
12,739
14,750
14,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
KalHoody
Kuzenbo
17
3 / 3 / 10
10,712
714
10,611
15,823
22,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Karresh
Cupid
19
6 / 3 / 7
11,944
796
14,571
16,734
8,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
NNekoNyaa
Fafnir
18
3 / 0 / 14
12,685
846
7,270
18,695
20,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
5 / 2 / 4
12,070
805
8,021
7,212
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GGBeaches
Xbalanque
17
2 / 6 / 4
10,307
687
12,962
15,594
7,243
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Neyvor
Hercules
15
2 / 4 / 2
9,408
627
12,168
20,225
20,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
RedStar7
Janus
17
1 / 3 / 4
10,004
667
12,870
7,335
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Sadin
Bacchus
16
0 / 2 / 7
10,119
675
9,415
13,021
15,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thoth
Theranor
Thoth
17
4 / 6 / 1
11,071
738
11,784
12,028
5,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
21
Kills
9
9
Deaths
21
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Aranos
Sun Wukong
4
1
7
7.5
L
Xbalanque
GGBeaches
Xbalanque
2
6
4
0.67
W
Kuzenbo
KalHoody
Kuzenbo
3
3
10
2.67
W
Cupid
Karresh
Cupid
6
3
7
3.17
W
Fafnir
NNekoNyaa
Fafnir
3
0
14
10
L
Hercules
Neyvor
Hercules
2
4
2
0.75
W
5
2
4
3.5
L
Janus
RedStar7
Janus
1
3
4
1
L
Bacchus
Sadin
Bacchus
0
2
7
1.75
L
Thoth
Theranor
Thoth
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,212
Damage
59,199
73,214
Taken
68,203
70,572
Mitigated
52,373
23,259
Healing
13,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Aranos
Sun Wukong
12,739
2,154
0
2,226
14,750
14,970
251
6,395
8,209
326
31,748
L
Xbalanque
GGBeaches
Xbalanque
12,962
5,795
0
3,600
15,594
7,243
28
6,270
9,042
0
48,434
W
Kuzenbo
KalHoody
Kuzenbo
10,611
3,172
0
0
15,823
22,518
268
7,158
8,399
24,222
0
W
Cupid
Karresh
Cupid
14,571
8,194
1,649
6,554
16,734
8,604
1,678
9,355
7,217
0
50,760
W
Fafnir
NNekoNyaa
Fafnir
7,270
1,722
0
9,774
18,695
20,720
1,035
8,869
9,480
13,564
0
L
Hercules
Neyvor
Hercules
12,168
3,120
451
6,243
20,225
20,774
393
5,643
14,120
0
32,747
W
8,021
464
1,460
1,596
7,212
3,760
654
2,114
5,098
57,696
0
L
Janus
RedStar7
Janus
12,870
832
0
90
7,335
3,285
0
3,171
4,007
41,463
0
L
Bacchus
Sadin
Bacchus
9,415
1,078
0
1,719
13,021
15,739
12
4,938
7,787
23,055
0
L
Thoth
Theranor
Thoth
11,784
85
0
1,571
12,028
5,332
0
6,150
5,717
48,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,409
Gold Earned
50,909
333
Minions Killed
348
9
Camps Cleared
8
1,493,440
Distance Traveled
1,337,354
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,998
733
47
3
3
335,555
0
L
Xbalanque
10,307
687
91
6
3
256,280
3
W
Kuzenbo
10,712
714
23
2
1
299,433
3
W
Cupid
11,944
796
107
7
4
258,845
4
W
Fafnir
12,685
846
12
1
0
287,681
2
L
Hercules
9,408
627
46
3
0
271,103
1
W
Ra
12,070
805
144
10
1
311,926
2
L
Janus
10,004
667
76
5
0
284,959
0
L
Bacchus
10,119
675
35
2
0
282,103
1
L
Thoth
11,071
738
100
7
5
242,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role