Player Matchup

Cthulhu
Cthulhu
Deauingi
Cthulhu
Level 47
God Stats
3W - 4L
1,656 SR
Queue Stats
12W - 20L
1,434 Elo+
Party 2
Discordia
Discordia
ImErased89
Discordia
Level 126
God Stats
3W - 4L
1,708 SR
Queue Stats
217W - 240L
1,503 Elo+
Solo
Bellona
Bellona
Jokerum46
Bellona
Level 9
God Stats
0W - 1L
1,670 SR
Queue Stats
3W - 10L
1,231 Elo+
Party 2
Team Averages
Level 61
1,678 SR
1,389 Elo+

VS

Team Averages
Level 57
1,471 SR
1,405 Elo+
Horus
Horus
Ashtye
Horus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 126L
1,429 Elo+
Party 1
Bakasura
Bakasura
Ghoul_einzKevin
Bakasura
Level 109
God Stats
4W - 5L
1,492 SR
Queue Stats
421W - 454L
1,583 Elo+
Solo
Janus
Janus
Maccy9899
Janus
Level 43
God Stats
12W - 18L
1,421 SR
Queue Stats
83W - 110L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deauingi
Cthulhu
13
3 / 6 / 1
10,379
577
11,200
15,773
15,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
ImErased89
Discordia
14
1 / 3 / 3
10,543
586
14,920
9,546
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Jokerum46
Bellona
13
1 / 5 / 3
10,267
570
9,533
14,873
11,161
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ashtye
Horus
14
1 / 0 / 12
11,234
624
5,588
15,875
10,442
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
17
11 / 2 / 2
13,766
765
12,942
19,105
9,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Maccy9899
Janus
16
2 / 3 / 10
11,503
639
13,384
10,791
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
14
14
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Horus
Ashtye
Horus
1
0
12
7
L
Cthulhu
Deauingi
Cthulhu
3
6
1
0.58
W
Bakasura
11
2
2
6
L
Discordia
ImErased89
Discordia
1
3
3
0.83
L
Bellona
Jokerum46
Bellona
1
5
3
0.5
W
Janus
Maccy9899
Janus
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,653
Damage
31,914
40,192
Taken
45,771
30,464
Mitigated
24,022
4,469
Healing
22,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Ashtye
Horus
5,588
3,472
3,190
5,344
15,875
10,442
317
9,181
6,150
0
24,243
L
Cthulhu
Deauingi
Cthulhu
11,200
994
663
0
15,773
15,934
0
4,100
10,238
31,658
0
W
Bakasura
12,942
8,824
0
10,722
19,105
9,444
2,622
8,260
10,361
0
82,538
L
Discordia
ImErased89
Discordia
14,920
1,039
0
2,709
9,546
3,369
102
2,542
6,678
56,160
0
L
Bellona
Jokerum46
Bellona
9,533
1,836
0
1,097
14,873
11,161
0
5,807
7,749
80
24,920
W
Janus
Maccy9899
Janus
13,384
846
287
2,609
10,791
4,136
84
7,363
2,896
58,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,189
Gold Earned
36,503
172
Minions Killed
252
0
Camps Cleared
0
879,786
Distance Traveled
1,010,210
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,234
624
26
1
0
344,010
6
L
Cthulhu
10,379
577
41
2
0
278,617
0
W
Bakasura
13,766
765
128
7
0
361,932
6
L
Discordia
10,543
586
94
5
0
315,371
1
L
Bellona
10,267
570
37
2
0
285,798
0
W
Janus
11,503
639
98
5
0
304,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role