Player Matchup

Nike
Nike
Albilion302
Nike
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
AndresV008
Baba Yaga
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
Churuls
Vamana
Level 7
God Stats
1W - 1L
1,772 SR
Queue Stats
2W - 2L
1,619 Elo+
Party 3
Ullr
Ullr
MattMako
Ullr
Level 41
God Stats
19W - 25L
1,482 SR
Queue Stats
294W - 317L
1,459 Elo+
Solo
Danzaburou
Danzaburou
Vandai69
Danzaburou
Level 18
God Stats
5W - 3L
1,772 SR
Queue Stats
6W - 6L
1,619 Elo+
Party 3
Team Averages
Level 62
1,605 SR
1,539 Elo+

VS

Team Averages
Level 49
1,524 SR
1,501 Elo+
Aphrodite
Aphrodite
Clarkem702
Aphrodite
Level 44
God Stats
89W - 65L
1,580 SR
Queue Stats
319W - 279L
1,556 Elo+
Solo
Medusa
Medusa
Gethen
Medusa
Level 17
God Stats
4W - 3L
1,772 SR
Queue Stats
127W - 140L
1,495 Elo+
Party 2
Da Ji
Da Ji
Hindor
Da Ji
Level 86
God Stats
5W - 7L
1,500 SR
Queue Stats
160W - 168L
1,510 Elo+
Party 1
Khepri
Khepri
Spiess97
Khepri
Level 82
God Stats
11W - 9L
1,268 SR
Queue Stats
179W - 194L
1,473 Elo+
Party 2
Agni
Agni
ThomasPalmer14
Agni
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
130W - 108L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 4
14,132
1,009
18,154
28,126
13,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
AndresV008
Baba Yaga
19
2 / 10 / 5
12,975
927
26,265
21,617
9,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Churuls
Vamana
17
1 / 7 / 4
11,583
827
10,577
21,251
18,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
19
2 / 8 / 6
12,747
911
21,339
23,181
9,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Vandai69
Danzaburou
17
0 / 7 / 4
11,342
810
7,724
16,661
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Clarkem702
Aphrodite
20
2 / 1 / 24
13,106
936
17,203
18,314
20,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Gethen
Medusa
20
7 / 1 / 22
13,891
992
18,736
13,705
7,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Hindor
Da Ji
20
20 / 5 / 16
16,398
1,171
37,616
21,325
13,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Spiess97
Khepri
20
2 / 3 / 27
13,232
945
9,097
26,356
31,835
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 0 / 20
14,032
1,002
22,799
9,486
4,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
148
10
Kills
39
39
Deaths
10
23
Assists
109
Player
Kills
Deaths
Assists
KDA
L
5
7
4
1
L
Baba Yaga
AndresV008
Baba Yaga
2
10
5
0.45
L
Vamana
Churuls
Vamana
1
7
4
0.43
W
Aphrodite
Clarkem702
Aphrodite
2
1
24
14
W
Medusa
Gethen
Medusa
7
1
22
18
W
Da Ji
Hindor
Da Ji
20
5
16
5.6
L
Ullr
2
8
6
0.63
W
Khepri
Spiess97
Khepri
2
3
27
5.17
W
8
0
20
18
L
Danzaburou
Vandai69
Danzaburou
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,059
Damage
105,451
110,836
Taken
89,186
57,456
Mitigated
77,291
9,651
Healing
41,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,154
1,842
0
0
28,126
13,899
0
14,010
14,116
0
49,534
L
Baba Yaga
AndresV008
Baba Yaga
26,265
1,169
0
3,191
21,617
9,977
0
10,661
10,956
66,138
0
L
Vamana
Churuls
Vamana
10,577
5,433
0
3,882
21,251
18,259
0
11,052
10,199
0
15,738
W
Aphrodite
Clarkem702
Aphrodite
17,203
1,612
12,928
11,420
18,314
20,002
0
7,181
10,716
39,582
0
W
Medusa
Gethen
Medusa
18,736
10,927
783
4,811
13,705
7,622
0
3,123
10,330
0
55,275
W
Da Ji
Hindor
Da Ji
37,616
10,966
0
285
21,325
13,734
0
5,573
15,299
0
52,560
L
Ullr
21,339
15,720
0
1,554
23,181
9,123
0
9,726
13,455
0
39,085
W
Khepri
Spiess97
Khepri
9,097
575
3,061
7,244
26,356
31,835
0
6,210
19,469
17,105
0
W
22,799
1,033
0
631
9,486
4,098
0
2,757
6,235
44,080
0
L
Danzaburou
Vandai69
Danzaburou
7,724
3,176
0
1,024
16,661
6,198
0
3,650
13,011
0
21,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,779
Gold Earned
70,659
249
Minions Killed
242
5
Camps Cleared
9
1,227,735
Distance Traveled
1,404,204
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
14,132
1,009
82
6
1
297,736
0
L
Baba Yaga
12,975
927
90
6
2
266,112
0
L
Vamana
11,583
827
5
0
2
229,868
1
W
Aphrodite
13,106
936
46
3
3
310,064
1
W
Medusa
13,891
992
90
6
1
270,385
2
W
Da Ji
16,398
1,171
35
3
4
258,430
0
L
Ullr
12,747
911
40
3
0
244,883
0
W
Khepri
13,232
945
7
1
1
266,804
1
W
Agni
14,032
1,002
64
5
0
298,521
0
L
Danzaburou
11,342
810
32
2
0
189,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role