Player Matchup

Mulan
Mulan
Gold II
 
Mulan
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold V
Carheart97
Ah Muzen Cab
Gold V
Level 127
God Stats
0W - 3L
1,290 SR
Queue Stats
26W - 28L
1,497 MMR
Solo
Sylvanus
Sylvanus
Bronze III
EgggDaddy7
Sylvanus
Bronze III
Level 86
God Stats
10W - 10L
1,309 SR
Queue Stats
47W - 43L
1,506 MMR
Solo
Thanatos
Thanatos
Bronze III
Joe_Yuki
Thanatos
Bronze III
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,420 SR
1,501 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,604 SR
1,511 MMR
Tiamat
Tiamat
Platinum V
Cebola BJJ
Tiamat
Platinum V
Level 137
God Stats
34W - 33L
1,689 SR
Queue Stats
334W - 329L
1,536 MMR
Party 1
Apollo
Apollo
Gold II
Coatrack17
Apollo
Gold II
Level 109
God Stats
1W - 1L
1,556 SR
Queue Stats
61W - 69L
1,639 MMR
Party 3
Fenrir
Fenrir
Gold I
HaCker v Z
Fenrir
Gold I
Level 124
God Stats
21W - 20L
1,671 SR
Queue Stats
116W - 109L
1,490 MMR
Party 1
Nemesis
Nemesis
Gold IV
Traqwar97
Nemesis
Gold IV
Level 140
God Stats
9W - 12L
1,604 SR
Queue Stats
194W - 199L
1,393 MMR
Party 3
Athena
Athena
Silver II
Yo_Racks
Athena
Silver II
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
5 / 6 / 0
9,962
498
13,778
22,623
15,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
 
Discordia
13
1 / 8 / 0
8,330
417
7,432
11,903
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Carheart97
Ah Muzen Cab
16
3 / 4 / 0
9,858
493
14,209
17,085
6,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
EgggDaddy7
Sylvanus
11
0 / 5 / 3
7,806
390
7,539
13,881
6,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
Joe_Yuki
Thanatos
12
0 / 10 / 3
7,809
390
4,495
15,239
5,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
PersephoneDanzaburouCthulhuCu ChulainnTsukuyomi

VS

Bans
SetKing ArthurGaneshaErlang ShenGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cebola BJJ
Tiamat
19
5 / 3 / 3
11,740
587
14,317
14,940
14,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Coatrack17
Apollo
17
4 / 2 / 5
10,243
512
10,304
13,949
6,260
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
HaCker v Z
Fenrir
17
13 / 2 / 3
11,278
564
13,286
16,014
10,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
Traqwar97
Nemesis
18
4 / 1 / 6
10,957
548
8,004
15,124
7,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Yo_Racks
Athena
16
6 / 1 / 11
10,841
542
13,868
20,576
17,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
9
Kills
32
33
Deaths
9
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
6
0
0.83
L
Discordia
 
Discordia
1
8
0
0.13
L
Ah Muzen Cab
Carheart97
Ah Muzen Cab
3
4
0
0.75
W
Tiamat
Cebola BJJ
Tiamat
5
3
3
2.17
W
Apollo
Coatrack17
Apollo
4
2
5
3.25
L
Sylvanus
EgggDaddy7
Sylvanus
0
5
3
0.3
W
Fenrir
HaCker v Z
Fenrir
13
2
3
7.25
L
Thanatos
Joe_Yuki
Thanatos
0
10
3
0.15
W
Nemesis
Traqwar97
Nemesis
4
1
6
7
W
Athena
Yo_Racks
Athena
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,453
Damage
59,779
80,731
Taken
80,603
37,016
Mitigated
56,164
31,001
Healing
29,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
13,778
3,043
0
7,799
22,623
15,080
1,018
12,182
9,765
0
62,438
L
Discordia
 
Discordia
7,432
658
0
550
11,903
3,737
0
3,202
8,663
49,701
0
L
Ah Muzen Cab
Carheart97
Ah Muzen Cab
14,209
5,985
0
6,749
17,085
6,313
988
3,060
14,025
0
78,996
W
Tiamat
Cebola BJJ
Tiamat
14,317
2,251
0
6,099
14,940
14,575
1,988
422
14,480
87,125
0
W
Apollo
Coatrack17
Apollo
10,304
6,694
0
6,715
13,949
6,260
816
1,373
12,540
0
74,813
L
Sylvanus
EgggDaddy7
Sylvanus
7,539
1,387
2,949
4,869
13,881
6,709
0
5,575
8,306
20,470
0
W
Fenrir
HaCker v Z
Fenrir
13,286
2,186
0
5,456
16,014
10,139
2,196
4,110
11,478
0
66,225
L
Thanatos
Joe_Yuki
Thanatos
4,495
789
0
8,085
15,239
5,177
0
3,392
11,787
0
37,913
W
Nemesis
Traqwar97
Nemesis
8,004
3,138
0
3,555
15,124
7,898
0
1,467
13,591
0
97,613
W
Athena
Yo_Racks
Athena
13,868
3,024
0
7,322
20,576
17,292
0
6,909
13,543
44,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,765
Gold Earned
55,059
470
Minions Killed
625
0
Camps Cleared
0
1,759,113
Distance Traveled
1,972,730
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,962
498
148
7
0
312,274
0
L
Discordia
8,330
417
84
4
0
341,956
2
L
Ah Muzen Cab
9,858
493
127
6
0
363,706
0
W
Tiamat
11,740
587
157
8
0
345,765
3
W
Apollo
10,243
512
146
7
0
371,513
2
L
Sylvanus
7,806
390
34
2
0
380,502
8
W
Fenrir
11,278
564
93
5
0
412,068
3
L
Thanatos
7,809
390
77
4
0
360,675
0
W
Nemesis
10,957
548
145
7
0
440,510
5
W
Athena
10,841
542
84
4
0
402,874
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role