Player Matchup

King Arthur
King Arthur
Boatsnhoes1309
King Arthur
Level 8
God Stats
1W - 11L
1,146 SR
Queue Stats
1W - 14L
1,052 Elo+
Party 2
Vamana
Vamana
M3tAm0rpHiS
Vamana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,175 Elo+
Party 2
Sol
Sol
SEDANG3R0US
Sol
Level 41
God Stats
0W - 1L
1,250 SR
Queue Stats
75W - 85L
1,355 Elo+
Party 2
Artemis
Artemis
dbir747
Artemis
Level 7
God Stats
0W - 2L
1,244 SR
Queue Stats
1W - 10L
1,056 Elo+
Party 2
Thor
Thor
leononidas2019
Thor
Level 3
God Stats
1W - 1L
1,717 SR
Queue Stats
4W - 5L
1,244 Elo+
Solo
Team Averages
Level 14
1,371 SR
1,176 Elo+

VS

Team Averages
Level 36
1,484 SR
1,510 Elo+
Cthulhu
Cthulhu
BooyakaBoss
Cthulhu
Level 25
God Stats
231W - 184L
1,604 SR
Queue Stats
265W - 236L
1,526 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DOOM_BLADE_21
Cu Chulainn
Level 29
God Stats
44W - 37L
1,545 SR
Queue Stats
750W - 657L
1,597 Elo+
Party 3
Awilix
Awilix
Drip X LND
Awilix
Level 121
God Stats
7W - 8L
1,269 SR
Queue Stats
702W - 634L
1,452 Elo+
Party 1
Ares
Ares
ZoriDaBomb
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Pele
Pele
xSpliffs
Pele
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 25L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Boatsnhoes1309
King Arthur
8
2 / 6 / 0
5,246
525
4,066
10,832
5,764
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vamana
6
0 / 5 / 1
4,357
436
1,549
6,332
2,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 6 / 0
4,239
424
2,007
6,508
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
dbir747
Artemis
5
0 / 5 / 0
4,034
403
2,199
4,260
628
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 6 / 0
4,298
430
1,886
6,949
1,902
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BooyakaBoss
Cthulhu
9
2 / 0 / 8
5,843
584
4,021
4,067
3,556
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
DOOM_BLADE_21
Cu Chulainn
12
6 / 2 / 0
7,195
720
6,762
6,775
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Awilix
Drip X LND
Awilix
12
13 / 0 / 2
7,285
729
8,770
8,023
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

3
0 / 3 / 1
4,073
407
80
3,485
1,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
11
7 / 0 / 5
6,525
653
4,969
6,181
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
3
Kills
28
28
Deaths
5
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Boatsnhoes1309
King Arthur
2
6
0
0.33
W
Cthulhu
BooyakaBoss
Cthulhu
2
0
8
6
W
Cu Chulainn
DOOM_BLADE_21
Cu Chulainn
6
2
0
3
W
Awilix
Drip X LND
Awilix
13
0
2
14
L
Vamana
0
5
1
0.1
L
0
6
0
0
W
0
3
1
0.17
L
Artemis
dbir747
Artemis
0
5
0
0
L
1
6
0
0.17
W
Pele
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,707
Damage
24,602
34,881
Taken
28,531
11,401
Mitigated
13,741
3,809
Healing
8,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Boatsnhoes1309
King Arthur
4,066
975
0
435
10,832
5,764
0
0
10,832
0
22,978
W
Cthulhu
BooyakaBoss
Cthulhu
4,021
689
256
701
4,067
3,556
533
981
3,038
24,370
0
W
Cu Chulainn
DOOM_BLADE_21
Cu Chulainn
6,762
3,665
0
1,974
6,775
4,154
790
0
6,775
0
37,161
W
Awilix
Drip X LND
Awilix
8,770
5,061
0
1,704
8,023
2,803
618
797
7,108
0
35,937
L
Vamana
1,549
1,028
0
728
6,332
2,172
0
2,087
4,245
0
5,954
L
2,007
1,382
147
1,096
6,508
935
0
452
6,056
13,532
0
W
80
80
0
123
3,485
1,337
0
0
3,485
2,531
0
L
Artemis
dbir747
Artemis
2,199
1,601
0
0
4,260
628
0
34
4,226
0
9,018
L
1,886
535
0
1,403
6,949
1,902
0
1,528
5,421
0
11,824
W
Pele
4,969
1,550
0
3,505
6,181
1,891
168
63
6,118
0
28,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,174
Gold Earned
30,921
130
Minions Killed
228
0
Camps Cleared
0
756,557
Distance Traveled
903,055
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,246
525
46
5
0
195,254
0
W
Cthulhu
5,843
584
42
4
0
167,979
0
W
Cu Chulainn
7,195
720
70
7
0
150,685
0
W
Awilix
7,285
729
57
6
0
220,901
2
L
Vamana
4,357
436
10
1
0
139,024
0
L
Sol
4,239
424
29
3
0
142,383
0
W
Ares
4,073
407
2
0
0
129,041
0
L
Artemis
4,034
403
20
2
0
133,240
0
L
Thor
4,298
430
25
3
0
146,656
0
W
Pele
6,525
653
57
6
0
234,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role