Player Matchup

Chaac
Chaac
Colipro30
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,769 Elo+
Party 1
Thor
Thor
KDsinok
Thor
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Miladypop
Jing Wei
Level 18
God Stats
9W - 10L
1,539 SR
Queue Stats
29W - 28L
1,555 Elo+
Party 3
Terra
Terra
Oalacutermale
Terra
Level 18
God Stats
2W - 1L
1,874 SR
Queue Stats
11W - 6L
1,711 Elo+
Party 1
Ra
Ra
Vampirec
Ra
Level 21
God Stats
1W - 1L
1,766 SR
Queue Stats
38W - 37L
1,551 Elo+
Party 3
Team Averages
Level 17
1,636 SR
1,617 Elo+

VS

Team Averages
Level 25
1,544 SR
1,563 Elo+
Sylvanus
Sylvanus
Caimen2911
Sylvanus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 55L
1,535 Elo+
Party 2
Vulcan
Vulcan
Fluejakt
Vulcan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Onelovex
Thanatos
Level 29
God Stats
2W - 1L
1,526 SR
Queue Stats
124W - 92L
1,618 Elo+
Solo
Danzaburou
Danzaburou
Xaynia
Danzaburou
Level 28
God Stats
8W - 8L
1,692 SR
Queue Stats
173W - 160L
1,548 Elo+
Solo
Cabrakan
Cabrakan
p48lo1clap
Cabrakan
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 34L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Colipro30
Chaac
16
2 / 1 / 0
9,192
541
6,277
9,931
7,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
KDsinok
Thor
14
0 / 6 / 2
8,303
488
6,956
15,528
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
Miladypop
Jing Wei
12
1 / 5 / 4
7,324
431
6,599
11,387
2,856
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 2 / 2
8,247
485
4,895
10,045
4,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 9 / 0
8,419
495
6,217
10,124
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Caimen2911
Sylvanus
13
3 / 1 / 6
8,501
500
5,320
10,901
6,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
Fluejakt
Vulcan
19
14 / 2 / 4
12,013
707
15,741
7,190
3,306
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Onelovex
Thanatos
14
3 / 4 / 8
8,662
510
7,232
11,778
5,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Xaynia
Danzaburou
14
0 / 3 / 6
8,610
506
8,011
10,650
4,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
p48lo1clap
Cabrakan
17
3 / 1 / 4
9,762
574
7,772
10,826
8,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
11
Kills
23
23
Deaths
11
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Caimen2911
Sylvanus
3
1
6
6
L
Chaac
Colipro30
Chaac
2
1
0
2
W
Vulcan
Fluejakt
Vulcan
14
2
4
8
L
Thor
KDsinok
Thor
0
6
2
0.17
L
Jing Wei
Miladypop
Jing Wei
1
5
4
0.6
L
3
2
2
2
W
Thanatos
Onelovex
Thanatos
3
4
8
1.75
L
5
9
0
0.56
W
Danzaburou
Xaynia
Danzaburou
0
3
6
1
W
Cabrakan
p48lo1clap
Cabrakan
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,944
Damage
44,076
57,015
Taken
51,345
23,527
Mitigated
28,269
15,005
Healing
24,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Caimen2911
Sylvanus
5,320
1,379
2,103
5,590
10,901
6,695
634
1,475
9,426
24,795
0
L
Chaac
Colipro30
Chaac
6,277
996
0
5,584
9,931
7,415
742
4,999
4,932
0
62,078
W
Vulcan
Fluejakt
Vulcan
15,741
3,273
365
2,406
7,190
3,306
278
1,081
6,035
92,644
0
L
Thor
KDsinok
Thor
6,956
1,587
0
3,978
15,528
5,551
0
7,965
7,563
0
66,179
L
Jing Wei
Miladypop
Jing Wei
6,599
4,102
0
500
11,387
2,856
224
4,536
6,851
0
30,947
L
4,895
664
1,933
3,010
10,045
4,752
417
4,937
5,108
19,878
0
W
Thanatos
Onelovex
Thanatos
7,232
3,445
0
7,487
11,778
5,880
19
3,899
7,627
0
42,279
L
6,217
1,374
0
0
10,124
2,953
230
6,396
3,728
40,209
0
W
Danzaburou
Xaynia
Danzaburou
8,011
3,151
0
1,754
10,650
4,020
229
3,026
7,559
0
69,442
W
Cabrakan
p48lo1clap
Cabrakan
7,772
1,293
0
5,172
10,826
8,368
638
1,272
9,151
65,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,485
Gold Earned
47,548
429
Minions Killed
516
0
Camps Cleared
0
1,649,534
Distance Traveled
1,606,511
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,501
500
30
2
0
301,745
3
L
Chaac
9,192
541
144
8
0
365,265
5
W
Vulcan
12,013
707
164
10
0
365,766
0
L
Thor
8,303
488
120
7
0
341,976
5
L
Jing Wei
7,324
431
62
4
0
285,494
4
L
Terra
8,247
485
31
2
0
340,135
9
W
Thanatos
8,662
510
73
4
0
364,814
1
L
Ra
8,419
495
72
4
0
316,664
5
W
Danzaburou
8,610
506
115
7
0
280,155
6
W
Cabrakan
9,762
574
134
8
0
294,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role