Player Matchup

Danzaburou
Danzaburou
D4NNYYC00L3R
Danzaburou
Level 31
God Stats
14W - 19L
1,550 SR
Queue Stats
480W - 464L
1,418 Elo+
Party 3
Hades
Hades
MORSITA_98977
Hades
Level 95
God Stats
16W - 8L
1,653 SR
Queue Stats
440W - 407L
1,514 Elo+
Party 2
Serqet
Serqet
Meat-Girl1171
Serqet
Level 66
God Stats
3W - 7L
1,482 SR
Queue Stats
608W - 638L
1,467 Elo+
Party 2
Bacchus
Bacchus
jinjaninj15
Bacchus
Level 66
God Stats
2W - 2L
1,144 SR
Queue Stats
102W - 121L
1,425 Elo+
Party 3
Neith
Neith
psyhcogunniboy
Neith
Level 92
God Stats
28W - 40L
1,434 SR
Queue Stats
389W - 387L
1,493 Elo+
Party 3
Team Averages
Level 70
1,453 SR
1,463 Elo+

VS

Team Averages
Level 69
1,656 SR
1,456 Elo+
Chronos
Chronos
 
Chronos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
danies_coppola
Merlin
Level 22
God Stats
4W - 5L
1,826 SR
Queue Stats
46W - 73L
1,413 Elo+
Party 1
Ne Zha
Ne Zha
felixlechatdu26
Ne Zha
Level 38
God Stats
1W - 1L
1,713 SR
Queue Stats
3W - 5L
1,473 Elo+
Solo
Da Ji
Da Ji
iMxTTi-
Da Ji
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 201L
1,428 Elo+
Party 1
Zeus
Zeus
palermo1792002
Zeus
Level 101
God Stats
13W - 27L
1,739 SR
Queue Stats
380W - 455L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D4NNYYC00L3R
Danzaburou
13
7 / 3 / 3
7,855
604
6,801
7,593
2,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
9 / 1 / 2
8,831
679
10,275
10,109
5,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 2 / 2
7,462
574
4,135
8,047
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
jinjaninj15
Bacchus
12
6 / 2 / 6
7,907
608
7,799
8,520
5,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
4 / 0 / 1
8,521
655
6,891
9,036
4,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
4 / 5 / 0
6,667
513
7,516
9,314
3,353
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 0
6,044
465
4,554
7,807
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 8 / 4
6,200
477
3,672
12,905
3,883
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
iMxTTi-
Da Ji
12
2 / 4 / 1
7,032
541
4,318
11,839
3,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 9 / 1
6,792
522
5,492
9,153
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
31
Kills
8
8
Deaths
31
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
4
5
0
0.8
W
Danzaburou
D4NNYYC00L3R
Danzaburou
7
3
3
2.83
W
9
1
2
10
W
5
2
2
3
L
0
5
0
0
L
1
8
4
0.38
L
Da Ji
iMxTTi-
Da Ji
2
4
1
0.63
W
Bacchus
jinjaninj15
Bacchus
6
2
6
4.5
L
1
9
1
0.17
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,901
Damage
25,552
43,305
Taken
51,018
20,808
Mitigated
15,574
18,672
Healing
5,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,516
2,859
246
1,385
9,314
3,353
473
5,434
3,880
23,990
1,753
W
Danzaburou
D4NNYYC00L3R
Danzaburou
6,801
3,740
0
2,758
7,593
2,594
692
2,988
4,605
0
39,114
W
10,275
1,038
173
5,671
10,109
5,259
379
4,671
5,125
50,873
0
W
4,135
921
0
2,848
8,047
2,820
0
1,514
6,401
0
30,270
L
4,554
409
0
1,024
7,807
1,952
0
0
7,432
28,570
0
L
3,672
1,020
165
1,653
12,905
3,883
0
3,397
9,508
0
21,550
L
Da Ji
iMxTTi-
Da Ji
4,318
589
0
298
11,839
3,651
0
3,771
7,442
0
40,248
W
Bacchus
jinjaninj15
Bacchus
7,799
1,121
0
1,864
8,520
5,529
0
2,882
5,638
21,772
0
L
5,492
394
99
1,066
9,153
2,735
35
5,472
3,383
28,970
0
W
6,891
3,230
0
5,358
9,036
4,606
2,561
4,554
4,482
0
50,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,576
Gold Earned
32,735
370
Minions Killed
269
0
Camps Cleared
0
1,200,937
Distance Traveled
1,179,554
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,667
513
45
3
0
223,921
0
W
Danzaburou
7,855
604
74
6
0
234,054
2
W
Hades
8,831
679
92
7
0
238,768
0
W
Serqet
7,462
574
63
5
0
268,549
1
L
Merlin
6,044
465
72
6
0
230,185
1
L
Ne Zha
6,200
477
29
2
0
226,416
0
L
Da Ji
7,032
541
67
5
0
277,115
0
W
Bacchus
7,907
608
34
3
0
240,364
4
L
Zeus
6,792
522
56
4
0
221,917
0
W
Neith
8,521
655
107
8
0
219,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role