Player Matchup

Chaac
Chaac
DeLaYZeFuN
Chaac
Level 33
God Stats
3W - 2L
1,941 SR
Queue Stats
12W - 8L
1,696 Elo+
Party 1
Neith
Neith
Eswizzle21
Neith
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
LowTierRodent
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ravana
Ravana
YoungKratos
Ravana
Level 126
God Stats
2W - 4L
1,641 SR
Queue Stats
37W - 32L
1,613 Elo+
Party 1
Tiamat
Tiamat
werewolfking1
Tiamat
Level 127
God Stats
3W - 2L
1,729 SR
Queue Stats
24W - 21L
1,641 Elo+
Party 1
Team Averages
Level 64
1,662 SR
1,590 Elo+

VS

Team Averages
Level 65
1,597 SR
1,595 Elo+
Aphrodite
Aphrodite
Chadoras
Aphrodite
Level 85
God Stats
11W - 4L
1,826 SR
Queue Stats
24W - 14L
1,570 Elo+
Party 3
Nemesis
Nemesis
Istarian
Nemesis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Natolaw
Sol
Level 69
God Stats
1W - 0L
1,401 SR
Queue Stats
22W - 14L
1,577 Elo+
Party 3
Izanami
Izanami
Pepitô
Izanami
Level 25
God Stats
7W - 3L
1,717 SR
Queue Stats
11W - 3L
1,916 Elo+
Party 3
Chaac
Chaac
ishwalamew
Chaac
Level 107
God Stats
5W - 3L
1,542 SR
Queue Stats
151W - 147L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 7 / 6
8,492
404
11,384
19,394
17,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
14
1 / 6 / 4
8,473
403
6,264
13,686
6,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
11
0 / 6 / 1
7,161
341
978
8,037
2,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
17
9 / 1 / 0
10,942
521
16,617
15,107
8,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 6 / 3
9,229
439
7,855
13,886
9,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chadoras
Aphrodite
18
5 / 4 / 12
12,807
610
10,160
19,579
15,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Istarian
Nemesis
19
5 / 1 / 1
12,701
605
6,073
16,171
7,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
18
5 / 2 / 3
13,025
620
10,547
14,116
5,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Pepitô
Izanami
18
7 / 4 / 8
12,622
601
21,370
20,457
8,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
19
4 / 2 / 4
13,005
619
8,691
17,533
18,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
12
Kills
26
26
Deaths
13
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Chadoras
Aphrodite
5
4
12
2.75
L
Chaac
2
7
6
0.71
L
Neith
1
6
4
0.5
W
Nemesis
Istarian
Nemesis
5
1
1
5.5
L
Guan Yu
0
6
1
0.08
W
Sol
5
2
3
3.25
W
Izanami
Pepitô
Izanami
7
4
8
2.75
L
Ravana
9
1
0
9
W
Chaac
4
2
4
3
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,098
Damage
56,841
70,110
Taken
87,856
45,291
Mitigated
55,385
12,016
Healing
47,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Chadoras
Aphrodite
10,160
2,158
7,748
13,683
19,579
15,552
3,113
1,765
17,286
42,813
0
L
Chaac
11,384
1,921
0
3,864
19,394
17,615
0
6,312
13,057
0
42,060
L
Neith
6,264
2,404
0
1,959
13,686
6,487
0
3,885
9,701
0
29,675
W
Nemesis
Istarian
Nemesis
6,073
2,655
0
3,586
16,171
7,863
480
1,888
14,116
98
109,810
L
Guan Yu
978
272
272
436
8,037
2,972
339
1,055
6,886
0
15,529
W
Sol
10,547
3,151
0
6,018
14,116
5,218
6,484
2,856
11,056
83,832
4,974
W
Izanami
Pepitô
Izanami
21,370
16,005
0
7,342
20,457
8,174
5,955
1,912
18,119
0
92,432
L
Ravana
16,617
2,990
0
3,689
15,107
8,805
179
4,790
10,173
0
74,397
W
Chaac
8,691
1,532
0
8,682
17,533
18,578
1,537
2,861
14,565
0
64,855
L
7,855
1,424
0
1,796
13,886
9,412
2,715
4,413
9,417
60,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,297
Gold Earned
64,160
379
Minions Killed
631
0
Camps Cleared
0
2,015,374
Distance Traveled
2,080,549
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,807
610
59
3
0
433,366
2
L
Chaac
8,492
404
64
3
0
446,073
6
L
Neith
8,473
403
49
2
0
341,545
4
W
Nemesis
12,701
605
135
6
0
459,950
2
L
Guan Yu
7,161
341
30
1
0
401,600
3
W
Sol
13,025
620
143
7
0
406,643
2
W
Izanami
12,622
601
148
7
0
373,658
1
L
Ravana
10,942
521
125
6
0
450,134
3
W
Chaac
13,005
619
146
7
0
406,932
2
L
Tiamat
9,229
439
111
5
0
376,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role