Player Matchup

Ymir
Ymir
DJ_Marquinhos20
Ymir
Level 27
God Stats
8W - 3L
1,830 SR
Queue Stats
135W - 132L
1,413 Elo+
Solo
Cu Chulainn
Cu Chulainn
LuzbelitoSQ
Cu Chulainn
Level 14
God Stats
9W - 12L
1,500 SR
Queue Stats
122W - 98L
1,572 Elo+
Solo
Fenrir
Fenrir
PWUTAH
Fenrir
Level 14
God Stats
16W - 20L
1,390 SR
Queue Stats
22W - 27L
1,348 Elo+
Party 1
Artemis
Artemis
Sennnkuu
Artemis
Level 16
God Stats
1W - 1L
1,343 SR
Queue Stats
27W - 30L
1,382 Elo+
Party 1
Ao Kuang
Ao Kuang
alnziN
Ao Kuang
Level 9
God Stats
5W - 4L
1,439 SR
Queue Stats
11W - 13L
1,351 Elo+
Party 1
Team Averages
Level 16
1,501 SR
1,413 Elo+

VS

Team Averages
Level 24
1,589 SR
1,437 Elo+
Nemesis
Nemesis
Diguent
Nemesis
Level 25
God Stats
11W - 3L
1,797 SR
Queue Stats
93W - 79L
1,516 Elo+
Solo
Jormungandr
Jormungandr
FRostyZYS
Jormungandr
Level 17
God Stats
5W - 2L
1,815 SR
Queue Stats
21W - 15L
1,525 Elo+
Solo
Zeus
Zeus
MDK_kaslov
Zeus
Level 29
God Stats
3W - 4L
1,394 SR
Queue Stats
110W - 129L
1,412 Elo+
Party 2
Danzaburou
Danzaburou
Negxo
Danzaburou
Level 22
God Stats
4W - 10L
1,416 SR
Queue Stats
22W - 25L
1,363 Elo+
Party 2
Izanami
Izanami
SergioHater
Izanami
Level 29
God Stats
35W - 40L
1,521 SR
Queue Stats
304W - 354L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 21
14,180
545
11,486
12,617
15,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
LuzbelitoSQ
Cu Chulainn
20
24 / 0 / 9
18,257
702
36,418
36,726
35,227
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
PWUTAH
Fenrir
19
6 / 4 / 12
13,185
507
14,407
22,193
12,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Sennnkuu
Artemis
20
11 / 1 / 7
14,640
563
16,500
10,586
4,552
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
alnziN
Ao Kuang
18
4 / 6 / 13
12,529
482
10,868
24,163
9,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Diguent
Nemesis
17
3 / 8 / 2
10,875
418
11,789
26,719
18,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
FRostyZYS
Jormungandr
17
2 / 6 / 1
10,788
415
7,211
20,269
14,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 13 / 2
11,923
459
20,549
24,642
11,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Negxo
Danzaburou
15
0 / 14 / 0
10,116
389
10,345
18,990
7,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
SergioHater
Izanami
16
0 / 15 / 3
10,592
407
6,740
21,634
7,545
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
18
56
Kills
10
11
Deaths
56
62
Assists
8
Player
Kills
Deaths
Assists
KDA
W
11
0
21
21.5
L
Nemesis
Diguent
Nemesis
3
8
2
0.5
L
Jormungandr
FRostyZYS
Jormungandr
2
6
1
0.42
W
Cu Chulainn
LuzbelitoSQ
Cu Chulainn
24
0
9
28.5
L
5
13
2
0.46
L
Danzaburou
Negxo
Danzaburou
0
14
0
0
W
Fenrir
PWUTAH
Fenrir
6
4
12
3
W
Artemis
Sennnkuu
Artemis
11
1
7
14.5
L
Izanami
SergioHater
Izanami
0
15
3
0.1
W
Ao Kuang
alnziN
Ao Kuang
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,679
Damage
56,634
106,285
Taken
112,254
76,618
Mitigated
58,640
37,966
Healing
14,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,486
1,188
0
1,443
12,617
15,289
1,729
5,247
7,370
51,836
0
L
Nemesis
Diguent
Nemesis
11,789
3,367
0
7,042
26,719
18,197
79
4,550
22,169
10,972
60,099
L
Jormungandr
FRostyZYS
Jormungandr
7,211
2,176
0
0
20,269
14,510
0
4,603
15,666
59,272
0
W
Cu Chulainn
LuzbelitoSQ
Cu Chulainn
36,418
10,628
0
18,685
36,726
35,227
2,786
8,451
28,275
21,318
150,061
L
20,549
2,667
0
4,773
24,642
11,178
0
8,939
15,703
84,738
0
L
Danzaburou
Negxo
Danzaburou
10,345
5,377
0
607
18,990
7,210
3,508
4,932
14,058
0
53,692
W
Fenrir
PWUTAH
Fenrir
14,407
3,206
0
6,398
22,193
12,083
316
3,277
18,916
0
93,557
W
Artemis
Sennnkuu
Artemis
16,500
9,209
0
1,525
10,586
4,552
5,910
3,227
7,359
0
109,554
L
Izanami
SergioHater
Izanami
6,740
3,034
60
2,198
21,634
7,545
308
4,593
17,041
0
59,393
W
Ao Kuang
alnziN
Ao Kuang
10,868
3,606
0
9,915
24,163
9,467
1,320
9,275
14,888
59,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,791
Gold Earned
54,294
727
Minions Killed
525
0
Camps Cleared
0
2,604,188
Distance Traveled
1,968,681
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,180
545
63
2
0
523,497
0
L
Nemesis
10,875
418
106
4
0
500,671
4
L
Jormungandr
10,788
415
99
4
0
447,155
2
W
Cu Chulainn
18,257
702
256
10
0
546,651
4
L
Zeus
11,923
459
119
5
0
323,151
4
L
Danzaburou
10,116
389
96
4
0
339,925
2
W
Fenrir
13,185
507
125
5
0
542,690
0
W
Artemis
14,640
563
186
7
0
447,953
4
L
Izanami
10,592
407
105
4
0
357,779
5
W
Ao Kuang
12,529
482
97
4
0
543,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role