Player Matchup

Apollo
Apollo
MAJINNASHTAY
Apollo
Level 27
God Stats
0W - 1L
1,760 SR
Queue Stats
10W - 9L
1,632 Elo+
Party 1
Bellona
Bellona
RazyRex
Bellona
Level 24
God Stats
0W - 1L
1,240 SR
Queue Stats
15W - 13L
1,632 Elo+
Party 1
Merlin
Merlin
libromedina
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 26
1,500 SR
1,588 Elo+

VS

Team Averages
Level 20
1,687 SR
1,588 Elo+
King Arthur
King Arthur
BornToKillPL
King Arthur
Level 24
God Stats
4W - 2L
1,601 SR
Queue Stats
63W - 53L
1,422 Elo+
Solo
Discordia
Discordia
PomiotŁopaty
Discordia
Level 21
God Stats
1W - 0L
1,959 SR
Queue Stats
16W - 2L
1,844 Elo+
Party 2
Horus
Horus
biczesknow
Horus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
2 / 1 / 1
7,235
658
5,290
8,210
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bellona
RazyRex
Bellona
9
0 / 7 / 1
6,450
586
8,300
10,331
8,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
9
1 / 5 / 2
6,698
609
7,258
6,052
1,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BornToKillPL
King Arthur
9
1 / 3 / 6
6,992
636
3,325
9,697
3,924
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
PomiotŁopaty
Discordia
13
10 / 0 / 3
9,322
847
11,781
5,990
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
11
2 / 0 / 8
8,462
769
5,269
11,336
8,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
13
13
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BornToKillPL
King Arthur
1
3
6
1.33
L
Apollo
2
1
1
2.5
W
Discordia
PomiotŁopaty
Discordia
10
0
3
11.5
L
Bellona
RazyRex
Bellona
0
7
1
0.07
W
Horus
2
0
8
6
L
Merlin
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,848
Damage
20,375
24,593
Taken
27,023
13,317
Mitigated
14,979
4,076
Healing
8,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BornToKillPL
King Arthur
3,325
589
0
0
9,697
3,924
300
3,144
6,405
22
9,992
L
Apollo
5,290
3,748
0
2,992
8,210
3,481
0
3,877
4,055
0
32,392
W
Discordia
PomiotŁopaty
Discordia
11,781
1,023
0
2,158
5,990
2,141
0
1,146
4,694
50,549
0
L
Bellona
RazyRex
Bellona
8,300
3,269
0
807
10,331
8,043
0
4,546
5,499
0
26,080
W
Horus
5,269
2,656
930
5,778
11,336
8,914
48
2,980
8,081
0
17,101
L
Merlin
7,258
732
0
277
6,052
1,793
0
2,650
3,178
18,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,383
Gold Earned
24,776
110
Minions Killed
132
0
Camps Cleared
0
576,687
Distance Traveled
618,852
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,992
636
18
2
0
199,599
0
L
Apollo
7,235
658
48
4
0
215,463
4
W
Discordia
9,322
847
93
8
0
200,599
1
L
Bellona
6,450
586
34
3
0
179,329
1
W
Horus
8,462
769
21
2
0
218,654
2
L
Merlin
6,698
609
28
3
0
181,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role