Player Matchup

Raijin
Raijin
GOD_Frostn1
Raijin
Level 27
God Stats
3W - 1L
1,548 SR
Queue Stats
120W - 154L
1,429 Elo+
Party 2
Sun Wukong
Sun Wukong
Mg1KiraVlV
Sun Wukong
Level 82
God Stats
20W - 19L
1,604 SR
Queue Stats
787W - 720L
1,455 Elo+
Party 2
Loki
Loki
NRV Ghost13
Loki
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 74L
1,429 Elo+
Party 1
Hou Yi
Hou Yi
NS_Dragon-Noir
Hou Yi
Level 88
God Stats
5W - 2L
1,641 SR
Queue Stats
133W - 139L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
NS_GoLiaTh
Nu Wa
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
209W - 197L
1,449 Elo+
Party 1
Team Averages
Level 70
1,559 SR
1,441 Elo+

VS

Team Averages
Level 60
1,441 SR
1,440 Elo+
Anhur
Anhur
 
Anhur
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
M4z392
Ra
Level 41
God Stats
9W - 8L
1,500 SR
Queue Stats
633W - 656L
1,309 Elo+
Solo
Sun Wukong
Sun Wukong
itzMe_MarioG
Sun Wukong
Level 43
God Stats
1W - 1L
1,350 SR
Queue Stats
12W - 13L
1,569 Elo+
Party 3
Mercury
Mercury
jpg503010
Mercury
Level 83
God Stats
0W - 2L
1,354 SR
Queue Stats
7W - 9L
1,643 Elo+
Party 3
Cthulhu
Cthulhu
xXAkunazXx
Cthulhu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
0 / 1 / 5
6,263
569
2,385
6,131
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
Mg1KiraVlV
Sun Wukong
11
5 / 1 / 6
6,757
614
5,584
8,176
4,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
8 / 1 / 3
7,331
666
5,953
5,245
1,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
4 / 4 / 2
6,247
568
2,792
6,113
1,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
11
1 / 1 / 7
6,319
574
6,159
3,719
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
3 / 3 / 2
6,088
553
4,733
7,526
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
9
1 / 4 / 0
5,584
508
3,538
5,644
2,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
itzMe_MarioG
Sun Wukong
8
0 / 7 / 2
5,203
473
2,151
7,929
3,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
jpg503010
Mercury
11
4 / 2 / 1
6,528
593
3,719
8,029
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
xXAkunazXx
Cthulhu
5
0 / 2 / 1
4,109
374
989
4,292
1,480
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
18
Kills
8
8
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
3
2
1.33
W
Raijin
0
1
5
2.5
L
Ra
1
4
0
0.25
W
Sun Wukong
Mg1KiraVlV
Sun Wukong
5
1
6
8
W
8
1
3
9.5
W
4
4
2
1.25
W
Nu Wa
1
1
7
4.5
L
Sun Wukong
itzMe_MarioG
Sun Wukong
0
7
2
0.14
L
Mercury
jpg503010
Mercury
4
2
1
2.25
L
Cthulhu
xXAkunazXx
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,873
Damage
15,130
29,384
Taken
33,420
10,426
Mitigated
11,907
9,603
Healing
6,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,733
1,287
0
1,351
7,526
2,049
0
2,548
4,643
0
29,113
W
Raijin
2,385
530
0
1,870
6,131
1,869
698
2,879
3,252
31,971
0
L
Ra
3,538
647
0
1,131
5,644
2,098
0
2,522
2,990
29,273
0
W
Sun Wukong
Mg1KiraVlV
Sun Wukong
5,584
1,113
0
3,542
8,176
4,739
346
877
7,149
0
31,025
W
5,953
1,696
111
611
5,245
1,542
0
0
5,201
0
31,218
W
2,792
1,422
152
1,109
6,113
1,614
1,070
348
5,740
0
18,560
W
Nu Wa
6,159
1,135
477
1,731
3,719
662
1,520
423
3,296
29,042
0
L
Sun Wukong
itzMe_MarioG
Sun Wukong
2,151
342
0
516
7,929
3,893
312
744
6,863
0
13,917
L
Mercury
jpg503010
Mercury
3,719
1,352
0
3,037
8,029
2,387
0
737
7,138
0
29,774
L
Cthulhu
xXAkunazXx
Cthulhu
989
0
0
150
4,292
1,480
0
1,243
2,817
6,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,917
Gold Earned
27,512
272
Minions Killed
214
0
Camps Cleared
0
993,085
Distance Traveled
854,197
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,088
553
50
5
0
182,393
1
W
Raijin
6,263
569
58
5
0
191,944
3
L
Ra
5,584
508
65
6
0
158,685
1
W
Sun Wukong
6,757
614
47
4
0
200,131
2
W
Loki
7,331
666
67
6
0
223,641
0
W
Hou Yi
6,247
568
38
3
0
180,513
1
W
Nu Wa
6,319
574
62
6
0
196,856
3
L
Sun Wukong
5,203
473
23
2
0
176,852
2
L
Mercury
6,528
593
66
6
0
232,597
3
L
Cthulhu
4,109
374
10
1
0
103,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role