Player Matchup

Ra
Ra
Isaque Luiss
Ra
Level 8
God Stats
3W - 5L
1,714 SR
Queue Stats
9W - 10L
1,662 Elo+
Solo
Tsukuyomi
Tsukuyomi
MarcinPazz
Tsukuyomi
Level 14
God Stats
24W - 22L
1,591 SR
Queue Stats
38W - 52L
1,369 Elo+
Party 2
Thor
Thor
Menesesmu
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,271 Elo+
Solo
Sun Wukong
Sun Wukong
brauru99
Sun Wukong
Level 15
God Stats
3W - 7L
1,375 SR
Queue Stats
125W - 138L
1,376 Elo+
Solo
Fenrir
Fenrir
leozao157
Fenrir
Level 15
God Stats
1W - 4L
1,119 SR
Queue Stats
32W - 47L
1,328 Elo+
Party 2
Team Averages
Level 11
1,460 SR
1,401 Elo+

VS

Team Averages
Level 14
1,460 SR
1,407 Elo+
Ares
Ares
GuixuCosmo
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,376 Elo+
Solo
Kukulkan
Kukulkan
Lil_Pinadeira
Kukulkan
Level 21
God Stats
4W - 0L
1,500 SR
Queue Stats
56W - 54L
1,314 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lusca051
Cu Chulainn
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 201L
1,452 Elo+
Party 1
Ganesha
Ganesha
RutraZiul
Ganesha
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 44L
1,448 Elo+
Party 1
Yemoja
Yemoja
thiisinger
Yemoja
Level 8
God Stats
14W - 11L
1,302 SR
Queue Stats
18W - 17L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 9
12,370
884
24,175
17,111
5,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
MarcinPazz
Tsukuyomi
18
0 / 6 / 7
11,613
830
11,690
18,617
6,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
18
0 / 7 / 9
11,868
848
8,977
20,015
6,828
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
brauru99
Sun Wukong
19
4 / 3 / 4
13,491
964
14,097
21,543
20,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
leozao157
Fenrir
18
5 / 8 / 5
12,849
918
20,280
24,834
8,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 17
14,988
1,071
23,011
21,863
31,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Lil_Pinadeira
Kukulkan
20
17 / 0 / 12
16,440
1,174
35,167
9,042
4,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
Lusca051
Cu Chulainn
20
4 / 2 / 19
13,135
938
9,843
21,579
21,687
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
RutraZiul
Ganesha
20
0 / 2 / 29
14,981
1,070
18,354
20,404
30,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
thiisinger
Yemoja
19
0 / 3 / 17
13,143
939
4,786
14,048
19,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
126
10
Kills
32
32
Deaths
10
34
Assists
94
Player
Kills
Deaths
Assists
KDA
W
11
3
17
6.5
L
1
8
9
0.69
W
Kukulkan
Lil_Pinadeira
Kukulkan
17
0
12
23
W
Cu Chulainn
Lusca051
Cu Chulainn
4
2
19
6.75
L
Tsukuyomi
MarcinPazz
Tsukuyomi
0
6
7
0.58
L
Thor
0
7
9
0.64
W
Ganesha
RutraZiul
Ganesha
0
2
29
7.25
L
Sun Wukong
brauru99
Sun Wukong
4
3
4
2
L
Fenrir
leozao157
Fenrir
5
8
5
0.94
W
Yemoja
thiisinger
Yemoja
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,219
Damage
91,161
102,120
Taken
86,936
48,402
Mitigated
107,630
7,846
Healing
23,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,011
1,777
0
0
21,863
31,290
0
5,292
16,571
50,524
0
L
24,175
3,616
2,358
1,497
17,111
5,731
0
13,628
3,483
56,265
0
W
Kukulkan
Lil_Pinadeira
Kukulkan
35,167
4,153
0
1,750
9,042
4,337
0
3,962
5,080
78,883
0
W
Cu Chulainn
Lusca051
Cu Chulainn
9,843
1,197
0
4,264
21,579
21,687
0
5,442
16,137
148
19,216
L
Tsukuyomi
MarcinPazz
Tsukuyomi
11,690
3,890
0
166
18,617
6,785
0
14,545
4,072
0
22,973
L
Thor
8,977
1,587
0
0
20,015
6,828
0
17,426
2,589
0
19,549
W
Ganesha
RutraZiul
Ganesha
18,354
546
0
1,916
20,404
30,380
0
5,518
14,886
33,235
0
L
Sun Wukong
brauru99
Sun Wukong
14,097
3,779
0
652
21,543
20,789
0
16,485
5,058
0
37,986
L
Fenrir
leozao157
Fenrir
20,280
8,009
0
3,173
24,834
8,269
0
19,382
3,689
0
30,897
W
Yemoja
thiisinger
Yemoja
4,786
1,850
12,145
3,016
14,048
19,936
0
3,961
10,087
15,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,191
Gold Earned
72,687
211
Minions Killed
254
4
Camps Cleared
5
1,292,796
Distance Traveled
1,296,444
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,988
1,071
62
4
2
269,052
0
L
Ra
12,370
884
88
6
0
246,526
1
W
Kukulkan
16,440
1,174
125
9
2
273,371
3
W
Cu Chulainn
13,135
938
19
1
1
279,674
3
L
Tsukuyomi
11,613
830
18
1
1
269,704
0
L
Thor
11,868
848
18
1
1
257,319
0
W
Ganesha
14,981
1,070
8
1
0
255,449
0
L
Sun Wukong
13,491
964
63
5
2
295,467
0
L
Fenrir
12,849
918
24
2
0
223,780
0
W
Yemoja
13,143
939
40
3
0
218,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role