Player Matchup

Artemis
Artemis
Hardeyy
Artemis
Level 149
God Stats
21W - 11L
1,763 SR
Queue Stats
202W - 177L
1,503 Elo+
Solo
Cerberus
Cerberus
Kiliray
Cerberus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
NightXiso
Thor
Level 107
God Stats
8W - 14L
1,353 SR
Queue Stats
464W - 486L
1,430 Elo+
Solo
Zeus
Zeus
SERSAMA
Zeus
Level 127
God Stats
2W - 6L
1,286 SR
Queue Stats
750W - 780L
1,520 Elo+
Solo
Ganesha
Ganesha
小粗先生
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 140
1,480 SR
1,491 Elo+

VS

Team Averages
Level 109
1,571 SR
1,539 Elo+
Achilles
Achilles
DenElliot
Achilles
Level 127
God Stats
9W - 4L
1,444 SR
Queue Stats
271W - 241L
1,547 Elo+
Party 1
Chiron
Chiron
Michieligno22
Chiron
Level 104
God Stats
3W - 9L
1,525 SR
Queue Stats
319W - 289L
1,526 Elo+
Party 1
Xing Tian
Xing Tian
OLLEMAKARAN
Xing Tian
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 59L
1,534 Elo+
Party 1
Loki
Loki
Scareface0611
Loki
Level 103
God Stats
31W - 24L
1,552 SR
Queue Stats
414W - 370L
1,512 Elo+
Party 1
Tiamat
Tiamat
hypeflash
Tiamat
Level 125
God Stats
56W - 28L
1,833 SR
Queue Stats
131W - 110L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hardeyy
Artemis
17
2 / 2 / 2
9,897
550
9,403
10,876
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Kiliray
Cerberus
16
2 / 2 / 1
9,820
546
10,281
15,564
13,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
14
4 / 4 / 1
9,024
501
7,378
14,280
5,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
SERSAMA
Zeus
14
1 / 10 / 0
8,399
467
5,858
14,027
5,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
小粗先生
Ganesha
12
0 / 1 / 3
7,781
432
5,559
11,763
5,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DenElliot
Achilles
16
0 / 2 / 4
8,717
484
8,007
18,676
13,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 1 / 1
9,917
551
6,590
8,652
2,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
OLLEMAKARAN
Xing Tian
12
1 / 3 / 5
7,820
434
4,306
12,551
6,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 3 / 9
10,085
560
6,434
14,013
4,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
hypeflash
Tiamat
18
9 / 0 / 7
10,864
604
18,234
7,962
8,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
9
Kills
19
19
Deaths
9
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
DenElliot
Achilles
0
2
4
1
L
Artemis
Hardeyy
Artemis
2
2
2
1.5
L
Cerberus
Kiliray
Cerberus
2
2
1
1.25
W
5
1
1
5.5
L
Thor
4
4
1
1.13
W
Xing Tian
OLLEMAKARAN
Xing Tian
1
3
5
1.17
L
Zeus
SERSAMA
Zeus
1
10
0
0.1
W
4
3
9
2.83
W
Tiamat
hypeflash
Tiamat
9
0
7
12.5
L
Ganesha
小粗先生
Ganesha
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,479
Damage
43,571
66,510
Taken
61,854
33,776
Mitigated
37,037
22,884
Healing
25,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DenElliot
Achilles
8,007
2,165
0
9,060
18,676
13,989
0
9,888
8,188
0
55,872
L
Artemis
Hardeyy
Artemis
9,403
5,588
0
5,073
10,876
4,849
190
2,755
8,121
0
85,426
L
Cerberus
Kiliray
Cerberus
10,281
676
0
6,948
15,564
13,326
0
2,976
11,913
67,282
0
W
6,590
3,247
395
4,740
8,652
2,904
652
1,549
7,103
0
71,920
L
Thor
7,378
1,305
0
5,884
14,280
5,122
0
5,010
9,220
0
56,879
W
Xing Tian
OLLEMAKARAN
Xing Tian
4,306
281
0
1,737
12,551
6,639
120
2,729
9,797
19,604
0
L
Zeus
SERSAMA
Zeus
5,858
1,273
0
2,543
14,027
5,381
31
8,971
5,006
52,893
0
W
6,434
2,046
0
6,073
14,013
4,918
0
2,792
11,147
0
74,764
W
Tiamat
hypeflash
Tiamat
18,234
3,253
0
3,363
7,962
8,587
1,122
4,041
3,921
73,182
0
L
Ganesha
小粗先生
Ganesha
5,559
370
0
2,436
11,763
5,098
0
2,828
8,935
24,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,921
Gold Earned
47,403
548
Minions Killed
555
0
Camps Cleared
0
1,523,913
Distance Traveled
1,736,629
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,717
484
107
6
0
342,829
4
L
Artemis
9,897
550
149
8
0
288,285
3
L
Cerberus
9,820
546
175
10
0
274,391
3
W
Chiron
9,917
551
135
8
0
320,679
6
L
Thor
9,024
501
100
6
0
346,623
4
W
Xing Tian
7,820
434
22
1
0
356,872
1
L
Zeus
8,399
467
105
6
0
251,128
1
W
Loki
10,085
560
131
7
0
357,207
1
W
Tiamat
10,864
604
160
9
0
359,042
6
L
Ganesha
7,781
432
19
1
0
363,486
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role