Player Matchup

Sun Wukong
Sun Wukong
Silver V
Largo OP
Sun Wukong
Silver V
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 18L
1,367 MMR
Solo
Scylla
Scylla
Gold II
MaducZaRaion
Scylla
Gold II
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
127W - 114L
1,390 MMR
Solo
Pele
Pele
Silver I
RUR UNIT
Pele
Silver I
Level 37
God Stats
0W - 2L
1,521 SR
Queue Stats
26W - 33L
1,391 MMR
Solo
Cupid
Cupid
Bronze III
ShaqMane
Cupid
Bronze III
Level 143
God Stats
34W - 32L
1,500 SR
Queue Stats
348W - 358L
1,358 MMR
Party 1
Athena
Athena
Bronze III
o NoPlug o
Athena
Bronze III
Level 126
God Stats
2W - 1L
1,528 SR
Queue Stats
350W - 340L
1,330 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,510 SR
1,367 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,503 SR
1,365 MMR
Ymir
Ymir
Gold IV
ASSASSIN_111305
Ymir
Gold IV
Level 68
God Stats
1W - 2L
1,210 SR
Queue Stats
40W - 38L
1,344 MMR
Party 2
Skadi
Skadi
Bronze III
O2Menace
Skadi
Bronze III
Level 49
God Stats
4W - 7L
1,617 SR
Queue Stats
8W - 9L
1,400 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold IV
chuck greene64
Cu Chulainn
Gold IV
Level 119
God Stats
3W - 3L
1,508 SR
Queue Stats
132W - 121L
1,393 MMR
Party 3
Fenrir
Fenrir
Gold IV
dgc_Galaxy
Fenrir
Gold IV
Level 99
God Stats
8W - 12L
1,642 SR
Queue Stats
186W - 182L
1,344 MMR
Party 2
Janus
Janus
Gold V
wreckinEm93
Janus
Gold V
Level 150
God Stats
1W - 1L
1,539 SR
Queue Stats
58W - 64L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Largo OP
Sun Wukong
16
2 / 4 / 1
9,246
487
11,094
15,031
13,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
16
2 / 3 / 2
9,293
489
9,698
10,714
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
14
2 / 6 / 2
8,551
450
8,020
15,504
5,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
ShaqMane
Cupid
15
2 / 3 / 2
8,920
469
5,995
15,216
5,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
o NoPlug o
Athena
13
1 / 7 / 5
8,370
441
8,870
20,530
12,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
SetTsukuyomiDanzaburouHerculesCthulhu

VS

Bans
TiamatKing ArthurSobekApolloNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 12
9,834
518
7,663
12,245
11,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
O2Menace
Skadi
17
3 / 4 / 3
11,177
588
11,875
12,911
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
chuck greene64
Cu Chulainn
17
3 / 2 / 10
10,541
555
9,491
16,108
15,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
dgc_Galaxy
Fenrir
20
11 / 1 / 6
11,973
630
16,274
15,818
8,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 2 / 11
10,357
545
11,725
10,206
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
9
Kills
23
23
Deaths
9
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
L
Sun Wukong
Largo OP
Sun Wukong
2
4
1
0.63
L
Scylla
2
3
2
1
W
Skadi
O2Menace
Skadi
3
4
3
1.13
L
Pele
2
6
2
0.5
L
Cupid
ShaqMane
Cupid
2
3
2
1
W
Cu Chulainn
chuck greene64
Cu Chulainn
3
2
10
4
W
Fenrir
dgc_Galaxy
Fenrir
11
1
6
14
L
Athena
o NoPlug o
Athena
1
7
5
0.5
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,677
Damage
57,028
76,995
Taken
67,288
40,945
Mitigated
42,929
19,328
Healing
21,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,663
1,689
0
3,448
12,245
11,142
87
4,312
7,823
35,547
0
L
Sun Wukong
Largo OP
Sun Wukong
11,094
1,938
0
2,254
15,031
13,373
230
2,683
12,252
0
59,970
L
Scylla
9,698
213
0
1,367
10,714
3,786
56
3,137
7,447
58,303
0
W
Skadi
O2Menace
Skadi
11,875
6,564
0
3,997
12,911
4,547
2,997
4,515
8,338
0
73,270
L
Pele
8,020
1,236
0
3,232
15,504
5,906
0
4,239
11,027
0
48,521
L
Cupid
ShaqMane
Cupid
5,995
3,222
1,371
6,234
15,216
5,338
295
2,370
12,788
0
60,429
W
Cu Chulainn
chuck greene64
Cu Chulainn
9,491
2,212
0
3,936
16,108
15,342
1,251
1,333
14,731
0
61,467
W
Fenrir
dgc_Galaxy
Fenrir
16,274
2,510
0
6,633
15,818
8,341
0
2,916
12,752
0
117,927
L
Athena
o NoPlug o
Athena
8,870
1,752
720
4,150
20,530
12,542
174
6,193
14,093
28,300
0
W
11,725
656
0
3,494
10,206
3,557
109
4,846
5,076
61,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,380
Gold Earned
53,882
455
Minions Killed
573
0
Camps Cleared
0
1,751,858
Distance Traveled
1,919,869
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,834
518
39
2
0
418,039
5
L
Sun Wukong
9,246
487
118
6
0
391,738
6
L
Scylla
9,293
489
120
6
0
314,587
5
W
Skadi
11,177
588
142
7
0
346,257
1
L
Pele
8,551
450
78
4
0
358,649
0
L
Cupid
8,920
469
107
6
0
340,416
2
W
Cu Chulainn
10,541
555
114
6
0
344,585
6
W
Fenrir
11,973
630
159
8
0
423,349
7
L
Athena
8,370
441
32
2
0
346,468
2
W
Janus
10,357
545
119
6
0
387,639
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role