Player Matchup

Cernunnos
Cernunnos
HOLISSA
Cernunnos
Level 119
God Stats
7W - 6L
1,354 SR
Queue Stats
528W - 551L
1,475 Elo+
Party 2
Thor
Thor
SGT BLITZ12
Thor
Level 136
God Stats
9W - 10L
1,087 SR
Queue Stats
266W - 280L
1,473 Elo+
Party 2
Vamana
Vamana
TakableBullet
Vamana
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
288W - 297L
1,416 Elo+
Party 1
Kali
Kali
goldenn_b_
Kali
Level 79
God Stats
4W - 6L
1,622 SR
Queue Stats
581W - 638L
1,470 Elo+
Party 2
Bellona
Bellona
zXzMaVrIcKzXz
Bellona
Level 105
God Stats
4W - 3L
1,753 SR
Queue Stats
366W - 365L
1,549 Elo+
Party 1
Team Averages
Level 102
1,463 SR
1,477 Elo+

VS

Team Averages
Level 96
1,531 SR
1,470 Elo+
He Bo
He Bo
LaLecheMaterna
He Bo
Level 124
God Stats
0W - 1L
1,551 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MRELEPHENTTRUNK
Sun Wukong
Level 143
God Stats
0W - 2L
1,419 SR
Queue Stats
91W - 82L
1,509 Elo+
Party 3
Hun Batz
Hun Batz
TFTPandaBear
Hun Batz
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 80L
1,436 Elo+
Party 3
Merlin
Merlin
XaviJoestar
Merlin
Level 68
God Stats
6W - 5L
1,683 SR
Queue Stats
312W - 317L
1,405 Elo+
Solo
Eset
Eset
badwolfv
Eset
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HOLISSA
Cernunnos
20
10 / 4 / 17
14,676
917
25,945
19,520
8,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 7 / 15
13,650
853
20,094
16,870
9,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
4 / 9 / 20
11,990
749
12,058
25,243
16,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
4 / 8 / 17
11,653
728
7,959
16,437
7,220
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
20
9 / 5 / 25
14,045
878
19,688
26,562
35,744
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 9 / 10
12,963
810
21,431
14,771
6,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MRELEPHENTTRUNK
Sun Wukong
20
8 / 5 / 19
13,010
813
20,452
38,828
60,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
TFTPandaBear
Hun Batz
16
3 / 9 / 14
10,823
676
10,650
17,305
9,224
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
20
10 / 6 / 18
13,674
855
28,135
14,272
7,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Eset
15
0 / 10 / 11
10,107
632
7,092
14,333
5,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
105
39
Kills
33
33
Deaths
39
94
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
HOLISSA
Cernunnos
10
4
17
4.63
L
12
9
10
1.89
L
Sun Wukong
MRELEPHENTTRUNK
Sun Wukong
8
5
19
3.5
W
12
7
15
2.79
L
Hun Batz
TFTPandaBear
Hun Batz
3
9
14
1.11
W
4
9
20
1.56
L
Merlin
10
6
18
3.17
L
Eset
0
10
11
0.55
W
4
8
17
1.56
W
Bellona
9
5
25
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,744
Damage
87,760
104,632
Taken
99,509
77,235
Mitigated
90,086
41,839
Healing
27,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
HOLISSA
Cernunnos
25,945
11,781
2,381
7,920
19,520
8,358
3,152
10,792
8,578
0
57,304
L
21,431
822
1,072
1,773
14,771
6,671
593
333
14,438
32,137
0
L
Sun Wukong
MRELEPHENTTRUNK
Sun Wukong
20,452
3,507
1,439
14,621
38,828
60,675
284
976
37,852
1,833
37,123
W
20,094
3,232
3,282
2,076
16,870
9,075
1,327
10,273
6,422
567
36,776
L
Hun Batz
TFTPandaBear
Hun Batz
10,650
602
1,359
999
17,305
9,224
504
231
17,074
0
17,683
W
12,058
3,590
2,553
6,432
25,243
16,838
548
14,640
10,521
5,103
24,003
L
Merlin
28,135
3,442
833
2,515
14,272
7,526
1,851
112
14,160
54,489
0
L
Eset
7,092
1,352
1,743
1,164
14,333
5,990
736
256
14,077
18,403
0
W
7,959
4,416
384
3,209
16,437
7,220
0
9,015
7,247
0
14,930
W
Bellona
19,688
7,806
3,857
9,745
26,562
35,744
889
13,608
12,479
0
35,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,014
Gold Earned
60,577
156
Minions Killed
162
0
Camps Cleared
0
1,435,916
Distance Traveled
1,238,235
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,676
917
63
4
0
272,502
0
L
He Bo
12,963
810
29
2
0
259,292
4
L
Sun Wukong
13,010
813
31
2
0
266,824
0
W
Thor
13,650
853
19
1
0
271,866
0
L
Hun Batz
10,823
676
23
1
0
229,691
0
W
Vamana
11,990
749
27
2
0
307,503
0
L
Merlin
13,674
855
53
3
0
257,199
1
L
Eset
10,107
632
26
2
0
225,229
0
W
Kali
11,653
728
13
1
0
297,163
0
W
Bellona
14,045
878
34
2
0
286,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role