Player Matchup

Ymir
Ymir
AL3554NDR0_9O9O
Ymir
Level 17
God Stats
17W - 21L
1,495 SR
Queue Stats
30W - 38L
1,470 Elo+
Party 1
Awilix
Awilix
Gerswervo
Awilix
Level 49
God Stats
11W - 11L
1,521 SR
Queue Stats
188W - 180L
1,392 Elo+
Solo
Vamana
Vamana
MTVMViska
Vamana
Level 34
God Stats
68W - 52L
1,571 SR
Queue Stats
181W - 239L
1,392 Elo+
Party 1
Janus
Janus
McCringl3
Janus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
bestvins
Tiamat
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 38
1,517 SR
1,451 Elo+

VS

Team Averages
Level 40
1,591 SR
1,391 Elo+
Ra
Ra
CharlesKhan
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,338 Elo+
Party 2
Chiron
Chiron
Gunoosh
Chiron
Level 48
God Stats
6W - 3L
1,900 SR
Queue Stats
58W - 67L
1,437 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheGgames13
Kumbhakarna
Level 45
God Stats
3W - 8L
1,426 SR
Queue Stats
163W - 208L
1,385 Elo+
Party 2
Neith
Neith
VlaamsBelang4eve
Neith
Level 45
God Stats
44W - 42L
1,510 SR
Queue Stats
506W - 554L
1,456 Elo+
Solo
Ymir
Ymir
tugfdsa
Ymir
Level 58
God Stats
2W - 4L
1,618 SR
Queue Stats
64W - 106L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 9
6,231
519
2,440
5,977
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
Gerswervo
Awilix
12
6 / 0 / 8
7,205
600
9,852
5,984
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
MTVMViska
Vamana
11
3 / 2 / 6
6,436
536
2,720
5,123
2,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
McCringl3
Janus
11
1 / 3 / 1
6,372
531
1,682
5,913
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
bestvins
Tiamat
11
4 / 0 / 4
6,333
528
4,912
4,533
4,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
4,722
394
526
2,915
809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Gunoosh
Chiron
8
0 / 4 / 0
5,117
426
4,724
7,854
2,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Kumbhakarna
TheGgames13
Kumbhakarna
8
1 / 4 / 0
5,498
458
1,971
8,094
3,825
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
3 / 2 / 0
5,629
469
2,519
2,874
795
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
tugfdsa
Ymir
10
0 / 3 / 3
5,514
460
3,419
10,124
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
5
5
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
1
3
0
0.33
W
Awilix
Gerswervo
Awilix
6
0
8
10
L
Chiron
Gunoosh
Chiron
0
4
0
0
W
Vamana
MTVMViska
Vamana
3
2
6
3
W
Janus
McCringl3
Janus
1
3
1
0.5
L
Kumbhakarna
TheGgames13
Kumbhakarna
1
4
0
0.25
L
3
2
0
1.5
W
Tiamat
bestvins
Tiamat
4
0
4
6
L
Ymir
tugfdsa
Ymir
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,606
Damage
13,159
27,530
Taken
31,861
13,542
Mitigated
11,262
10,396
Healing
6,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,440
188
206
1,890
5,977
2,564
0
922
5,055
15,140
0
L
526
49
63
222
2,915
809
0
1,150
1,668
5,898
0
W
Awilix
Gerswervo
Awilix
9,852
4,532
0
2,959
5,984
1,925
65
444
5,540
0
42,901
L
Chiron
Gunoosh
Chiron
4,724
936
278
1,374
7,854
2,060
0
2,370
5,261
0
30,008
W
Vamana
MTVMViska
Vamana
2,720
942
0
1,329
5,123
2,922
854
977
4,146
0
20,417
W
Janus
McCringl3
Janus
1,682
93
0
1,208
5,913
1,855
752
2,717
3,196
37,802
0
L
Kumbhakarna
TheGgames13
Kumbhakarna
1,971
292
393
1,147
8,094
3,825
0
2,305
5,514
10,772
0
L
2,519
368
0
188
2,874
795
205
0
2,824
0
19,277
W
Tiamat
bestvins
Tiamat
4,912
777
0
2,804
4,533
4,276
205
856
3,677
28,239
0
L
Ymir
tugfdsa
Ymir
3,419
1,295
0
2,918
10,124
3,773
0
2,540
7,312
23,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,577
Gold Earned
26,480
276
Minions Killed
162
0
Camps Cleared
0
1,150,243
Distance Traveled
795,207
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,231
519
22
2
0
220,323
2
L
Ra
4,722
394
9
1
0
98,630
0
W
Awilix
7,205
600
70
6
0
280,948
0
L
Chiron
5,117
426
56
5
0
179,144
3
W
Vamana
6,436
536
58
5
0
221,123
0
W
Janus
6,372
531
81
7
0
220,163
0
L
Kumbhakarna
5,498
458
17
1
0
227,185
2
L
Neith
5,629
469
31
3
0
78,646
0
W
Tiamat
6,333
528
45
4
0
207,686
4
L
Ymir
5,514
460
49
4
0
211,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role