Player Matchup

Olorun
Olorun
Colipro30
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,679 Elo+
Party 1
Thanatos
Thanatos
I_NaTin0_I
Thanatos
Level 87
God Stats
4W - 1L
1,750 SR
Queue Stats
15W - 19L
1,638 Elo+
Party 2
Neith
Neith
LXke_my_Aim
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,625 Elo+
Solo
Ra
Ra
Nember3rst
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,638 Elo+
Party 2
Terra
Terra
Oalacutermale
Terra
Level 18
God Stats
2W - 1L
1,808 SR
Queue Stats
11W - 6L
1,693 Elo+
Party 1
Team Averages
Level 23
1,611 SR
1,655 Elo+

VS

Team Averages
Level 19
1,517 SR
1,504 Elo+
Neith
Neith
Bayazidxxx1
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,128 Elo+
Solo
Ares
Ares
Chasham
Ares
Level 27
God Stats
16W - 11L
1,777 SR
Queue Stats
359W - 346L
1,546 Elo+
Solo
Bellona
Bellona
DeAfricanRebel
Bellona
Level 13
God Stats
0W - 2L
1,297 SR
Queue Stats
8W - 9L
1,553 Elo+
Solo
Hel
Hel
Onelovex
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 92L
1,628 Elo+
Solo
Hun Batz
Hun Batz
micky433
Hun Batz
Level 22
God Stats
4W - 9L
1,511 SR
Queue Stats
66W - 64L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Colipro30
Olorun
13
4 / 1 / 0
7,230
657
4,330
6,394
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
I_NaTin0_I
Thanatos
13
13 / 1 / 0
8,147
741
7,820
9,336
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 2
6,050
550
3,912
5,208
1,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 4 / 8
6,172
561
3,465
5,372
1,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 10
6,416
583
3,871
8,751
3,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
4,881
444
4,272
6,825
1,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Chasham
Ares
9
1 / 2 / 3
5,380
489
3,672
7,155
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 4 / 1
4,573
416
2,178
6,484
3,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 5 / 2
5,783
526
6,688
6,245
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
micky433
Hun Batz
12
5 / 3 / 1
6,767
615
5,817
8,790
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
18
Kills
9
9
Deaths
18
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Ares
Chasham
Ares
1
2
3
1.25
W
Olorun
Colipro30
Olorun
4
1
0
4
L
0
4
1
0.13
W
Thanatos
I_NaTin0_I
Thanatos
13
1
0
13
W
1
2
2
1
W
0
4
8
1
W
0
1
10
5
L
3
5
2
0.8
L
Hun Batz
micky433
Hun Batz
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,398
Damage
22,627
35,061
Taken
35,499
12,630
Mitigated
14,306
21,106
Healing
7,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,272
2,251
0
1,360
6,825
1,920
0
3,578
3,247
0
20,096
L
Ares
Chasham
Ares
3,672
418
0
1,534
7,155
4,040
0
2,124
5,031
15,613
0
W
Olorun
Colipro30
Olorun
4,330
1,610
517
3,489
6,394
2,181
3,096
834
5,510
45,361
0
L
2,178
309
0
465
6,484
3,865
0
1,295
5,189
0
15,558
W
Thanatos
I_NaTin0_I
Thanatos
7,820
1,985
0
10,421
9,336
3,299
298
1,622
7,714
0
36,055
W
3,912
1,597
359
1,501
5,208
1,463
510
1,618
3,440
0
25,632
W
3,465
769
326
895
5,372
1,821
510
2,862
2,485
23,465
0
W
3,871
939
1,013
2,585
8,751
3,866
0
3,424
5,302
12,141
0
L
6,688
883
181
1,345
6,245
1,597
0
1,448
4,797
27,970
0
L
Hun Batz
micky433
Hun Batz
5,817
1,406
0
2,208
8,790
2,884
0
3,221
5,569
0
34,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,015
Gold Earned
27,384
261
Minions Killed
198
0
Camps Cleared
0
1,045,217
Distance Traveled
1,083,968
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,881
444
34
3
0
213,302
3
L
Ares
5,380
489
18
2
0
225,350
3
W
Olorun
7,230
657
81
7
0
191,307
0
L
Bellona
4,573
416
22
2
0
217,208
3
W
Thanatos
8,147
741
64
6
0
247,421
2
W
Neith
6,050
550
51
5
0
203,772
4
W
Ra
6,172
561
43
4
0
185,380
1
W
Terra
6,416
583
22
2
0
217,337
5
L
Hel
5,783
526
51
5
0
203,773
2
L
Hun Batz
6,767
615
73
7
0
224,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role