Player Matchup

Yemoja
Yemoja
BeeblesBoi
Yemoja
Level 15
God Stats
10W - 12L
1,289 SR
Queue Stats
31W - 66L
1,140 Elo+
Party 1
Eset
Eset
PickleFlick
Eset
Level 37
God Stats
2W - 5L
1,500 SR
Queue Stats
272W - 547L
1,286 Elo+
Party 1
King Arthur
King Arthur
SmittBanger1
King Arthur
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,300 Elo+
Solo
Olorun
Olorun
TR1N1BLOOD
Olorun
Level 18
God Stats
11W - 9L
1,333 SR
Queue Stats
103W - 97L
1,388 Elo+
Solo
Chaac
Chaac
boyelcruel
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 106L
1,203 Elo+
Solo
Team Averages
Level 18
1,424 SR
1,263 Elo+

VS

Team Averages
Level 11
1,487 SR
1,227 Elo+
Guan Yu
Guan Yu
Hollywood3
Guan Yu
Level 8
God Stats
2W - 2L
1,253 SR
Queue Stats
5W - 13L
1,249 Elo+
Party 2
Ao Kuang
Ao Kuang
Nikky Bwer UwU
Ao Kuang
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 65L
1,274 Elo+
Solo
Rama
Rama
Sahtitar
Rama
Level 8
God Stats
1W - 1L
1,702 SR
Queue Stats
14W - 17L
1,329 Elo+
Solo
Freya
Freya
SatoruGojo4118
Freya
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,177 Elo+
Party 2
Neith
Neith
Sdxsdjuy665tuu
Neith
Level 11
God Stats
1W - 5L
1,481 SR
Queue Stats
24W - 48L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BeeblesBoi
Yemoja
20
2 / 5 / 17
13,618
1,048
10,327
16,015
18,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
12 / 5 / 14
14,372
1,106
19,453
14,800
6,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
SmittBanger1
King Arthur
20
8 / 5 / 16
13,837
1,064
20,394
25,655
19,559
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
TR1N1BLOOD
Olorun
20
16 / 3 / 16
15,415
1,186
33,240
20,962
10,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
20
3 / 7 / 23
13,384
1,030
8,540
23,735
14,191
Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hollywood3
Guan Yu
20
1 / 11 / 15
12,790
984
9,031
25,083
26,515
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
20
19 / 8 / 4
17,215
1,324
41,547
31,348
12,777
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
20
3 / 6 / 13
13,519
1,040
27,872
17,066
7,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 13 / 14
12,690
976
11,038
25,818
10,809
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
0 / 3 / 6
11,070
852
2,480
7,587
2,519

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
76
41
Kills
24
25
Deaths
41
86
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BeeblesBoi
Yemoja
2
5
17
2.1
L
Guan Yu
Hollywood3
Guan Yu
1
11
15
0.77
L
Ao Kuang
19
8
4
2.63
W
12
5
14
3.8
L
Rama
3
6
13
1.58
L
1
13
14
0.62
L
0
3
6
1
W
King Arthur
SmittBanger1
King Arthur
8
5
16
3.2
W
Olorun
TR1N1BLOOD
Olorun
16
3
16
8
W
Chaac
3
7
23
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,954
Damage
91,968
101,167
Taken
106,902
69,671
Mitigated
59,625
18,788
Healing
18,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BeeblesBoi
Yemoja
10,327
2,153
2,269
762
16,015
18,068
0
10,357
5,658
32,013
0
L
Guan Yu
Hollywood3
Guan Yu
9,031
3,841
1,420
2,000
25,083
26,515
0
15,857
8,933
0
21,925
L
Ao Kuang
41,547
15,400
0
8,981
31,348
12,777
0
19,374
11,974
55,766
0
W
19,453
6,435
808
1,351
14,800
6,989
0
8,229
6,571
38,452
0
L
Rama
27,872
19,553
0
2,912
17,066
7,005
0
10,166
6,900
0
51,217
L
11,038
4,773
0
2,233
25,818
10,809
0
12,867
12,951
35,209
0
L
2,480
312
0
662
7,587
2,519
0
4,756
2,816
0
12,547
W
King Arthur
SmittBanger1
King Arthur
20,394
5,086
0
1,443
25,655
19,559
0
14,514
11,141
0
36,261
W
Olorun
TR1N1BLOOD
Olorun
33,240
21,710
1,972
8,533
20,962
10,864
0
7,972
12,990
55,885
0
W
Chaac
8,540
1,554
0
1,650
23,735
14,191
0
11,513
12,222
0
20,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,626
Gold Earned
67,284
187
Minions Killed
194
2
Camps Cleared
1
1,000,633
Distance Traveled
953,716
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,618
1,048
54
4
1
171,536
2
L
Guan Yu
12,790
984
23
2
0
211,081
0
L
Ao Kuang
17,215
1,324
35
3
1
187,151
1
W
Eset
14,372
1,106
38
3
0
181,323
0
L
Rama
13,519
1,040
59
5
0
207,239
0
L
Freya
12,690
976
55
4
0
199,150
0
L
Neith
11,070
852
22
2
0
149,095
0
W
King Arthur
13,837
1,064
34
3
1
220,659
1
W
Olorun
15,415
1,186
36
3
0
222,434
0
W
Chaac
13,384
1,030
25
2
0
204,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role