Player Matchup

Odin
Odin
AlbertDarkCa
Odin
Level 12
God Stats
1W - 2L
1,561 SR
Queue Stats
16W - 13L
1,495 Elo+
Party 1
Fenrir
Fenrir
IWNL_gaby
Fenrir
Level 6
God Stats
1W - 1L
1,824 SR
Queue Stats
1W - 1L
1,681 Elo+
Solo
Heimdallr
Heimdallr
bwjdfef
Heimdallr
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
55W - 46L
1,500 Elo+
Solo
Kukulkan
Kukulkan
eh Lxcks
Kukulkan
Level 25
God Stats
0W - 1L
1,256 SR
Queue Stats
8W - 9L
1,385 Elo+
Solo
Merlin
Merlin
ivanconly19
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,485 Elo+
Party 1
Team Averages
Level 13
1,528 SR
1,509 Elo+

VS

Team Averages
Level 19
1,501 SR
1,430 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ConciousLiving
Rama
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,370 Elo+
Solo
Ao Kuang
Ao Kuang
TUBBYxxWHEAT
Ao Kuang
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 29L
1,346 Elo+
Solo
King Arthur
King Arthur
curious-tune4
King Arthur
Level 22
God Stats
41W - 61L
1,426 SR
Queue Stats
448W - 459L
1,461 Elo+
Solo
Neith
Neith
dunari22
Neith
Level 29
God Stats
101W - 129L
1,580 SR
Queue Stats
136W - 181L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 15
12,601
1,050
11,744
22,740
23,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
IWNL_gaby
Fenrir
19
6 / 7 / 14
12,397
1,033
8,330
20,927
10,388
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
bwjdfef
Heimdallr
19
5 / 9 / 16
12,498
1,042
15,939
20,567
9,675
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
eh Lxcks
Kukulkan
18
7 / 8 / 14
13,312
1,109
11,691
20,338
9,046
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
19
2 / 7 / 18
12,050
1,004
15,390
17,471
7,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
6 / 9 / 16
13,277
1,106
26,804
21,089
10,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 2 / 13
15,732
1,311
35,086
10,310
4,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
TUBBYxxWHEAT
Ao Kuang
20
2 / 5 / 14
12,406
1,034
8,400
17,547
7,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
curious-tune4
King Arthur
18
6 / 7 / 10
12,604
1,050
14,686
14,813
7,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
dunari22
Neith
20
7 / 2 / 13
13,836
1,153
13,549
9,500
4,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
102
25
Kills
36
36
Deaths
25
77
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
9
16
1.56
L
5
5
15
2.5
W
15
2
13
10.75
L
Fenrir
IWNL_gaby
Fenrir
6
7
14
1.86
W
Ao Kuang
TUBBYxxWHEAT
Ao Kuang
2
5
14
1.8
L
Heimdallr
bwjdfef
Heimdallr
5
9
16
1.44
W
King Arthur
curious-tune4
King Arthur
6
7
10
1.57
W
Neith
dunari22
Neith
7
2
13
6.75
L
Kukulkan
eh Lxcks
Kukulkan
7
8
14
1.75
L
Merlin
2
7
18
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,094
Damage
98,525
102,043
Taken
73,259
60,241
Mitigated
33,900
0
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
26,804
2,693
428
1,076
21,089
10,088
0
9,600
11,489
34,539
0
L
11,744
4,283
0
0
22,740
23,476
0
7,322
15,418
182
23,525
W
35,086
26,417
0
2,526
10,310
4,795
0
4,013
6,296
0
63,936
L
Fenrir
IWNL_gaby
Fenrir
8,330
1,849
0
0
20,927
10,388
0
8,450
12,477
0
13,566
W
Ao Kuang
TUBBYxxWHEAT
Ao Kuang
8,400
2,547
0
4,701
17,547
7,382
0
5,825
11,722
35,126
0
L
Heimdallr
bwjdfef
Heimdallr
15,939
7,447
0
0
20,567
9,675
0
6,532
14,035
0
26,095
W
King Arthur
curious-tune4
King Arthur
14,686
2,237
0
609
14,813
7,167
0
4,443
10,022
362
20,397
W
Neith
dunari22
Neith
13,549
9,481
0
2,108
9,500
4,468
0
3,382
6,118
0
38,171
L
Kukulkan
eh Lxcks
Kukulkan
11,691
1,474
0
0
20,338
9,046
0
7,047
13,291
28,779
0
L
Merlin
15,390
2,106
0
0
17,471
7,656
0
6,106
11,365
30,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,858
Gold Earned
67,855
140
Minions Killed
212
2
Camps Cleared
7
1,103,214
Distance Traveled
1,091,679
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,277
1,106
21
2
0
199,208
0
L
Odin
12,601
1,050
27
2
0
258,303
1
W
Rama
15,732
1,311
70
6
4
232,260
0
L
Fenrir
12,397
1,033
6
1
1
265,425
1
W
Ao Kuang
12,406
1,034
61
5
0
223,632
0
L
Heimdallr
12,498
1,042
29
2
0
171,223
0
W
King Arthur
12,604
1,050
5
0
1
200,146
0
W
Neith
13,836
1,153
55
5
2
236,433
0
L
Kukulkan
13,312
1,109
47
4
0
215,028
0
L
Merlin
12,050
1,004
31
3
1
193,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role