Player Matchup

Fenrir
Fenrir
Gasol16
Fenrir
Level 119
God Stats
32W - 22L
1,628 SR
Queue Stats
347W - 339L
1,546 Elo+
Solo
Apollo
Apollo
Hankot
Apollo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Metapoic
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Zabelmeister
Ares
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
253W - 231L
1,570 Elo+
Solo
Zhong Kui
Zhong Kui
demon909
Zhong Kui
Level 146
God Stats
6W - 2L
1,918 SR
Queue Stats
521W - 514L
1,575 Elo+
Solo
Team Averages
Level 128
1,609 SR
1,538 Elo+

VS

Team Averages
Level 97
1,517 SR
1,537 Elo+
Artemis
Artemis
ADRUNKRU33IAN
Artemis
Level 129
God Stats
20W - 24L
1,533 SR
Queue Stats
202W - 192L
1,583 Elo+
Solo
Sun Wukong
Sun Wukong
DewBison
Sun Wukong
Level 124
God Stats
2W - 7L
1,444 SR
Queue Stats
48W - 38L
1,621 Elo+
Party 1
Anhur
Anhur
Fw00ssh
Anhur
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
SmallFace
Fafnir
Level 82
God Stats
29W - 30L
1,609 SR
Queue Stats
336W - 291L
1,679 Elo+
Party 2
Kukulkan
Kukulkan
Sol168
Kukulkan
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 7L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gasol16
Fenrir
15
3 / 0 / 3
8,314
554
7,898
9,332
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Hankot
Apollo
13
1 / 4 / 3
7,316
488
5,485
10,924
3,296
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Metapoic
Anubis
14
3 / 2 / 2
8,119
541
7,096
10,378
5,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
2 / 1 / 3
7,281
485
3,276
9,332
5,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
demon909
Zhong Kui
15
3 / 2 / 2
8,375
558
7,482
9,311
6,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
1 / 4 / 1
6,941
463
6,475
10,695
3,042
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
DewBison
Sun Wukong
12
3 / 3 / 4
7,229
482
4,959
12,410
5,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
Fw00ssh
Anhur
12
4 / 1 / 0
7,678
512
6,619
6,301
1,544
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
SmallFace
Fafnir
11
1 / 2 / 4
6,415
428
6,039
8,998
5,662
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Sol168
Kukulkan
11
0 / 2 / 2
6,685
446
3,291
7,047
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
12
Kills
9
9
Deaths
12
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
4
1
0.38
L
Sun Wukong
DewBison
Sun Wukong
3
3
4
1.67
L
Anhur
Fw00ssh
Anhur
4
1
0
4
W
Fenrir
Gasol16
Fenrir
3
0
3
4.5
W
Apollo
Hankot
Apollo
1
4
3
0.63
W
Anubis
Metapoic
Anubis
3
2
2
2
L
Fafnir
SmallFace
Fafnir
1
2
4
1.5
L
Kukulkan
Sol168
Kukulkan
0
2
2
0.5
W
2
1
3
3.5
W
Zhong Kui
demon909
Zhong Kui
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,237
Damage
27,383
49,277
Taken
45,451
27,576
Mitigated
18,485
25,334
Healing
16,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
6,475
2,693
0
2,772
10,695
3,042
0
6,119
4,576
0
42,416
L
Sun Wukong
DewBison
Sun Wukong
4,959
1,333
0
5,684
12,410
5,677
0
3,359
9,051
0
35,940
L
Anhur
Fw00ssh
Anhur
6,619
3,767
0
2,787
6,301
1,544
0
394
5,907
0
39,286
W
Fenrir
Gasol16
Fenrir
7,898
2,065
0
6,029
9,332
6,129
0
747
8,585
0
59,560
W
Apollo
Hankot
Apollo
5,485
3,712
0
4,092
10,924
3,296
550
1,269
9,655
0
47,066
W
Anubis
Metapoic
Anubis
7,096
602
0
6,642
10,378
5,552
70
2,168
8,210
54,414
0
L
Fafnir
SmallFace
Fafnir
6,039
1,915
348
3,278
8,998
5,662
0
2,537
6,461
27,315
0
L
Kukulkan
Sol168
Kukulkan
3,291
0
0
1,603
7,047
2,560
0
5,445
1,602
27,271
0
W
3,276
165
0
2,655
9,332
5,774
0
2,095
7,237
28,887
0
W
Zhong Kui
demon909
Zhong Kui
7,482
376
0
5,916
9,311
6,825
0
3,051
6,260
42,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,405
Gold Earned
34,948
447
Minions Killed
339
0
Camps Cleared
0
1,405,049
Distance Traveled
1,323,238
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,941
463
86
6
0
250,299
7
L
Sun Wukong
7,229
482
63
4
0
287,539
2
L
Anhur
7,678
512
97
6
0
252,759
0
W
Fenrir
8,314
554
118
8
0
319,280
4
W
Apollo
7,316
488
83
6
0
264,081
3
W
Anubis
8,119
541
121
8
0
264,864
5
L
Fafnir
6,415
428
22
1
0
265,659
1
L
Kukulkan
6,685
446
71
5
0
266,982
4
W
Ares
7,281
485
41
3
0
297,573
4
W
Zhong Kui
8,375
558
84
6
0
259,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role