Player Matchup

Loki
Loki
Bronze III
Elite_Iggyy
Loki
Bronze III
Level 144
God Stats
44W - 28L
1,679 SR
Queue Stats
182W - 165L
1,450 MMR
Solo
Chaac
Chaac
Gold V
Evil Elf 911
Chaac
Gold V
Level 117
God Stats
25W - 28L
1,529 SR
Queue Stats
127W - 114L
1,311 MMR
Party 1
Tiamat
Tiamat
Bronze III
OgKiLlA247
Tiamat
Bronze III
Level 160
God Stats
1W - 4L
1,442 SR
Queue Stats
20W - 31L
1,457 MMR
Solo
Neith
Neith
Bronze III
UnikTsalmavet
Neith
Bronze III
Level 146
God Stats
0W - 2L
1,948 SR
Queue Stats
7W - 8L
1,468 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
aSiaNraGe81
Kuzenbo
Gold III
Level 122
God Stats
66W - 56L
1,498 SR
Queue Stats
79W - 76L
1,580 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,619 SR
1,453 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,600 SR
1,453 MMR
Cupid
Cupid
Silver V
LanaParilla210
Cupid
Silver V
Level 91
God Stats
1W - 1L
1,476 SR
Queue Stats
15W - 20L
1,300 MMR
Party 2
Nox
Nox
Gold III
RCS_403
Nox
Gold III
Level 159
God Stats
80W - 62L
1,602 SR
Queue Stats
292W - 278L
1,436 MMR
Solo
Cthulhu
Cthulhu
Silver III
The TROLOL Man
Cthulhu
Silver III
Level 85
God Stats
5W - 4L
1,621 SR
Queue Stats
51W - 22L
1,458 MMR
Solo
King Arthur
King Arthur
Silver II
UrXWivezDog
King Arthur
Silver II
Level 40
God Stats
5W - 2L
1,600 SR
Queue Stats
13W - 10L
1,612 MMR
Party 2
Horus
Horus
Bronze III
iv Kami
Horus
Bronze III
Level 83
God Stats
4W - 3L
1,699 SR
Queue Stats
8W - 16L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
8,174
545
5,482
9,273
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 3 / 0
6,878
459
6,978
13,043
9,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
OgKiLlA247
Tiamat
12
0 / 3 / 1
6,973
465
4,822
7,143
5,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
2 / 4 / 0
7,092
473
4,326
8,759
2,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
aSiaNraGe81
Kuzenbo
10
0 / 4 / 1
6,271
418
4,112
10,677
6,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
DanzaburouScyllaCu ChulainnGuan YuSet

VS

Bans
ApolloNemesisIzanamiSun WukongCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
7,754
517
3,970
10,106
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
15
4 / 1 / 1
8,477
565
5,698
7,875
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 0 / 8
8,413
561
8,205
5,838
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
UrXWivezDog
King Arthur
16
2 / 1 / 1
8,941
596
10,041
11,545
9,628
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
iv Kami
Horus
13
4 / 0 / 6
8,155
544
5,361
7,119
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
5
Kills
15
15
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
0
3
0
0
W
1
3
4
1
L
Tiamat
OgKiLlA247
Tiamat
0
3
1
0.17
W
Nox
4
1
1
4.5
W
4
0
8
8
L
2
4
0
0.5
W
King Arthur
UrXWivezDog
King Arthur
2
1
1
2.5
L
Kuzenbo
aSiaNraGe81
Kuzenbo
0
4
1
0.13
W
Horus
iv Kami
Horus
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,720
Damage
33,275
48,895
Taken
42,483
27,896
Mitigated
22,644
18,312
Healing
12,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,482
1,808
0
4,232
9,273
3,070
0
1,067
8,206
0
55,079
L
6,978
974
0
6,281
13,043
9,949
0
431
12,384
2,734
39,164
W
3,970
2,052
55
4,362
10,106
3,563
866
1,803
8,303
0
51,395
L
Tiamat
OgKiLlA247
Tiamat
4,822
849
0
2,276
7,143
5,272
87
4,256
2,887
40,040
0
W
Nox
5,698
77
0
1,836
7,875
2,948
1,198
3,611
4,239
57,399
0
W
8,205
68
728
2,250
5,838
3,807
42
1,609
4,209
29,736
0
L
4,326
1,786
0
2,846
8,759
2,939
308
2,966
5,793
0
46,194
W
King Arthur
UrXWivezDog
King Arthur
10,041
1,332
0
2,375
11,545
9,628
0
346
10,636
0
63,391
L
Kuzenbo
aSiaNraGe81
Kuzenbo
4,112
1,348
0
2,677
10,677
6,666
0
5,183
5,494
14,507
0
W
Horus
iv Kami
Horus
5,361
2,228
0
1,045
7,119
2,698
0
1,967
5,152
0
37,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,388
Gold Earned
41,740
398
Minions Killed
473
0
Camps Cleared
0
1,478,543
Distance Traveled
1,506,157
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,174
545
112
7
0
348,028
1
L
Chaac
6,878
459
79
5
0
319,966
0
W
Cupid
7,754
517
98
7
0
251,116
6
L
Tiamat
6,973
465
80
5
0
244,498
4
W
Nox
8,477
565
128
9
0
291,592
1
W
Cthulhu
8,413
561
57
4
0
349,454
2
L
Neith
7,092
473
100
7
0
257,671
2
W
King Arthur
8,941
596
123
8
0
297,081
2
L
Kuzenbo
6,271
418
27
2
0
308,380
2
W
Horus
8,155
544
67
4
0
316,914
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role