Player Matchup

Ymir
Ymir
DeeperFile
Ymir
Level 19
God Stats
5W - 3L
1,295 SR
Queue Stats
126W - 100L
1,523 Elo+
Solo
Thoth
Thoth
LordPaiva
Thoth
Level 107
God Stats
1W - 1L
1,469 SR
Queue Stats
79W - 42L
1,741 Elo+
Party 1
Sun Wukong
Sun Wukong
LulaLivre4i20
Sun Wukong
Level 14
God Stats
5W - 0L
1,939 SR
Queue Stats
29W - 12L
1,656 Elo+
Party 1
Merlin
Merlin
NooB1Hs
Merlin
Level 5
God Stats
1W - 0L
1,217 SR
Queue Stats
2W - 0L
1,699 Elo+
Solo
Thor
Thor
missogiematmuler
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,620 Elo+
Party 1
Team Averages
Level 34
1,484 SR
1,648 Elo+

VS

Team Averages
Level 27
1,596 SR
1,539 Elo+
Neith
Neith
ChisanaChan
Neith
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 110L
1,627 Elo+
Party 2
Bacchus
Bacchus
Gwud
Bacchus
Level 29
God Stats
3W - 5L
1,820 SR
Queue Stats
197W - 207L
1,480 Elo+
Party 2
Osiris
Osiris
JGUIMARAESJR
Osiris
Level 29
God Stats
9W - 9L
1,491 SR
Queue Stats
162W - 209L
1,437 Elo+
Party 2
Set
Set
llRedNinell
Set
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 84L
1,526 Elo+
Solo
Chang'e
Chang'e
zWeeL
Chang'e
Level 29
God Stats
4W - 2L
1,669 SR
Queue Stats
101W - 53L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 10
10,769
567
8,065
12,011
10,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
LordPaiva
Thoth
20
10 / 0 / 11
12,661
666
16,278
7,325
3,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
LulaLivre4i20
Sun Wukong
18
7 / 1 / 2
11,391
600
13,682
18,115
11,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
NooB1Hs
Merlin
13
0 / 9 / 6
8,116
427
6,909
9,446
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 9
10,300
542
5,761
12,697
5,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 1
9,347
492
9,941
11,586
3,749
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Gwud
Bacchus
12
3 / 5 / 6
8,709
458
6,494
14,645
14,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
14
1 / 6 / 1
8,234
433
8,077
14,968
9,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 5 / 1
8,249
434
8,116
12,857
6,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
zWeeL
Chang'e
14
1 / 8 / 1
8,190
431
5,672
14,985
4,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
27
Kills
12
12
Deaths
27
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
6
3
1
2.17
W
7
1
10
12
L
Bacchus
Gwud
Bacchus
3
5
6
1.2
L
Osiris
1
6
1
0.25
W
Thoth
LordPaiva
Thoth
10
0
11
15.5
W
Sun Wukong
LulaLivre4i20
Sun Wukong
7
1
2
8
W
Merlin
NooB1Hs
Merlin
0
9
6
0.33
L
1
5
1
0.3
W
3
1
9
7.5
L
Chang'e
zWeeL
Chang'e
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,695
Damage
38,300
59,594
Taken
69,041
33,575
Mitigated
38,343
18,023
Healing
14,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,941
4,787
0
4,707
11,586
3,749
663
6,232
5,128
0
63,943
W
8,065
836
0
2,912
12,011
10,846
420
3,878
7,995
25,552
0
L
Bacchus
Gwud
Bacchus
6,494
633
0
1,528
14,645
14,512
108
10,890
3,378
17,535
0
L
Osiris
8,077
2,004
0
705
14,968
9,556
373
2,502
12,454
0
43,405
W
Thoth
LordPaiva
Thoth
16,278
724
239
2,030
7,325
3,064
1,824
2,522
4,689
102,804
0
W
Sun Wukong
LulaLivre4i20
Sun Wukong
13,682
2,270
0
7,717
18,115
11,636
872
2,228
15,798
0
80,834
W
Merlin
NooB1Hs
Merlin
6,909
511
0
0
9,446
2,755
371
2,309
7,119
31,178
0
L
8,116
3,655
0
2,101
12,857
6,014
0
4,036
8,777
0
56,029
W
5,761
1,018
0
5,125
12,697
5,274
1,337
838
11,827
0
71,242
L
Chang'e
zWeeL
Chang'e
5,672
205
857
4,492
14,985
4,512
140
6,923
8,052
55,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,237
Gold Earned
42,729
558
Minions Killed
441
0
Camps Cleared
0
1,791,605
Distance Traveled
1,682,988
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,347
492
112
6
0
321,324
4
W
Ymir
10,769
567
24
1
0
391,524
5
L
Bacchus
8,709
458
27
1
0
355,743
4
L
Osiris
8,234
433
91
5
0
320,989
4
W
Thoth
12,661
666
186
10
0
366,431
2
W
Sun Wukong
11,391
600
145
8
0
340,132
1
W
Merlin
8,116
427
67
4
0
332,792
4
L
Set
8,249
434
102
5
0
349,596
2
W
Thor
10,300
542
136
7
0
360,726
3
L
Chang'e
8,190
431
109
6
0
335,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role