Player Matchup

Artemis
Artemis
B0ustt
Artemis
Level 143
God Stats
11W - 10L
1,887 SR
Queue Stats
574W - 431L
1,598 Elo+
Party 2
Merlin
Merlin
LiamTheDream
Merlin
Level 44
God Stats
25W - 11L
1,684 SR
Queue Stats
444W - 348L
1,547 Elo+
Party 2
Fenrir
Fenrir
MacraggesHonour
Fenrir
Level 26
God Stats
7W - 5L
1,811 SR
Queue Stats
156W - 112L
1,578 Elo+
Party 2
Cabrakan
Cabrakan
Y0l0ISM3
Cabrakan
Level 65
God Stats
18W - 11L
1,520 SR
Queue Stats
444W - 419L
1,575 Elo+
Party 3
Rama
Rama
Yeetermcyeet123
Rama
Level 38
God Stats
5W - 6L
1,776 SR
Queue Stats
354W - 329L
1,567 Elo+
Party 3
Team Averages
Level 63
1,736 SR
1,573 Elo+

VS

Team Averages
Level 83
1,600 SR
1,517 Elo+
Anhur
Anhur
Tobunator
Anhur
Level 107
God Stats
35W - 46L
1,551 SR
Queue Stats
293W - 273L
1,510 Elo+
Party 1
Hera
Hera
Tobuscinator
Hera
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
danyspinu
Arachne
Level 68
God Stats
58W - 39L
1,647 SR
Queue Stats
377W - 343L
1,529 Elo+
Party 1
Tiamat
Tiamat
hypeflash
Tiamat
Level 125
God Stats
56W - 28L
1,805 SR
Queue Stats
131W - 110L
1,562 Elo+
Solo
Amaterasu
Amaterasu
tulopas7
Amaterasu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 28L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
B0ustt
Artemis
8
0 / 5 / 2
4,666
467
2,628
6,449
1,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
9
1 / 3 / 1
5,248
525
2,285
3,924
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 1 / 1
5,455
546
2,410
6,055
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
Y0l0ISM3
Cabrakan
10
2 / 2 / 0
5,761
576
5,586
8,353
7,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 3 / 0
4,354
435
1,790
5,463
704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Tobunator
Anhur
11
9 / 1 / 1
6,763
676
6,102
5,874
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 8
5,663
566
2,927
5,647
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Arachne
danyspinu
Arachne
10
3 / 0 / 2
5,938
594
4,123
4,497
1,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
hypeflash
Tiamat
12
1 / 0 / 0
6,638
664
1,666
2,118
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
tulopas7
Amaterasu
11
1 / 2 / 1
5,942
594
3,608
7,941
3,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
14
14
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
B0ustt
Artemis
0
5
2
0.2
L
Merlin
1
3
1
0.5
L
3
1
1
3.5
W
Anhur
Tobunator
Anhur
9
1
1
9.5
W
0
3
8
1.33
L
Cabrakan
Y0l0ISM3
Cabrakan
2
2
0
1
L
0
3
0
0
W
Arachne
danyspinu
Arachne
3
0
2
4
W
Tiamat
hypeflash
Tiamat
1
0
0
1
W
Amaterasu
tulopas7
Amaterasu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,699
Damage
18,426
30,244
Taken
26,077
12,179
Mitigated
9,486
7,996
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
B0ustt
Artemis
2,628
1,466
0
910
6,449
1,071
0
860
5,463
0
19,734
L
Merlin
2,285
0
0
0
3,924
1,026
0
1,110
2,814
24,591
0
L
2,410
1,005
0
1,852
6,055
1,896
0
1,425
4,574
0
22,148
W
Anhur
Tobunator
Anhur
6,102
2,812
0
1,714
5,874
1,945
1,104
1,120
4,640
0
29,791
W
2,927
521
211
1,275
5,647
1,286
859
129
5,478
23,553
0
L
Cabrakan
Y0l0ISM3
Cabrakan
5,586
1,051
0
3,342
8,353
7,482
0
0
8,353
32,928
0
L
1,790
1,238
0
1,892
5,463
704
0
878
4,447
0
16,032
W
Arachne
danyspinu
Arachne
4,123
3,515
0
770
4,497
1,246
1,058
466
3,951
0
26,835
W
Tiamat
hypeflash
Tiamat
1,666
225
0
1,161
2,118
1,515
1,294
270
1,782
40,567
0
W
Amaterasu
tulopas7
Amaterasu
3,608
1,535
0
3,311
7,941
3,494
0
5,586
2,355
0
26,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,484
Gold Earned
30,944
242
Minions Killed
305
0
Camps Cleared
0
849,143
Distance Traveled
955,091
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,666
467
35
4
0
159,252
1
L
Merlin
5,248
525
63
6
0
168,515
0
L
Fenrir
5,455
546
51
5
0
212,746
2
W
Anhur
6,763
676
58
6
0
179,873
1
W
Hera
5,663
566
46
5
0
183,346
3
L
Cabrakan
5,761
576
64
6
0
157,370
0
L
Rama
4,354
435
29
3
0
151,260
2
W
Arachne
5,938
594
52
5
0
214,367
2
W
Tiamat
6,638
664
96
10
0
194,151
5
W
Amaterasu
5,942
594
53
5
0
183,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role