Player Matchup

Danzaburou
Danzaburou
JodelJoseph
Danzaburou
Level 5
God Stats
2W - 4L
1,685 SR
Queue Stats
171W - 58L
1,428 Elo+
Party 2
Ganesha
Ganesha
KanonenKalle99
Ganesha
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 7L
1,525 Elo+
Party 2
Tiamat
Tiamat
xXKiNgCoBrAxX93
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 59L
1,428 Elo+
Party 2
Team Averages
Level 57
1,562 SR
1,460 Elo+

VS

Team Averages
Level 70
1,708 SR
1,559 Elo+
Ymir
Ymir
Breadlover9841
Ymir
Level 17
God Stats
25W - 11L
1,730 SR
Queue Stats
29W - 16L
1,570 Elo+
Party 1
Pele
Pele
JezRicardo
Pele
Level 74
God Stats
14W - 7L
1,893 SR
Queue Stats
259W - 236L
1,575 Elo+
Party 1
Cerberus
Cerberus
Toast9347
Cerberus
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
330W - 310L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JodelJoseph
Danzaburou
10
2 / 11 / 3
9,597
600
9,561
13,647
3,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 8 / 5
10,534
658
10,303
16,106
16,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
5 / 6 / 2
11,345
709
14,667
12,827
7,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 14
11,585
724
8,337
16,337
15,680
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 3 / 14
11,657
729
14,051
12,250
4,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Toast9347
Cerberus
16
11 / 0 / 12
12,427
777
16,438
20,496
10,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
8
Kills
25
25
Deaths
8
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
5
14
2.8
W
7
3
14
4.67
L
Danzaburou
JodelJoseph
Danzaburou
2
11
3
0.32
L
1
8
5
0.44
W
Cerberus
Toast9347
Cerberus
11
0
12
17
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,531
Damage
38,826
42,580
Taken
49,083
27,172
Mitigated
30,484
4,365
Healing
10,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,337
598
0
0
16,337
15,680
0
8,825
7,512
25,851
0
W
14,051
2,275
0
129
12,250
4,638
0
7,185
5,065
0
41,555
L
Danzaburou
JodelJoseph
Danzaburou
9,561
3,901
0
663
13,647
3,206
0
8,130
5,517
0
24,109
L
10,303
1,043
0
956
16,106
16,687
0
8,714
7,392
28,980
0
W
Cerberus
Toast9347
Cerberus
16,438
1,322
0
10,485
20,496
10,166
95
9,171
11,325
72,554
0
L
14,667
1,955
0
2,746
12,827
7,279
416
7,935
4,892
44,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,476
Gold Earned
35,669
130
Minions Killed
234
0
Camps Cleared
0
788,671
Distance Traveled
888,151
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,585
724
41
3
0
281,512
0
W
Pele
11,657
729
60
4
0
309,725
0
L
Danzaburou
9,597
600
46
3
0
232,234
4
L
Ganesha
10,534
658
17
1
0
288,059
2
W
Cerberus
12,427
777
133
8
0
296,914
5
L
Tiamat
11,345
709
67
4
0
268,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role