Player Matchup

Hercules
Hercules
DrShrubs
Hercules
Level 36
God Stats
1W - 4L
1,672 SR
Queue Stats
107W - 78L
1,604 Elo+
Party 1
Poseidon
Poseidon
GettingLoose
Poseidon
Level 29
God Stats
9W - 8L
1,676 SR
Queue Stats
41W - 45L
1,672 Elo+
Solo
Fenrir
Fenrir
echo_30k
Fenrir
Level 117
God Stats
12W - 15L
1,500 SR
Queue Stats
124W - 145L
1,530 Elo+
Party 1
Team Averages
Level 61
1,616 SR
1,602 Elo+

VS

Team Averages
Level 32
1,827 SR
1,597 Elo+
Athena
Athena
DankPopeye300
Athena
Level 8
God Stats
3W - 0L
1,938 SR
Queue Stats
13W - 14L
1,376 Elo+
Party 2
Hou Yi
Hou Yi
ScrubPotatoKing
Hou Yi
Level 5
God Stats
5W - 0L
1,853 SR
Queue Stats
107W - 102L
1,840 Elo+
Solo
Anubis
Anubis
Swolax
Anubis
Level 83
God Stats
5W - 1L
1,689 SR
Queue Stats
50W - 42L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrShrubs
Hercules
12
1 / 11 / 8
10,222
639
8,779
21,288
23,791
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Poseidon
GettingLoose
Poseidon
16
8 / 9 / 2
12,449
778
22,128
13,670
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
echo_30k
Fenrir
12
3 / 7 / 7
10,566
660
6,898
16,219
5,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 18
11,437
715
7,133
18,819
11,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
12 / 6 / 7
12,716
795
15,539
14,327
5,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Swolax
Anubis
18
13 / 2 / 8
13,674
855
23,070
18,945
11,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
12
Kills
27
27
Deaths
12
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
4
18
2.75
L
Hercules
DrShrubs
Hercules
1
11
8
0.45
L
Poseidon
GettingLoose
Poseidon
8
9
2
1
W
12
6
7
2.58
W
Anubis
Swolax
Anubis
13
2
8
8.5
L
Fenrir
echo_30k
Fenrir
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,805
Damage
45,742
51,177
Taken
52,091
32,977
Mitigated
28,499
7,372
Healing
15,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,133
2,339
137
1,273
18,819
11,183
301
9,757
9,062
16,824
0
L
Hercules
DrShrubs
Hercules
8,779
3,828
0
2,612
21,288
23,791
0
9,527
11,761
0
22,150
L
Poseidon
GettingLoose
Poseidon
22,128
4,166
0
1,861
13,670
3,868
0
10,297
3,373
61,906
0
W
15,539
9,862
0
2,595
14,327
5,701
596
7,245
7,082
0
55,729
W
Anubis
Swolax
Anubis
23,070
1,031
0
11,978
18,945
11,615
1,269
5,474
13,471
88,011
0
L
Fenrir
echo_30k
Fenrir
6,898
3,098
612
2,287
16,219
5,318
0
10,401
5,818
0
22,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,237
Gold Earned
37,827
140
Minions Killed
213
0
Camps Cleared
0
752,021
Distance Traveled
805,281
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,437
715
22
1
0
304,835
0
L
Hercules
10,222
639
23
1
0
246,599
3
L
Poseidon
12,449
778
84
5
0
234,485
2
W
Hou Yi
12,716
795
59
4
0
246,080
0
W
Anubis
13,674
855
132
8
0
254,366
5
L
Fenrir
10,566
660
33
2
0
270,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role