Player Matchup

Zeus
Zeus
CaptainFloob
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
354W - 323L
1,279 Elo+
Solo
Sun Wukong
Sun Wukong
LogicalAnt9723
Sun Wukong
Level 18
God Stats
2W - 3L
1,422 SR
Queue Stats
21W - 32L
1,188 Elo+
Solo
Jormungandr
Jormungandr
MaritimeBowl948
Jormungandr
Level 5
God Stats
0W - 5L
1,273 SR
Queue Stats
1W - 12L
1,142 Elo+
Party 2
Fenrir
Fenrir
SimpleMango09
Fenrir
Level 16
God Stats
1W - 2L
1,718 SR
Queue Stats
10W - 27L
1,299 Elo+
Party 2
Ares
Ares
braylau
Ares
Level 19
God Stats
1W - 3L
1,493 SR
Queue Stats
31W - 48L
1,246 Elo+
Solo
Team Averages
Level 17
1,481 SR
1,231 Elo+

VS

Team Averages
Level 19
1,221 SR
1,233 Elo+
Bakasura
Bakasura
Goat10_843
Bakasura
Level 24
God Stats
2W - 5L
1,075 SR
Queue Stats
88W - 129L
1,275 Elo+
Party 1
Chiron
Chiron
II x G3S0R x II
Chiron
Level 15
God Stats
28W - 37L
1,252 SR
Queue Stats
91W - 145L
1,201 Elo+
Solo
Bellona
Bellona
PercyRod
Bellona
Level 19
God Stats
45W - 59L
1,396 SR
Queue Stats
206W - 247L
1,252 Elo+
Solo
Osiris
Osiris
Spacejam1325
Osiris
Level 17
God Stats
3W - 7L
1,194 SR
Queue Stats
47W - 89L
1,191 Elo+
Party 1
Ra
Ra
peluchin12346
Ra
Level 19
God Stats
2W - 5L
1,190 SR
Queue Stats
66W - 79L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 3
11,547
502
16,554
18,123
6,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
LogicalAnt9723
Sun Wukong
18
6 / 9 / 3
11,450
498
16,535
20,801
11,016
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
MaritimeBowl948
Jormungandr
12
1 / 8 / 2
8,240
358
2,238
13,620
11,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
7 / 11 / 2
11,023
479
12,616
21,032
8,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
braylau
Ares
15
0 / 4 / 5
9,249
402
6,170
21,226
23,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Goat10_843
Bakasura
20
10 / 3 / 7
13,436
584
16,851
19,924
9,078
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 5 / 5
10,387
452
10,583
15,003
5,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
PercyRod
Bellona
16
6 / 2 / 4
11,466
499
12,801
24,222
16,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
17
11 / 7 / 10
12,133
528
11,960
14,738
8,009
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 3 / 6
10,896
474
12,653
9,680
3,845
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
72
19
Kills
40
41
Deaths
20
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
9
3
0.72
W
Bakasura
Goat10_843
Bakasura
10
3
7
4.5
W
5
5
5
1.5
L
Sun Wukong
LogicalAnt9723
Sun Wukong
6
9
3
0.83
L
Jormungandr
MaritimeBowl948
Jormungandr
1
8
2
0.25
W
Bellona
PercyRod
Bellona
6
2
4
4
L
7
11
2
0.73
W
Osiris
11
7
10
2.29
L
Ares
braylau
Ares
0
4
5
0.63
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,113
Damage
64,848
94,802
Taken
83,567
61,023
Mitigated
42,590
8,919
Healing
27,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,554
3,839
0
3,714
18,123
6,353
618
1,740
15,756
87,316
0
W
Bakasura
Goat10_843
Bakasura
16,851
12,968
0
11,691
19,924
9,078
2,008
6,346
13,578
0
79,897
W
10,583
6,367
541
2,655
15,003
5,287
2,627
3,849
11,154
0
45,863
L
Sun Wukong
LogicalAnt9723
Sun Wukong
16,535
8,213
0
2,721
20,801
11,016
0
3,170
17,141
501
67,128
L
Jormungandr
MaritimeBowl948
Jormungandr
2,238
1,192
0
99
13,620
11,818
0
2,460
11,160
31,331
0
W
Bellona
PercyRod
Bellona
12,801
4,598
0
9,892
24,222
16,371
1,212
8,745
15,477
0
50,859
L
12,616
5,096
0
2,385
21,032
8,834
352
1,838
17,963
0
35,573
W
Osiris
11,960
7,855
0
640
14,738
8,009
0
4,245
10,493
0
39,846
L
Ares
braylau
Ares
6,170
641
0
0
21,226
23,002
256
3,445
16,936
42,875
0
W
12,653
2,261
1,049
1,086
9,680
3,845
3,481
2,111
7,569
57,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,509
Gold Earned
58,318
356
Minions Killed
462
0
Camps Cleared
0
1,879,927
Distance Traveled
1,983,188
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,547
502
131
6
0
348,861
2
W
Bakasura
13,436
584
144
6
0
425,979
0
W
Chiron
10,387
452
85
4
0
383,780
0
L
Sun Wukong
11,450
498
82
4
0
396,358
4
L
Jormungandr
8,240
358
46
2
0
295,909
2
W
Bellona
11,466
499
84
4
0
422,958
6
L
Fenrir
11,023
479
41
2
0
433,267
1
W
Osiris
12,133
528
45
2
0
371,777
0
L
Ares
9,249
402
56
2
0
405,532
3
W
Ra
10,896
474
104
5
0
378,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role