Player Matchup

Merlin
Merlin
CajadodeCarne
Merlin
Level 6
God Stats
54W - 30L
1,487 SR
Queue Stats
68W - 50L
1,345 Elo+
Party 1
Baba Yaga
Baba Yaga
KaioKSv
Baba Yaga
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 13L
1,281 Elo+
Solo
Nemesis
Nemesis
Pakão
Nemesis
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
50W - 33L
1,389 Elo+
Party 1
Eset
Eset
U1319248310
Eset
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 49L
1,453 Elo+
Party 1
Cabrakan
Cabrakan
kkclaft
Cabrakan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,366 Elo+
Party 1
Team Averages
Level 11
1,497 SR
1,367 Elo+

VS

Team Averages
Level 11
1,546 SR
1,386 Elo+
Horus
Horus
FanDaFantine
Horus
Level 13
God Stats
21W - 17L
1,462 SR
Queue Stats
35W - 40L
1,297 Elo+
Solo
Neith
Neith
JakeTekomi
Neith
Level 7
God Stats
4W - 4L
1,547 SR
Queue Stats
6W - 11L
1,407 Elo+
Solo
Rama
Rama
M4RC3L07929
Rama
Level 12
God Stats
1W - 1L
1,766 SR
Queue Stats
18W - 22L
1,416 Elo+
Solo
Discordia
Discordia
Meritina
Discordia
Level 18
God Stats
14W - 15L
1,453 SR
Queue Stats
179W - 198L
1,312 Elo+
Solo
Pele
Pele
SamuraiCMN
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 18
13,683
1,244
23,156
11,300
5,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
KaioKSv
Baba Yaga
19
6 / 2 / 23
12,653
1,150
20,968
10,418
4,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Pakão
Nemesis
19
11 / 3 / 18
12,886
1,171
21,513
17,383
10,521
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
4 / 2 / 23
12,020
1,093
14,621
10,270
4,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
kkclaft
Cabrakan
18
4 / 5 / 22
11,375
1,034
14,585
14,277
18,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

203

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 8
10,487
953
10,145
27,501
22,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
18
8 / 9 / 6
13,346
1,213
18,450
18,211
6,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 6 / 9
11,436
1,040
12,935
20,902
6,647
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
Meritina
Discordia
17
2 / 4 / 9
10,735
976
10,955
15,015
5,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 8 / 10
9,995
909
5,099
20,275
6,553
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
56
37
Kills
14
14
Deaths
37
104
Assists
42
Player
Kills
Deaths
Assists
KDA
W
12
2
18
10.5
L
1
10
8
0.5
L
Neith
8
9
6
1.22
W
Baba Yaga
KaioKSv
Baba Yaga
6
2
23
8.75
L
3
6
9
1.25
L
Discordia
Meritina
Discordia
2
4
9
1.63
W
Nemesis
Pakão
Nemesis
11
3
18
6.67
L
0
8
10
0.63
W
4
2
23
7.75
W
Cabrakan
kkclaft
Cabrakan
4
5
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,843
Damage
57,584
63,648
Taken
101,904
43,432
Mitigated
47,231
6,832
Healing
7,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,156
1,409
0
0
11,300
5,252
0
3,602
7,698
41,640
0
L
10,145
4,475
1,409
2,396
27,501
22,058
0
22,393
5,108
0
20,068
L
Neith
18,450
10,087
0
917
18,211
6,448
0
13,143
5,068
0
45,772
W
Baba Yaga
KaioKSv
Baba Yaga
20,968
1,433
0
1,818
10,418
4,669
0
2,588
7,830
42,862
0
L
12,935
9,230
0
1,347
20,902
6,647
0
12,153
8,749
0
37,019
L
Discordia
Meritina
Discordia
10,955
507
0
351
15,015
5,525
0
12,502
2,513
29,637
0
W
Nemesis
Pakão
Nemesis
21,513
11,256
0
1,927
17,383
10,521
0
826
16,557
0
36,634
L
5,099
1,206
0
616
20,275
6,553
0
13,139
7,136
0
21,325
W
14,621
1,512
909
1,562
10,270
4,450
0
1,730
8,540
40,163
0
W
Cabrakan
kkclaft
Cabrakan
14,585
1,476
0
616
14,277
18,540
0
2,209
12,068
29,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,617
Gold Earned
55,999
224
Minions Killed
203
10
Camps Cleared
7
1,039,009
Distance Traveled
972,090
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,683
1,244
37
3
1
202,535
0
L
Horus
10,487
953
27
2
0
205,656
0
L
Neith
13,346
1,213
59
5
2
189,209
0
W
Baba Yaga
12,653
1,150
75
7
1
213,567
0
L
Rama
11,436
1,040
41
4
3
166,724
0
L
Discordia
10,735
976
47
4
0
214,358
1
W
Nemesis
12,886
1,171
21
2
6
233,788
0
L
Pele
9,995
909
29
3
2
196,143
0
W
Eset
12,020
1,093
60
5
1
207,334
0
W
Cabrakan
11,375
1,034
31
3
1
181,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role