Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Gllutony
Guan Yu
Level 86
God Stats
1W - 0L
1,974 SR
Queue Stats
1W - 1L
1,329 Elo+
Party 2
Kukulkan
Kukulkan
GrimViolet
Kukulkan
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,329 Elo+
Party 2
Jormungandr
Jormungandr
Pixel-IXI
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,329 Elo+
Party 2
Team Averages
Level 77
1,619 SR
1,371 Elo+

VS

Team Averages
Level 72
1,435 SR
1,143 Elo+
The Morrigan
The Morrigan
L1TH1UMV00D00
The Morrigan
Level 110
God Stats
0W - 4L
1,510 SR
Queue Stats
11W - 25L
1,207 Elo+
Party 1
Anhur
Anhur
SALO00109
Anhur
Level 60
God Stats
0W - 3L
1,390 SR
Queue Stats
15W - 21L
1,184 Elo+
Party 1
Horus
Horus
alviguillyfu
Horus
Level 98
God Stats
1W - 2L
1,463 SR
Queue Stats
17W - 24L
1,087 Elo+
Party 1
Nu Wa
Nu Wa
pacpaclouroukai
Nu Wa
Level 18
God Stats
1W - 6L
1,379 SR
Queue Stats
1W - 9L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
6 / 0 / 9
10,110
919
8,226
6,734
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Gllutony
Guan Yu
16
7 / 0 / 10
10,197
927
5,906
9,575
10,359
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
GrimViolet
Kukulkan
16
4 / 1 / 8
9,856
896
11,781
5,617
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Pixel-IXI
Jormungandr
15
3 / 2 / 8
9,384
853
8,334
8,700
4,286
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
L1TH1UMV00D00
The Morrigan
13
0 / 6 / 1
7,840
713
4,073
8,981
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
SALO00109
Anhur
13
1 / 5 / 1
8,154
741
3,103
9,722
3,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 2
8,341
758
3,128
13,476
8,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 5 / 1
7,785
708
6,476
8,150
2,782
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
20
Kills
3
3
Deaths
20
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
0
9
10.5
W
Guan Yu
Gllutony
Guan Yu
7
0
10
12
W
Kukulkan
GrimViolet
Kukulkan
4
1
8
8
L
The Morrigan
L1TH1UMV00D00
The Morrigan
0
6
1
0.08
W
Jormungandr
Pixel-IXI
Jormungandr
3
2
8
3.5
L
Anhur
SALO00109
Anhur
1
5
1
0.3
L
1
4
2
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,247
Damage
16,780
30,626
Taken
40,329
20,338
Mitigated
17,079
10,049
Healing
6,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,226
4,018
0
268
6,734
3,429
1,758
2,577
4,157
0
25,768
W
Guan Yu
Gllutony
Guan Yu
5,906
666
2,376
5,411
9,575
10,359
519
2,260
7,315
0
15,056
W
Kukulkan
GrimViolet
Kukulkan
11,781
1,451
0
812
5,617
2,264
2,034
2,496
3,121
43,237
0
L
The Morrigan
L1TH1UMV00D00
The Morrigan
4,073
743
0
845
8,981
2,426
0
3,642
5,113
24,381
0
W
Jormungandr
Pixel-IXI
Jormungandr
8,334
1,376
366
816
8,700
4,286
446
4,026
4,674
37,046
0
L
Anhur
SALO00109
Anhur
3,103
1,348
147
1,361
9,722
3,161
208
3,746
5,913
0
15,206
L
3,128
1,339
637
2,853
13,476
8,710
295
7,066
6,022
0
18,871
L
6,476
1,813
0
322
8,150
2,782
0
5,326
2,497
23,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,547
Gold Earned
32,120
207
Minions Killed
158
12
Camps Cleared
4
895,357
Distance Traveled
636,130
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,110
919
45
4
8
233,140
2
W
Guan Yu
10,197
927
17
2
1
278,389
1
W
Kukulkan
9,856
896
92
8
2
183,813
1
L
The Morrigan
7,840
713
58
5
3
142,820
2
W
Jormungandr
9,384
853
53
5
1
200,015
1
L
Anhur
8,154
741
32
3
1
156,193
3
L
Horus
8,341
758
38
3
0
192,269
2
L
Nu Wa
7,785
708
30
3
0
144,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role