Player Matchup

Skadi
Skadi
ChetFish
Skadi
Level 96
God Stats
4W - 3L
1,566 SR
Queue Stats
116W - 100L
1,567 Elo+
Party 3
Cerberus
Cerberus
JAG2711
Cerberus
Level 74
God Stats
38W - 34L
1,548 SR
Queue Stats
245W - 252L
1,498 Elo+
Party 3
Thanatos
Thanatos
MatchBetKing
Thanatos
Level 64
God Stats
16W - 7L
1,848 SR
Queue Stats
112W - 104L
1,557 Elo+
Party 3
Eset
Eset
Ronin_Jin_
Eset
Level 105
God Stats
14W - 12L
1,426 SR
Queue Stats
287W - 278L
1,474 Elo+
Party 2
Ra
Ra
knickIicht
Ra
Level 100
God Stats
23W - 21L
1,480 SR
Queue Stats
238W - 243L
1,473 Elo+
Party 2
Team Averages
Level 88
1,574 SR
1,514 Elo+

VS

Team Averages
Level 86
1,529 SR
1,497 Elo+
Medusa
Medusa
Auriel2387
Medusa
Level 69
God Stats
1W - 6L
1,219 SR
Queue Stats
467W - 455L
1,504 Elo+
Solo
Odin
Odin
Ori_Kashani
Odin
Level 99
God Stats
3W - 3L
1,754 SR
Queue Stats
132W - 128L
1,480 Elo+
Party 4
Cthulhu
Cthulhu
Swist Winter
Cthulhu
Level 69
God Stats
10W - 12L
1,576 SR
Queue Stats
283W - 274L
1,514 Elo+
Party 1
Fenrir
Fenrir
oript2005
Fenrir
Level 88
God Stats
7W - 7L
1,565 SR
Queue Stats
126W - 131L
1,475 Elo+
Party 4
Aphrodite
Aphrodite
spikeman297
Aphrodite
Level 106
God Stats
4W - 5L
1,529 SR
Queue Stats
268W - 262L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ChetFish
Skadi
14
1 / 4 / 6
8,633
480
5,781
10,418
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
JAG2711
Cerberus
14
4 / 2 / 6
8,140
452
6,578
13,064
6,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
MatchBetKing
Thanatos
16
9 / 3 / 8
10,118
562
11,991
15,473
5,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
8 / 3 / 5
10,005
556
16,250
13,050
5,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 2 / 8
10,071
560
13,679
12,199
9,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Auriel2387
Medusa
12
3 / 6 / 3
7,833
435
10,432
11,835
4,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 4 / 1
8,578
477
8,988
15,025
11,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Swist Winter
Cthulhu
13
6 / 4 / 2
9,220
512
12,426
16,811
12,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
oript2005
Fenrir
13
0 / 6 / 4
8,076
449
4,768
14,774
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
spikeman297
Aphrodite
13
1 / 6 / 2
8,374
465
5,692
12,165
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
26
Kills
13
14
Deaths
26
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
Auriel2387
Medusa
3
6
3
0.75
W
Skadi
ChetFish
Skadi
1
4
6
1
W
Cerberus
JAG2711
Cerberus
4
2
6
3.5
W
Thanatos
MatchBetKing
Thanatos
9
3
8
4.33
L
3
4
1
0.88
W
8
3
5
3.5
L
Cthulhu
Swist Winter
Cthulhu
6
4
2
1.75
W
4
2
8
4
L
Fenrir
oript2005
Fenrir
0
6
4
0.33
L
Aphrodite
spikeman297
Aphrodite
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,279
Damage
42,306
64,204
Taken
70,610
30,423
Mitigated
36,016
38,172
Healing
16,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Auriel2387
Medusa
10,432
4,592
0
431
11,835
4,278
287
5,681
6,092
0
45,852
W
Skadi
ChetFish
Skadi
5,781
2,199
511
2,682
10,418
3,533
670
5,176
5,242
0
52,793
W
Cerberus
JAG2711
Cerberus
6,578
88
0
5,273
13,064
6,715
0
4,790
8,195
28,757
0
W
Thanatos
MatchBetKing
Thanatos
11,991
1,825
0
16,323
15,473
5,767
0
2,179
13,162
0
54,832
L
8,988
2,483
0
1,349
15,025
11,448
0
8,154
6,802
0
42,338
W
16,250
530
693
4,788
13,050
5,120
925
4,087
8,586
54,308
0
L
Cthulhu
Swist Winter
Cthulhu
12,426
1,008
970
3,626
16,811
12,061
0
7,337
9,309
37,039
0
W
13,679
947
832
7,070
12,199
9,288
1,041
1,433
10,151
71,299
0
L
Fenrir
oript2005
Fenrir
4,768
954
183
4,755
14,774
4,541
0
5,041
9,489
0
54,228
L
Aphrodite
spikeman297
Aphrodite
5,692
153
1,737
3,836
12,165
3,688
0
9,288
2,411
37,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,967
Gold Earned
42,081
464
Minions Killed
389
0
Camps Cleared
0
1,768,563
Distance Traveled
1,554,886
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,833
435
80
4
0
306,990
4
W
Skadi
8,633
480
105
6
0
329,940
0
W
Cerberus
8,140
452
66
4
0
351,962
2
W
Thanatos
10,118
562
76
4
0
393,590
9
L
Odin
8,578
477
67
4
0
328,800
0
W
Eset
10,005
556
89
5
0
350,829
6
L
Cthulhu
9,220
512
46
3
0
324,927
4
W
Ra
10,071
560
128
7
0
342,242
4
L
Fenrir
8,076
449
96
5
0
313,842
1
L
Aphrodite
8,374
465
100
6
0
280,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role