Player Matchup

Anubis
Anubis
DrυnkenWhaler
Anubis
Level 157
God Stats
3W - 8L
1,381 SR
Queue Stats
311W - 277L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
HornyOSTAGAR
Cthulhu
Level 15
God Stats
6W - 8L
1,563 SR
Queue Stats
10W - 10L
1,524 Elo+
Party 1
Arachne
Arachne
Robaczek014
Arachne
Level 15
God Stats
1W - 1L
1,759 SR
Queue Stats
24W - 20L
1,522 Elo+
Party 3
Neith
Neith
kuspi
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
moonrriderr
Persephone
Level 28
God Stats
5W - 4L
1,621 SR
Queue Stats
78W - 84L
1,500 Elo+
Party 1
Team Averages
Level 72
1,565 SR
1,508 Elo+

VS

Team Averages
Level 76
1,616 SR
1,550 Elo+
Thor
Thor
DaavyJoness
Thor
Level 125
God Stats
2W - 1L
1,673 SR
Queue Stats
22W - 16L
1,554 Elo+
Party 2
The Morrigan
The Morrigan
SaskiaAshina
The Morrigan
Level 84
God Stats
27W - 22L
1,564 SR
Queue Stats
341W - 309L
1,548 Elo+
Solo
Khepri
Khepri
Shadouraifu
Khepri
Level 107
God Stats
66W - 46L
1,569 SR
Queue Stats
205W - 187L
1,492 Elo+
Solo
Guan Yu
Guan Yu
Tsodiak
Guan Yu
Level 49
God Stats
99W - 79L
1,609 SR
Queue Stats
105W - 85L
1,613 Elo+
Solo
Anhur
Anhur
kotika6666
Anhur
Level 17
God Stats
2W - 1L
1,665 SR
Queue Stats
21W - 15L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
4,830
483
2,115
5,947
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
HornyOSTAGAR
Cthulhu
7
0 / 5 / 1
4,401
440
3,224
6,604
2,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Robaczek014
Arachne
7
0 / 5 / 0
4,092
409
2,914
7,215
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Neith
kuspi
Neith
8
1 / 2 / 0
4,757
476
4,983
4,394
910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
moonrriderr
Persephone
9
0 / 2 / 2
5,152
515
1,773
3,996
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 6
5,983
598
2,699
5,228
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

The Morrigan
SaskiaAshina
The Morrigan
11
4 / 1 / 0
6,403
640
1,886
4,619
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
7
0 / 1 / 8
5,175
518
2,031
5,681
3,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guan Yu
Tsodiak
Guan Yu
12
7 / 0 / 0
7,277
728
6,750
8,138
7,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
10
4 / 0 / 3
5,758
576
5,275
5,737
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
19
19
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
1
5
1
0.3
L
Cthulhu
HornyOSTAGAR
Cthulhu
0
5
1
0.1
L
Arachne
Robaczek014
Arachne
0
5
0
0
W
The Morrigan
SaskiaAshina
The Morrigan
4
1
0
4
W
Khepri
0
1
8
4
W
Guan Yu
Tsodiak
Guan Yu
7
0
0
7
W
Anhur
4
0
3
5.5
L
Neith
kuspi
Neith
1
2
0
0.5
L
Persephone
moonrriderr
Persephone
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,009
Damage
18,641
28,156
Taken
29,403
8,640
Mitigated
14,713
6,871
Healing
12,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,699
406
0
1,615
5,228
1,668
228
817
4,382
0
23,249
L
2,115
92
0
1,617
5,947
2,088
0
1,039
4,850
20,553
0
L
Cthulhu
HornyOSTAGAR
Cthulhu
3,224
244
65
1,305
6,604
2,634
0
791
5,813
14,297
0
L
Arachne
Robaczek014
Arachne
2,914
1,910
0
729
7,215
1,985
0
0
7,215
0
10,367
W
The Morrigan
SaskiaAshina
The Morrigan
1,886
207
0
764
4,619
1,423
400
2,603
1,790
32,309
0
W
Khepri
2,031
48
675
2,512
5,681
3,005
28
1,424
4,065
11,066
0
W
Guan Yu
Tsodiak
Guan Yu
6,750
1,376
28
4,457
8,138
7,079
425
567
7,571
0
48,026
W
Anhur
5,275
2,656
0
2,556
5,737
1,538
396
1,108
4,483
0
30,252
L
Neith
kuspi
Neith
4,983
2,628
0
1,870
4,394
910
0
822
3,572
0
25,952
L
Persephone
moonrriderr
Persephone
1,773
0
0
1,285
3,996
1,023
0
1,131
2,789
22,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,232
Gold Earned
30,596
186
Minions Killed
289
0
Camps Cleared
0
859,126
Distance Traveled
969,851
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,983
598
49
5
0
229,894
1
L
Anubis
4,830
483
45
5
0
165,181
2
L
Cthulhu
4,401
440
23
2
0
182,913
2
L
Arachne
4,092
409
12
1
0
163,096
0
W
The Morrigan
6,403
640
73
7
0
183,881
4
W
Khepri
5,175
518
9
1
0
199,215
4
W
Guan Yu
7,277
728
103
10
0
181,571
3
W
Anhur
5,758
576
55
6
0
175,290
3
L
Neith
4,757
476
52
5
0
177,964
1
L
Persephone
5,152
515
54
5
0
169,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role