Player Matchup

Bakasura
Bakasura
ANGEL X DESTINY
Bakasura
Level 11
God Stats
3W - 1L
1,876 SR
Queue Stats
14W - 7L
1,756 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DA LEONARDO
Cu Chulainn
Level 28
God Stats
0W - 2L
1,223 SR
Queue Stats
93W - 63L
1,574 Elo+
Party 2
Neith
Neith
Jacar71
Neith
Level 18
God Stats
55W - 41L
1,629 SR
Queue Stats
125W - 102L
1,515 Elo+
Party 2
Sylvanus
Sylvanus
Noluxs
Sylvanus
Level 128
God Stats
0W - 3L
1,303 SR
Queue Stats
263W - 216L
1,581 Elo+
Party 2
Anubis
Anubis
decattack09
Anubis
Level 29
God Stats
15W - 9L
1,725 SR
Queue Stats
195W - 130L
1,638 Elo+
Party 2
Team Averages
Level 43
1,551 SR
1,613 Elo+

VS

Team Averages
Level 41
1,727 SR
1,684 Elo+
Vulcan
Vulcan
Ehvasygpasdidee
Vulcan
Level 18
God Stats
19W - 6L
1,889 SR
Queue Stats
362W - 132L
1,824 Elo+
Party 1
Ymir
Ymir
MiKerodel
Ymir
Level 9
God Stats
2W - 2L
1,802 SR
Queue Stats
6W - 7L
1,706 Elo+
Party 3
Jormungandr
Jormungandr
Mikerodel
Jormungandr
Level 148
God Stats
36W - 29L
1,493 SR
Queue Stats
232W - 215L
1,597 Elo+
Party 3
Arachne
Arachne
UnTameBeaver
Arachne
Level 14
God Stats
12W - 4L
1,498 SR
Queue Stats
51W - 57L
1,443 Elo+
Solo
Skadi
Skadi
kaitoHxh13
Skadi
Level 18
God Stats
64W - 12L
1,951 SR
Queue Stats
316W - 108L
1,850 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
0 / 8 / 0
9,347
425
2,556
20,588
8,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
DA LEONARDO
Cu Chulainn
15
1 / 7 / 1
9,447
429
8,509
21,097
12,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Jacar71
Neith
15
0 / 6 / 1
9,102
414
5,095
15,575
5,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Noluxs
Sylvanus
17
4 / 6 / 1
10,859
494
9,724
21,492
21,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
15
2 / 10 / 0
10,289
468
13,172
23,197
12,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 12
13,640
620
28,920
10,679
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
1 / 2 / 19
11,440
520
6,879
16,390
14,740
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Mikerodel
Jormungandr
18
7 / 1 / 14
12,546
570
14,812
14,082
13,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
UnTameBeaver
Arachne
16
7 / 3 / 7
11,466
521
6,185
12,400
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
20
8 / 1 / 9
12,857
584
18,129
15,475
5,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
98
7
Kills
37
37
Deaths
8
3
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
8
0
0
L
Cu Chulainn
DA LEONARDO
Cu Chulainn
1
7
1
0.21
W
14
1
12
20
L
Neith
Jacar71
Neith
0
6
1
0.08
W
Ymir
1
2
19
5.25
W
Jormungandr
Mikerodel
Jormungandr
7
1
14
14
L
Sylvanus
Noluxs
Sylvanus
4
6
1
0.75
W
Arachne
UnTameBeaver
Arachne
7
3
7
3.5
L
Anubis
2
10
0
0.2
W
Skadi
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,056
Damage
74,925
101,949
Taken
69,026
60,644
Mitigated
43,231
27,233
Healing
23,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
2,556
1,443
0
2,523
20,588
8,497
1,705
8,132
12,230
0
59,465
L
Cu Chulainn
DA LEONARDO
Cu Chulainn
8,509
2,172
0
2,102
21,097
12,378
747
12,053
8,621
4,264
51,443
W
28,920
7,953
0
3,221
10,679
4,029
2,176
4,271
6,248
109,165
0
L
Neith
Jacar71
Neith
5,095
2,242
0
5,937
15,575
5,979
689
3,830
11,638
0
61,129
W
Ymir
6,879
460
1,073
5,942
16,390
14,740
372
9,068
7,271
25,109
0
W
Jormungandr
Mikerodel
Jormungandr
14,812
2,723
540
4,700
14,082
13,026
84
3,419
10,283
68,598
0
L
Sylvanus
Noluxs
Sylvanus
9,724
1,922
1,992
5,367
21,492
21,605
411
12,583
8,559
41,155
8,057
W
Arachne
UnTameBeaver
Arachne
6,185
5,296
0
3,080
12,400
6,144
257
3,947
8,453
0
43,564
L
Anubis
13,172
304
0
9,312
23,197
12,185
759
12,317
10,290
74,277
0
W
Skadi
18,129
9,518
0
4,945
15,475
5,292
8,387
5,991
9,484
0
116,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,044
Gold Earned
61,949
485
Minions Killed
552
0
Camps Cleared
0
1,696,080
Distance Traveled
2,002,529
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,347
425
120
5
0
370,646
3
L
Cu Chulainn
9,447
429
99
5
0
378,940
2
W
Vulcan
13,640
620
152
7
0
465,852
3
L
Neith
9,102
414
89
4
0
325,184
1
W
Ymir
11,440
520
30
1
0
382,093
0
W
Jormungandr
12,546
570
113
5
0
337,006
1
L
Sylvanus
10,859
494
66
3
0
313,219
2
W
Arachne
11,466
521
78
4
0
428,867
4
L
Anubis
10,289
468
111
5
0
308,091
4
W
Skadi
12,857
584
179
8
0
388,711
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role