Player Matchup

Zeus
Zeus
Akio123
Zeus
Level 149
God Stats
9W - 1L
1,582 SR
Queue Stats
61W - 32L
1,627 Elo+
Party 1
Khepri
Khepri
SteaksWereMade
Khepri
Level 88
God Stats
10W - 1L
1,525 SR
Queue Stats
61W - 32L
1,627 Elo+
Party 1
Izanami
Izanami
V3rion
Izanami
Level 108
God Stats
10W - 1L
1,904 SR
Queue Stats
61W - 32L
1,627 Elo+
Party 1
Team Averages
Level 115
1,670 SR
1,627 Elo+

VS

Team Averages
Level 131
1,810 SR
1,759 Elo+
King Arthur
King Arthur
Chris30488
King Arthur
Level 147
God Stats
0W - 1L
1,871 SR
Queue Stats
30W - 20L
1,650 Elo+
Party 2
Scylla
Scylla
Wayet
Scylla
Level 158
God Stats
0W - 1L
1,644 SR
Queue Stats
23W - 10L
1,808 Elo+
Party 2
Fenrir
Fenrir
XxMosinskixX
Fenrir
Level 88
God Stats
4W - 1L
1,916 SR
Queue Stats
84W - 24L
1,819 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Akio123
Zeus
11
2 / 0 / 3
7,581
689
8,257
2,004
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 0 / 4
8,236
749
3,124
7,173
6,462
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
V3rion
Izanami
12
3 / 0 / 1
8,149
741
5,511
3,034
1,667
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chris30488
King Arthur
10
0 / 3 / 0
6,670
606
3,937
10,607
5,332
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Wayet
Scylla
11
0 / 1 / 0
6,788
617
4,284
3,639
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
9
0 / 1 / 0
6,343
577
849
7,272
4,203
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
5
Kills
0
0
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
Akio123
Zeus
2
0
3
3.5
L
King Arthur
Chris30488
King Arthur
0
3
0
0
W
0
0
4
2
W
Izanami
V3rion
Izanami
3
0
1
3.5
L
Scylla
Wayet
Scylla
0
1
0
0
L
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,892
Damage
9,070
12,211
Taken
21,518
9,017
Mitigated
10,845
5,599
Healing
4,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Akio123
Zeus
8,257
1,110
76
977
2,004
888
105
577
1,351
25,513
0
L
King Arthur
Chris30488
King Arthur
3,937
106
0
2,401
10,607
5,332
0
4,603
6,004
0
26,351
W
3,124
403
318
3,018
7,173
6,462
61
2,428
4,531
19,862
0
W
Izanami
V3rion
Izanami
5,511
4,167
0
1,210
3,034
1,667
1,585
970
1,994
0
57,370
L
Scylla
Wayet
Scylla
4,284
467
0
716
3,639
1,310
0
3,226
413
34,629
0
L
Fenrir
849
175
473
1,108
7,272
4,203
0
3,686
3,586
0
11,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,966
Gold Earned
19,801
173
Minions Killed
143
0
Camps Cleared
0
580,349
Distance Traveled
642,616
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,581
689
32
3
0
173,416
3
L
King Arthur
6,670
606
42
4
0
228,816
5
W
Khepri
8,236
749
28
3
0
202,402
3
W
Izanami
8,149
741
113
10
0
204,531
5
L
Scylla
6,788
617
79
7
0
207,386
1
L
Fenrir
6,343
577
22
2
0
206,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role