Player Matchup

Hercules
Hercules
Sbarello
Hercules
Level 128
God Stats
104W - 87L
1,635 SR
Queue Stats
417W - 399L
1,577 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
andcerberus
Ah Muzen Cab
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 24L
1,630 Elo+
Party 2
Janus
Janus
docgonzo777
Janus
Level 122
God Stats
19W - 21L
1,479 SR
Queue Stats
151W - 145L
1,556 Elo+
Party 2
Team Averages
Level 118
1,538 SR
1,588 Elo+

VS

Team Averages
Level 119
1,500 SR
1,479 Elo+
Amaterasu
Amaterasu
Bandanga
Amaterasu
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 126L
1,436 Elo+
Party 1
Nox
Nox
CenterOfTheStorm
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Potteriana
Cupid
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Sbarello
Hercules
13
6 / 0 / 10
10,419
868
5,968
13,642
11,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
andcerberus
Ah Muzen Cab
13
3 / 1 / 11
9,170
764
6,103
4,877
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
7 / 3 / 9
10,147
846
10,724
8,376
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bandanga
Amaterasu
11
1 / 6 / 1
7,721
643
5,729
13,473
6,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 3 / 2
7,061
588
1,967
4,992
1,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
12
3 / 7 / 0
8,392
699
6,791
10,737
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
16
Kills
4
4
Deaths
16
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Bandanga
Amaterasu
1
6
1
0.25
L
0
3
2
0.33
L
Cupid
3
7
0
0.43
W
Hercules
Sbarello
Hercules
6
0
10
11
W
Ah Muzen Cab
andcerberus
Ah Muzen Cab
3
1
11
8.5
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,795
Damage
14,487
26,895
Taken
29,202
14,921
Mitigated
11,449
11,694
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Bandanga
Amaterasu
5,729
2,338
0
4,247
13,473
6,698
0
4,856
8,353
0
18,653
L
1,967
210
0
651
4,992
1,532
0
1,774
3,108
11,664
0
L
Cupid
6,791
2,333
681
1,682
10,737
3,219
0
3,642
6,929
0
37,394
W
Hercules
Sbarello
Hercules
5,968
1,879
0
6,142
13,642
11,056
152
1,353
12,289
0
16,966
W
Ah Muzen Cab
andcerberus
Ah Muzen Cab
6,103
1,636
0
2,424
4,877
1,530
2,320
450
4,427
0
36,677
W
10,724
1,052
0
3,128
8,376
2,335
351
539
7,837
55,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,736
Gold Earned
23,174
162
Minions Killed
132
0
Camps Cleared
0
743,740
Distance Traveled
592,075
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,721
643
32
3
0
222,762
0
L
Nox
7,061
588
26
2
0
151,340
0
L
Cupid
8,392
699
74
6
0
217,973
2
W
Hercules
10,419
868
22
2
0
273,327
2
W
Ah Muzen Cab
9,170
764
53
4
0
239,142
4
W
Janus
10,147
846
87
7
0
231,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role