Player Matchup

Kuzenbo
Kuzenbo
Agamorian
Kuzenbo
Level 107
God Stats
1W - 1L
1,535 SR
Queue Stats
87W - 64L
1,630 Elo+
Party 2
Fenrir
Fenrir
Kira875
Fenrir
Level 101
God Stats
1W - 1L
1,348 SR
Queue Stats
11W - 8L
1,574 Elo+
Party 2
Sol
Sol
YarlMidnight
Sol
Level 127
God Stats
1W - 2L
1,164 SR
Queue Stats
50W - 34L
1,675 Elo+
Party 2
Baba Yaga
Baba Yaga
gasps
Baba Yaga
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 38L
1,582 Elo+
Party 2
Cernunnos
Cernunnos
rCap
Cernunnos
Level 107
God Stats
4W - 4L
1,698 SR
Queue Stats
151W - 104L
1,637 Elo+
Party 2
Team Averages
Level 97
1,449 SR
1,619 Elo+

VS

Team Averages
Level 65
1,591 SR
1,634 Elo+
Zeus
Zeus
BouncerAnnouncer
Zeus
Level 27
God Stats
2W - 2L
1,542 SR
Queue Stats
7W - 8L
1,533 Elo+
Party 1
Cabrakan
Cabrakan
Caamorajr
Cabrakan
Level 86
God Stats
8W - 5L
1,526 SR
Queue Stats
114W - 48L
1,634 Elo+
Party 1
Nemesis
Nemesis
JAKEZERO
Nemesis
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 50L
1,691 Elo+
Party 1
Ymir
Ymir
JD822953
Ymir
Level 82
God Stats
78W - 30L
1,662 SR
Queue Stats
78W - 30L
1,682 Elo+
Party 1
Anhur
Anhur
Ospreyguy
Anhur
Level 27
God Stats
0W - 1L
1,724 SR
Queue Stats
45W - 18L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Agamorian
Kuzenbo
17
4 / 2 / 11
11,059
737
12,589
15,283
23,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
Kira875
Fenrir
16
4 / 6 / 7
10,605
707
6,031
11,736
6,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 0 / 12
12,018
801
22,034
9,685
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
gasps
Baba Yaga
17
4 / 6 / 12
11,551
770
9,262
11,041
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
rCap
Cernunnos
20
13 / 1 / 10
13,760
917
20,975
14,107
7,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 4
9,657
644
8,704
12,791
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Caamorajr
Cabrakan
18
8 / 4 / 5
11,919
795
12,136
12,323
8,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
JAKEZERO
Nemesis
17
3 / 6 / 4
10,036
669
11,652
18,141
8,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
15
0 / 7 / 5
8,519
568
6,680
22,197
9,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Ospreyguy
Anhur
16
1 / 5 / 8
9,650
643
8,648
16,299
6,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
41
30
Kills
15
15
Deaths
30
52
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Agamorian
Kuzenbo
4
2
11
4.75
L
3
8
4
0.63
L
Cabrakan
Caamorajr
Cabrakan
8
4
5
2.63
L
Nemesis
JAKEZERO
Nemesis
3
6
4
0.83
L
Ymir
0
7
5
0.36
W
Fenrir
Kira875
Fenrir
4
6
7
1.25
L
Anhur
Ospreyguy
Anhur
1
5
8
1
W
5
0
12
11
W
Baba Yaga
gasps
Baba Yaga
4
6
12
1.67
W
Cernunnos
rCap
Cernunnos
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,891
Damage
47,820
61,852
Taken
81,751
46,781
Mitigated
37,956
17,519
Healing
15,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Agamorian
Kuzenbo
12,589
3,390
0
3,674
15,283
23,732
916
7,149
7,960
33,920
0
L
8,704
1,346
0
1,853
12,791
4,457
0
6,321
6,272
21,192
0
L
Cabrakan
Caamorajr
Cabrakan
12,136
1,373
0
1,271
12,323
8,729
1
6,179
6,028
29,829
0
L
Nemesis
JAKEZERO
Nemesis
11,652
4,902
0
3,140
18,141
8,628
0
7,902
10,113
0
35,779
L
Ymir
6,680
339
1,458
3,697
22,197
9,919
0
13,460
8,567
26,738
0
W
Fenrir
Kira875
Fenrir
6,031
1,121
0
1,100
11,736
6,922
0
5,453
6,131
0
14,222
L
Anhur
Ospreyguy
Anhur
8,648
4,366
350
3,450
16,299
6,223
1
10,023
6,054
0
25,823
W
22,034
8,284
0
5,310
9,685
3,370
4,787
3,655
6,000
54,869
0
W
Baba Yaga
gasps
Baba Yaga
9,262
675
0
1,515
11,041
4,887
0
5,775
5,101
33,267
0
W
Cernunnos
rCap
Cernunnos
20,975
10,303
0
5,920
14,107
7,870
1,397
5,125
8,894
0
57,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,993
Gold Earned
49,781
301
Minions Killed
240
8
Camps Cleared
4
1,361,422
Distance Traveled
1,267,505
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,059
737
40
3
1
278,913
3
L
Zeus
9,657
644
41
3
0
215,063
0
L
Cabrakan
11,919
795
46
3
3
294,620
1
L
Nemesis
10,036
669
60
4
0
282,310
0
L
Ymir
8,519
568
52
3
0
239,579
2
W
Fenrir
10,605
707
23
2
1
278,948
4
L
Anhur
9,650
643
41
3
1
235,933
0
W
Sol
12,018
801
85
6
1
272,250
2
W
Baba Yaga
11,551
770
59
4
1
254,509
0
W
Cernunnos
13,760
917
94
6
4
276,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role