Player Matchup

Da Ji
Da Ji
Clyeessa
Da Ji
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
DarkanosSoul
Olorun
Level 31
God Stats
0W - 2L
1,337 SR
Queue Stats
59W - 55L
1,570 Elo+
Party 1
Erlang Shen
Erlang Shen
Delifil
Erlang Shen
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
88W - 72L
1,546 Elo+
Party 3
Artio
Artio
SoulLuCiela
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,702 Elo+
Party 1
Persephone
Persephone
x3Cybah
Persephone
Level 78
God Stats
0W - 2L
1,547 SR
Queue Stats
86W - 76L
1,566 Elo+
Party 1
Team Averages
Level 32
1,477 SR
1,577 Elo+

VS

Team Averages
Level 20
1,645 SR
1,613 Elo+
Merlin
Merlin
CristianVk14
Merlin
Level 25
God Stats
3W - 0L
1,823 SR
Queue Stats
19W - 14L
1,908 Elo+
Solo
Da Ji
Da Ji
Drow3yyy
Da Ji
Level 17
God Stats
8W - 5L
1,638 SR
Queue Stats
86W - 66L
1,549 Elo+
Party 2
Tiamat
Tiamat
Imperatus1000
Tiamat
Level 25
God Stats
69W - 66L
1,568 SR
Queue Stats
73W - 72L
1,565 Elo+
Solo
Cupid
Cupid
Milobelus
Cupid
Level 18
God Stats
47W - 27L
1,668 SR
Queue Stats
86W - 63L
1,554 Elo+
Party 2
Ymir
Ymir
nenes750
Ymir
Level 13
God Stats
14W - 4L
1,530 SR
Queue Stats
79W - 53L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Clyeessa
Da Ji
13
3 / 5 / 3
7,812
488
8,004
12,375
4,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
13
1 / 5 / 0
7,262
454
6,459
10,068
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Delifil
Erlang Shen
14
2 / 1 / 3
8,678
542
2,571
11,583
4,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 1
5,890
368
1,956
11,550
5,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
x3Cybah
Persephone
14
3 / 5 / 1
8,542
534
7,118
9,470
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 2 / 2
9,602
600
6,333
6,665
2,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Drow3yyy
Da Ji
14
4 / 2 / 1
9,074
567
7,166
11,185
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 4 / 1
9,185
574
7,241
8,293
7,398
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Milobelus
Cupid
17
10 / 0 / 3
10,284
643
9,438
8,903
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
13
3 / 1 / 6
7,929
496
4,522
10,917
6,200
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
21
21
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Clyeessa
Da Ji
3
5
3
0.9
W
Merlin
3
2
2
2
L
Olorun
1
5
0
0.2
L
Erlang Shen
Delifil
Erlang Shen
2
1
3
3.5
W
Da Ji
Drow3yyy
Da Ji
4
2
1
2.25
W
1
4
1
0.38
W
Cupid
Milobelus
Cupid
10
0
3
11.5
L
0
5
1
0.1
W
Ymir
3
1
6
6
L
Persephone
x3Cybah
Persephone
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,108
Damage
34,700
55,046
Taken
45,963
20,858
Mitigated
24,579
14,421
Healing
16,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Clyeessa
Da Ji
8,004
2,836
0
2,998
12,375
4,315
0
4,145
8,230
0
38,962
W
Merlin
6,333
88
0
1,216
6,665
2,620
1,336
2,515
3,840
71,332
0
L
Olorun
6,459
2,414
876
2,210
10,068
2,974
0
3,030
7,038
45,435
0
L
Erlang Shen
Delifil
Erlang Shen
2,571
1,604
0
4,728
11,583
4,752
0
3,354
8,229
0
45,950
W
Da Ji
Drow3yyy
Da Ji
7,166
1,054
0
4,148
11,185
5,293
0
1,882
9,203
0
56,440
W
7,241
2,054
0
1,744
8,293
7,398
1,999
922
7,337
58,033
0
W
Cupid
Milobelus
Cupid
9,438
5,385
2,269
4,367
8,903
3,068
1,850
3,578
5,299
0
73,312
L
1,956
308
420
1,406
11,550
5,549
0
3,562
7,988
11,304
0
W
Ymir
4,522
1,251
534
1,954
10,917
6,200
152
6,098
4,751
19,213
0
L
Persephone
x3Cybah
Persephone
7,118
640
0
1,783
9,470
3,268
141
4,004
5,462
47,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,184
Gold Earned
46,074
404
Minions Killed
503
0
Camps Cleared
0
1,406,583
Distance Traveled
1,476,046
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,812
488
82
5
0
287,750
1
W
Merlin
9,602
600
121
8
0
292,986
1
L
Olorun
7,262
454
76
5
0
283,963
4
L
Erlang Shen
8,678
542
133
8
0
304,076
1
W
Da Ji
9,074
567
95
6
0
304,941
2
W
Tiamat
9,185
574
130
8
0
269,583
5
W
Cupid
10,284
643
124
8
0
293,041
2
L
Artio
5,890
368
14
1
0
256,782
0
W
Ymir
7,929
496
33
2
0
315,495
4
L
Persephone
8,542
534
99
6
0
274,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role