Player Matchup

Geb
Geb
PulsarFTW
Geb
Level 69
God Stats
11W - 8L
1,500 SR
Queue Stats
313W - 213L
1,625 Elo+
Party 2
Chaac
Chaac
Rodders123
Chaac
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 184L
1,631 Elo+
Party 2
Kukulkan
Kukulkan
SirToddrick
Kukulkan
Level 122
God Stats
9W - 1L
1,962 SR
Queue Stats
286W - 207L
1,607 Elo+
Party 2
Team Averages
Level 104
1,654 SR
1,621 Elo+

VS

Team Averages
Level 81
1,739 SR
1,415 Elo+
Medusa
Medusa
Chef_PANDA_71
Medusa
Level 78
God Stats
109W - 140L
1,509 SR
Queue Stats
152W - 184L
1,501 Elo+
Party 1
Merlin
Merlin
Danteros13
Merlin
Level 97
God Stats
1W - 3L
1,877 SR
Queue Stats
68W - 49L
1,655 Elo+
Party 1
Xing Tian
Xing Tian
Xristian123
Xing Tian
Level 67
God Stats
0W - 1L
1,832 SR
Queue Stats
0W - 9L
1,090 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 11
9,619
740
2,949
8,568
6,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
14
7 / 0 / 5
10,782
829
11,620
10,766
8,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
SirToddrick
Kukulkan
13
5 / 0 / 6
9,476
729
9,607
5,892
2,232
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,661
589
3,870
10,326
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Danteros13
Merlin
12
1 / 2 / 0
8,053
619
10,804
5,679
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Xristian123
Xing Tian
10
0 / 4 / 1
7,424
571
5,277
13,624
8,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Merlin
Danteros13
Merlin
1
2
0
0.5
W
0
1
11
5.5
W
Chaac
7
0
5
9.5
W
Kukulkan
SirToddrick
Kukulkan
5
0
6
8
L
Xing Tian
Xristian123
Xing Tian
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,176
Damage
19,951
25,226
Taken
29,629
18,130
Mitigated
14,385
9,279
Healing
4,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,870
1,724
183
1,435
10,326
3,814
0
3,749
6,577
0
32,953
L
Merlin
Danteros13
Merlin
10,804
480
0
570
5,679
2,085
0
3,047
2,632
43,819
0
W
2,949
389
0
2,280
8,568
6,925
217
5,233
2,963
11,764
0
W
Chaac
11,620
3,598
0
6,499
10,766
8,973
0
6,196
4,208
0
27,742
W
Kukulkan
SirToddrick
Kukulkan
9,607
1,847
0
500
5,892
2,232
1,253
3,792
1,830
71,682
0
L
Xing Tian
Xristian123
Xing Tian
5,277
363
318
2,249
13,624
8,486
0
5,816
7,808
15,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,877
Gold Earned
23,138
181
Minions Killed
157
0
Camps Cleared
0
755,424
Distance Traveled
712,140
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,661
589
60
5
0
239,302
2
L
Merlin
8,053
619
80
6
0
228,861
3
W
Geb
9,619
740
11
1
0
260,341
1
W
Chaac
10,782
829
32
2
0
262,598
2
W
Kukulkan
9,476
729
138
11
0
232,485
4
L
Xing Tian
7,424
571
17
1
0
243,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role