Player Matchup

King Arthur
King Arthur
Diamond III
ImJankyBaby
King Arthur
Diamond III
Level 159
God Stats
13W - 15L
1,634 SR
Queue Stats
533W - 517L
2,292 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
Kryolia
Jing Wei
Diamond IV
Level 128
God Stats
12W - 8L
1,562 SR
Queue Stats
340W - 326L
2,232 MMR
Party 1
Agni
Agni
Masters
Skeeeter Pippen
Agni
Masters
Level 160
God Stats
3W - 11L
1,261 SR
Queue Stats
1,222W - 1,181L
2,293 MMR
Solo
Ymir
Ymir
Masters
Sober 3k
Ymir
Masters
Level 147
God Stats
13W - 7L
1,794 SR
Queue Stats
410W - 398L
2,281 MMR
Solo
Nemesis
Nemesis
Diamond II
YT-vsCosmo
Nemesis
Diamond II
Level 126
God Stats
41W - 30L
1,724 SR
Queue Stats
143W - 142L
2,453 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,595 SR
2,310 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,591 SR
1,976 MMR
Cthulhu
Cthulhu
Masters
 
Cthulhu
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Platinum II
ThicccNibba37
Persephone
Platinum II
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 4L
2,245 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond II
elmatcar
Sun Wukong
Diamond II
Level 145
God Stats
33W - 28L
1,697 SR
Queue Stats
398W - 365L
2,221 MMR
Solo
Cupid
Cupid
Masters
gr8zer0
Cupid
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Diamond I
thesnapplecap
He Bo
Diamond I
Level 160
God Stats
4W - 0L
1,756 SR
Queue Stats
501W - 479L
2,412 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ImJankyBaby
King Arthur
10
0 / 2 / 0
5,795
527
5,994
10,447
5,333
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Kryolia
Jing Wei
9
0 / 5 / 1
5,279
480
2,601
8,858
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 8 / 1
5,443
495
1,643
8,172
2,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
9
1 / 4 / 1
5,507
501
3,134
9,379
3,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
YT-vsCosmo
Nemesis
11
3 / 1 / 0
6,649
604
4,205
5,945
1,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ApolloDanzaburouScyllaTiamatGuan Yu

VS

Bans
SetAthenaGebKhepriCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 8
6,096
554
4,106
7,145
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
ThicccNibba37
Persephone
11
5 / 1 / 6
7,084
644
5,876
3,669
1,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
elmatcar
Sun Wukong
13
1 / 0 / 2
6,988
635
5,471
9,069
3,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
gr8zer0
Cupid
12
2 / 2 / 1
6,776
616
6,435
7,596
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
11 / 0 / 3
8,008
728
11,311
5,334
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
20
20
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
8
5
L
King Arthur
ImJankyBaby
King Arthur
0
2
0
0
L
Jing Wei
Kryolia
Jing Wei
0
5
1
0.1
L
0
8
1
0.06
L
Ymir
1
4
1
0.38
W
Persephone
ThicccNibba37
Persephone
5
1
6
8
L
Nemesis
YT-vsCosmo
Nemesis
3
1
0
3
W
Sun Wukong
elmatcar
Sun Wukong
1
0
2
2
W
Cupid
gr8zer0
Cupid
2
2
1
1.25
W
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,577
Damage
33,199
42,801
Taken
32,813
16,120
Mitigated
13,100
9,738
Healing
14,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,106
401
74
2,691
7,145
3,896
0
2,074
5,071
16,418
0
L
King Arthur
ImJankyBaby
King Arthur
5,994
1,217
0
3,942
10,447
5,333
0
2,990
7,457
0
32,060
L
Jing Wei
Kryolia
Jing Wei
2,601
1,949
0
2,379
8,858
2,308
0
2,977
5,881
0
25,187
L
1,643
81
0
1,185
8,172
2,900
0
6,539
1,633
29,856
0
L
Ymir
3,134
544
0
1,660
9,379
3,673
0
6,762
2,617
9,314
0
W
Persephone
ThicccNibba37
Persephone
5,876
442
0
479
3,669
1,090
122
1,041
2,627
37,257
0
L
Nemesis
YT-vsCosmo
Nemesis
4,205
1,496
0
572
5,945
1,906
0
2,025
3,920
0
32,875
W
Sun Wukong
elmatcar
Sun Wukong
5,471
1,886
0
3,845
9,069
3,884
657
475
8,594
0
44,205
W
Cupid
gr8zer0
Cupid
6,435
3,286
28
3,936
7,596
2,569
362
183
7,413
0
42,575
W
11,311
837
0
3,738
5,334
1,661
0
1,004
4,330
56,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,673
Gold Earned
34,952
267
Minions Killed
356
0
Camps Cleared
0
1,076,609
Distance Traveled
1,111,353
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,096
554
18
2
0
220,611
3
L
King Arthur
5,795
527
62
6
0
197,463
1
L
Jing Wei
5,279
480
55
5
0
207,326
2
L
Agni
5,443
495
69
6
0
206,122
0
L
Ymir
5,507
501
11
1
0
203,704
3
W
Persephone
7,084
644
63
6
0
218,771
0
L
Nemesis
6,649
604
70
6
0
261,994
3
W
Sun Wukong
6,988
635
97
9
0
229,944
4
W
Cupid
6,776
616
84
8
0
183,863
3
W
He Bo
8,008
728
94
9
0
258,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role