Player Matchup

Apollo
Apollo
AntBaiano
Apollo
Level 54
God Stats
30W - 35L
1,460 SR
Queue Stats
1,016W - 1,081L
1,393 Elo+
Party 3
Ares
Ares
BuzzDS
Ares
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,750 Elo+
Party 2
Hades
Hades
CaioWolF30
Hades
Level 43
God Stats
56W - 46L
1,555 SR
Queue Stats
237W - 280L
1,510 Elo+
Party 2
Osiris
Osiris
ChuCk47
Osiris
Level 108
God Stats
6W - 0L
1,382 SR
Queue Stats
86W - 83L
1,487 Elo+
Party 2
Da Ji
Da Ji
DLSenpai
Da Ji
Level 43
God Stats
5W - 4L
1,482 SR
Queue Stats
600W - 654L
1,370 Elo+
Party 3
Team Averages
Level 71
1,476 SR
1,502 Elo+

VS

Team Averages
Level 55
1,393 SR
1,257 Elo+
Anubis
Anubis
SND Arthur
Anubis
Level 41
God Stats
15W - 23L
1,361 SR
Queue Stats
53W - 104L
1,202 Elo+
Party 1
Izanami
Izanami
SND Brendao
Izanami
Level 28
God Stats
14W - 18L
1,468 SR
Queue Stats
297W - 451L
1,275 Elo+
Party 1
Apollo
Apollo
SND HEYYKSS
Apollo
Level 46
God Stats
28W - 45L
1,368 SR
Queue Stats
89W - 192L
1,153 Elo+
Party 1
Vamana
Vamana
SND Levn
Vamana
Level 28
God Stats
1W - 3L
1,324 SR
Queue Stats
248W - 442L
1,190 Elo+
Party 1
Hera
Hera
mamute203
Hera
Level 130
God Stats
5W - 12L
1,443 SR
Queue Stats
246W - 251L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AntBaiano
Apollo
13
5 / 3 / 4
8,059
537
5,719
10,294
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
BuzzDS
Ares
12
3 / 1 / 9
8,036
536
7,359
6,932
4,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
14
6 / 2 / 6
8,695
580
9,380
10,890
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Osiris
ChuCk47
Osiris
16
5 / 0 / 1
9,770
651
7,225
6,354
6,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
DLSenpai
Da Ji
12
4 / 1 / 4
7,678
512
4,539
8,008
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SND Arthur
Anubis
12
6 / 7 / 1
8,052
537
6,883
11,484
5,380
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
SND Brendao
Izanami
11
1 / 7 / 4
6,642
443
7,798
11,568
3,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
9
0 / 6 / 2
5,868
391
2,904
9,312
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
SND Levn
Vamana
11
0 / 2 / 0
5,583
372
2,630
6,362
5,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
8
0 / 2 / 0
5,450
363
900
2,822
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
23
Kills
7
7
Deaths
24
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
AntBaiano
Apollo
5
3
4
2.33
W
Ares
BuzzDS
Ares
3
1
9
7.5
W
Hades
6
2
6
4.5
W
Osiris
ChuCk47
Osiris
5
0
1
5.5
W
Da Ji
DLSenpai
Da Ji
4
1
4
6
L
Anubis
SND Arthur
Anubis
6
7
1
0.93
L
Izanami
SND Brendao
Izanami
1
7
4
0.43
L
Apollo
0
6
2
0.17
L
Vamana
SND Levn
Vamana
0
2
0
0
L
Hera
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,222
Damage
21,115
42,478
Taken
41,548
21,866
Mitigated
18,739
16,286
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AntBaiano
Apollo
5,719
2,900
0
4,413
10,294
2,555
1,475
2,830
7,464
0
40,829
W
Ares
BuzzDS
Ares
7,359
770
0
1,095
6,932
4,315
1,660
1,393
5,539
23,856
0
W
Hades
9,380
557
481
6,099
10,890
4,472
606
1,963
8,927
55,688
0
W
Osiris
ChuCk47
Osiris
7,225
2,461
0
802
6,354
6,667
1,422
0
6,354
0
66,686
W
Da Ji
DLSenpai
Da Ji
4,539
429
0
3,396
8,008
3,857
0
1,557
6,411
0
37,655
L
Anubis
SND Arthur
Anubis
6,883
650
117
2,783
11,484
5,380
468
5,633
5,851
22,245
0
L
Izanami
SND Brendao
Izanami
7,798
5,738
0
955
11,568
3,698
1,000
5,986
5,582
0
33,084
L
Apollo
2,904
1,842
0
895
9,312
2,913
387
2,436
6,876
0
17,112
L
Vamana
SND Levn
Vamana
2,630
1,505
0
1,615
6,362
5,721
215
460
5,902
0
24,439
L
Hera
900
496
0
733
2,822
1,027
0
2,224
598
13,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,238
Gold Earned
31,595
404
Minions Killed
172
0
Camps Cleared
0
1,430,997
Distance Traveled
1,110,570
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,059
537
70
5
0
246,113
0
W
Ares
8,036
536
33
2
0
282,903
4
W
Hades
8,695
580
103
7
0
285,482
1
W
Osiris
9,770
651
129
9
0
294,415
3
W
Da Ji
7,678
512
69
5
0
322,084
2
L
Anubis
8,052
537
25
2
0
201,500
2
L
Izanami
6,642
443
46
3
0
256,055
0
L
Apollo
5,868
391
43
3
0
234,170
0
L
Vamana
5,583
372
29
2
0
232,747
0
L
Hera
5,450
363
29
2
0
186,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role