Player Matchup

Loki
Loki
Empathico
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LelouchVIl
Danzaburou
Level 28
God Stats
1W - 4L
1,231 SR
Queue Stats
37W - 40L
1,577 Elo+
Solo
Cernunnos
Cernunnos
MerkelSucks
Cernunnos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,858 Elo+
Party 2
Olorun
Olorun
byDraxterHD
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,931 Elo+
Solo
Cerberus
Cerberus
x420AlphaChadx
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,858 Elo+
Party 2
Team Averages
Level 16
1,446 SR
1,745 Elo+

VS

Team Averages
Level 23
1,467 SR
1,618 Elo+
Aphrodite
Aphrodite
Ac2cA
Aphrodite
Level 27
God Stats
3W - 3L
1,313 SR
Queue Stats
60W - 51L
1,719 Elo+
Solo
Ullr
Ullr
CafeElCamello
Ullr
Level 28
God Stats
11W - 10L
1,734 SR
Queue Stats
653W - 478L
1,589 Elo+
Party 1
Merlin
Merlin
CazziTua
Merlin
Level 27
God Stats
2W - 3L
1,314 SR
Queue Stats
196W - 153L
1,702 Elo+
Solo
Kuzenbo
Kuzenbo
ElDilatas
Kuzenbo
Level 29
God Stats
4W - 4L
1,473 SR
Queue Stats
98W - 78L
1,579 Elo+
Party 1
Loki
Loki
HePozitiV
Loki
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
2 / 0 / 1
5,507
688
1,658
4,463
1,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
LelouchVIl
Danzaburou
10
2 / 1 / 1
5,725
716
4,052
5,953
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
MerkelSucks
Cernunnos
8
1 / 5 / 0
4,630
579
2,495
5,689
1,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
5
0 / 5 / 0
3,797
475
1,528
5,005
1,310
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Cerberus
6
0 / 6 / 1
4,231
529
1,886
8,999
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ac2cA
Aphrodite
9
0 / 3 / 1
4,717
590
2,392
6,345
1,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
7 / 0 / 3
5,879
735
6,060
3,239
859
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
CazziTua
Merlin
11
5 / 1 / 0
5,872
734
3,244
3,451
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
ElDilatas
Kuzenbo
8
4 / 1 / 7
5,287
661
3,957
4,767
2,171
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
9
1 / 0 / 4
5,154
644
2,330
3,896
1,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
17
17
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Ac2cA
Aphrodite
0
3
1
0.17
W
7
0
3
8.5
W
Merlin
CazziTua
Merlin
5
1
0
5
W
Kuzenbo
ElDilatas
Kuzenbo
4
1
7
7.5
L
Loki
2
0
1
2.5
W
Loki
1
0
4
3
L
Danzaburou
LelouchVIl
Danzaburou
2
1
1
2.5
L
Cernunnos
MerkelSucks
Cernunnos
1
5
0
0.2
L
Olorun
0
5
0
0
L
Cerberus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,619
Damage
17,983
30,109
Taken
21,698
9,433
Mitigated
6,942
9,202
Healing
8,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Ac2cA
Aphrodite
2,392
749
0
3,094
6,345
1,845
468
0
6,345
23,849
0
W
6,060
3,236
0
198
3,239
859
457
1,006
2,233
0
27,539
W
Merlin
CazziTua
Merlin
3,244
429
0
1,587
3,451
1,043
0
843
2,608
32,235
0
W
Kuzenbo
ElDilatas
Kuzenbo
3,957
1,865
134
757
4,767
2,171
239
1,180
3,587
13,032
0
L
Loki
1,658
83
0
2,829
4,463
1,246
0
507
3,912
0
29,295
W
Loki
2,330
608
0
2,812
3,896
1,024
0
385
3,511
0
19,987
L
Danzaburou
LelouchVIl
Danzaburou
4,052
1,886
0
2,811
5,953
1,973
0
2,120
3,833
0
29,638
L
Cernunnos
MerkelSucks
Cernunnos
2,495
775
191
613
5,689
1,759
41
1,599
4,062
0
20,734
L
Olorun
1,528
1,000
82
1,188
5,005
1,310
0
2,617
2,118
8,899
0
L
Cerberus
1,886
244
198
1,290
8,999
3,145
22
2,408
6,591
11,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,890
Gold Earned
26,909
232
Minions Killed
230
0
Camps Cleared
0
718,109
Distance Traveled
786,824
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,717
590
56
7
0
142,175
3
W
Ullr
5,879
735
44
6
0
141,826
2
W
Merlin
5,872
734
66
8
0
156,078
2
W
Kuzenbo
5,287
661
20
3
0
162,005
4
L
Loki
5,507
688
74
9
0
186,702
1
W
Loki
5,154
644
44
6
0
184,740
2
L
Danzaburou
5,725
716
62
8
0
125,044
0
L
Cernunnos
4,630
579
46
6
0
150,754
3
L
Olorun
3,797
475
26
3
0
96,802
0
L
Cerberus
4,231
529
24
3
0
158,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role