Player Matchup

Nike
Nike
Connquistidor
Nike
Level 23
God Stats
15W - 13L
1,647 SR
Queue Stats
74W - 93L
1,477 Elo+
Solo
Fafnir
Fafnir
Ikakito
Fafnir
Level 14
God Stats
5W - 6L
1,429 SR
Queue Stats
23W - 28L
1,330 Elo+
Solo
Ra
Ra
NoCCatz
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,687 Elo+
Party 3
Thor
Thor
SMiteGod369
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,687 Elo+
Party 3
Izanami
Izanami
TheOnionBro
Izanami
Level 26
God Stats
11W - 13L
1,528 SR
Queue Stats
100W - 101L
1,559 Elo+
Solo
Team Averages
Level 13
1,521 SR
1,548 Elo+

VS

Team Averages
Level 19
1,632 SR
1,578 Elo+
Yemoja
Yemoja
Bratixs
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 64L
1,592 Elo+
Solo
Guan Yu
Guan Yu
HerOnlyCarry
Guan Yu
Level 26
God Stats
3W - 0L
1,949 SR
Queue Stats
54W - 35L
1,644 Elo+
Party 2
Da Ji
Da Ji
HisOnlySupport
Da Ji
Level 27
God Stats
7W - 0L
1,333 SR
Queue Stats
52W - 31L
1,676 Elo+
Party 2
Olorun
Olorun
Jackford
Olorun
Level 23
God Stats
1W - 1L
1,509 SR
Queue Stats
117W - 90L
1,496 Elo+
Party 1
Hachiman
Hachiman
michaelodom0
Hachiman
Level 17
God Stats
2W - 1L
1,866 SR
Queue Stats
68W - 65L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 0
4,413
339
1,588
5,683
1,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
Ikakito
Fafnir
8
2 / 5 / 2
6,236
480
4,484
11,788
11,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 6 / 0
5,589
430
3,549
6,026
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 4 / 0
5,080
391
2,270
5,734
1,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
TheOnionBro
Izanami
10
3 / 5 / 2
6,449
496
8,006
9,579
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bratixs
Yemoja
11
0 / 2 / 6
6,730
518
2,956
9,209
4,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
HerOnlyCarry
Guan Yu
14
12 / 0 / 1
9,203
708
9,933
8,428
7,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
6 / 1 / 4
8,168
628
5,404
7,294
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Jackford
Olorun
13
6 / 2 / 3
8,083
622
6,472
10,706
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
michaelodom0
Hachiman
10
2 / 2 / 2
6,150
473
2,621
5,775
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
7
Kills
26
26
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Bratixs
Yemoja
0
2
6
1.5
L
0
6
0
0
W
Guan Yu
HerOnlyCarry
Guan Yu
12
0
1
12.5
W
6
1
4
8
L
Fafnir
Ikakito
Fafnir
2
5
2
0.6
W
Olorun
Jackford
Olorun
6
2
3
3.75
L
1
6
0
0.17
L
1
4
0
0.25
L
Izanami
TheOnionBro
Izanami
3
5
2
0.8
W
Hachiman
michaelodom0
Hachiman
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,897
Damage
27,386
38,810
Taken
41,412
20,496
Mitigated
19,982
5,040
Healing
16,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Bratixs
Yemoja
2,956
824
722
3,157
9,209
4,420
850
1,714
7,495
23,024
0
L
1,588
355
0
200
5,683
1,551
0
0
5,390
0
7,631
W
Guan Yu
HerOnlyCarry
Guan Yu
9,933
2,109
128
2,516
8,428
7,854
1,013
1,058
7,066
0
55,546
W
5,404
1,380
0
2,522
7,294
2,526
0
1,017
6,277
0
38,112
L
Fafnir
Ikakito
Fafnir
4,484
830
0
1,320
11,788
11,820
190
2,504
9,234
13,934
0
W
Olorun
Jackford
Olorun
6,472
2,761
256
5,387
10,706
3,850
1,550
3,349
7,189
50,593
0
L
3,549
1,217
37
533
6,026
1,829
80
2,882
3,094
20,264
0
L
2,270
786
0
1,081
5,734
1,332
0
918
4,741
0
11,480
L
Izanami
TheOnionBro
Izanami
8,006
5,015
0
1,869
9,579
3,964
946
3,124
6,405
0
43,688
W
Hachiman
michaelodom0
Hachiman
2,621
1,996
0
1,781
5,775
1,332
108
673
5,102
0
17,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,767
Gold Earned
38,334
191
Minions Killed
329
0
Camps Cleared
0
927,453
Distance Traveled
1,124,023
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,730
518
27
2
0
208,410
2
L
Nike
4,413
339
10
1
0
150,372
1
W
Guan Yu
9,203
708
107
8
0
267,109
3
W
Da Ji
8,168
628
69
5
0
262,323
3
L
Fafnir
6,236
480
15
1
0
229,976
0
W
Olorun
8,083
622
93
7
0
198,975
1
L
Ra
5,589
430
47
4
0
179,717
2
L
Thor
5,080
391
30
2
0
179,645
0
L
Izanami
6,449
496
89
7
0
187,743
5
W
Hachiman
6,150
473
33
3
0
187,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role