Player Matchup

Hades
Hades
CONC_123
Hades
Level 26
God Stats
33W - 31L
1,610 SR
Queue Stats
81W - 101L
1,471 Elo+
Party 2
Zhong Kui
Zhong Kui
Romolo03
Zhong Kui
Level 37
God Stats
7W - 6L
1,585 SR
Queue Stats
92W - 116L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Taro-Ger
Erlang Shen
Level 19
God Stats
9W - 16L
1,355 SR
Queue Stats
50W - 51L
1,412 Elo+
Solo
Ne Zha
Ne Zha
bukkin21
Ne Zha
Level 28
God Stats
5W - 3L
1,888 SR
Queue Stats
80W - 99L
1,493 Elo+
Party 2
Ullr
Ullr
silvipaese
Ullr
Level 28
God Stats
6W - 10L
1,922 SR
Queue Stats
91W - 117L
1,493 Elo+
Party 2
Team Averages
Level 28
1,672 SR
1,474 Elo+

VS

Team Averages
Level 15
1,464 SR
1,354 Elo+
Vamana
Vamana
BiGiDyBooM
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,227 Elo+
Party 1
Thor
Thor
Byvisio
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,227 Elo+
Party 1
Susano
Susano
Kieron-_-rwin
Susano
Level 15
God Stats
0W - 1L
1,723 SR
Queue Stats
99W - 89L
1,395 Elo+
Solo
Hel
Hel
Kinady
Hel
Level 25
God Stats
2W - 5L
1,140 SR
Queue Stats
104W - 83L
1,414 Elo+
Solo
Janus
Janus
WestIndies_M_972
Janus
Level 26
God Stats
6W - 11L
1,459 SR
Queue Stats
132W - 135L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CONC_123
Hades
14
3 / 3 / 6
8,518
426
6,891
10,027
4,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Romolo03
Zhong Kui
17
8 / 1 / 7
10,715
536
11,274
12,860
11,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
Taro-Ger
Erlang Shen
14
11 / 2 / 10
9,616
481
9,272
17,190
16,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
bukkin21
Ne Zha
18
6 / 0 / 11
10,954
548
10,356
14,644
7,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
8 / 2 / 3
9,002
450
7,948
10,447
3,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BiGiDyBooM
Vamana
9
1 / 11 / 1
7,515
376
4,031
12,981
7,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
Byvisio
Thor
9
0 / 14 / 0
6,713
336
6,535
14,800
5,036
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 5 / 1
8,156
408
8,580
18,415
6,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
Kinady
Hel
14
2 / 3 / 1
8,445
422
9,741
11,166
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
3 / 3 / 2
10,641
532
10,475
10,814
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
12
36
Kills
7
8
Deaths
36
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
BiGiDyBooM
Vamana
1
11
1
0.14
L
Thor
Byvisio
Thor
0
14
0
0
W
Hades
CONC_123
Hades
3
3
6
2
L
1
5
1
0.3
L
Hel
Kinady
Hel
2
3
1
0.83
W
Zhong Kui
Romolo03
Zhong Kui
8
1
7
11.5
W
Erlang Shen
Taro-Ger
Erlang Shen
11
2
10
8
L
3
3
2
1.33
W
Ne Zha
bukkin21
Ne Zha
6
0
11
11.5
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,741
Damage
39,362
65,168
Taken
68,176
43,334
Mitigated
27,349
24,674
Healing
13,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BiGiDyBooM
Vamana
4,031
2,170
0
1,000
12,981
7,518
175
1,676
11,305
0
16,789
L
Thor
Byvisio
Thor
6,535
2,291
0
0
14,800
5,036
50
2,385
12,415
0
25,035
W
Hades
CONC_123
Hades
6,891
349
0
2,702
10,027
4,042
571
4,535
5,472
31,282
0
L
8,580
1,276
0
6,647
18,415
6,332
77
4,698
13,717
0
51,420
L
Hel
Kinady
Hel
9,741
696
250
4,110
11,166
4,682
0
5,063
6,103
40,705
0
W
Zhong Kui
Romolo03
Zhong Kui
11,274
1,317
528
6,978
12,860
11,467
1,936
3,393
9,241
57,180
0
W
Erlang Shen
Taro-Ger
Erlang Shen
9,272
4,778
496
5,181
17,190
16,489
684
3,528
13,652
0
34,085
L
10,475
685
0
1,848
10,814
3,781
92
4,343
6,471
83,410
0
W
Ne Zha
bukkin21
Ne Zha
10,356
5,465
0
7,487
14,644
7,573
0
2,919
11,607
0
89,700
W
7,948
4,835
0
1,302
10,447
3,763
183
5,449
4,980
0
41,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,805
Gold Earned
41,470
440
Minions Killed
359
0
Camps Cleared
0
1,891,645
Distance Traveled
1,727,380
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,515
376
19
1
0
289,531
3
L
Thor
6,713
336
42
2
0
328,191
1
W
Hades
8,518
426
60
3
0
317,537
0
L
Susano
8,156
408
69
3
0
384,066
2
L
Hel
8,445
422
57
3
0
337,883
4
W
Zhong Kui
10,715
536
109
5
0
359,110
4
W
Erlang Shen
9,616
481
45
2
0
435,013
10
L
Janus
10,641
532
172
9
0
387,709
5
W
Ne Zha
10,954
548
152
8
0
434,378
0
W
Ullr
9,002
450
74
4
0
345,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role