Player Matchup

Chiron
Chiron
Cristian_TV96
Chiron
Level 111
God Stats
9W - 9L
1,523 SR
Queue Stats
341W - 349L
1,400 Elo+
Party 2
Athena
Athena
Guti1497
Athena
Level 106
God Stats
11W - 7L
1,467 SR
Queue Stats
390W - 415L
1,385 Elo+
Party 2
Kukulkan
Kukulkan
Jo_VasK
Kukulkan
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
378W - 392L
1,427 Elo+
Solo
Thor
Thor
SGTSubster
Thor
Level 128
God Stats
3W - 2L
1,723 SR
Queue Stats
55W - 53L
1,285 Elo+
Party 1
Sun Wukong
Sun Wukong
The Hideout4063
Sun Wukong
Level 129
God Stats
1W - 1L
1,802 SR
Queue Stats
20W - 25L
1,357 Elo+
Party 1
Team Averages
Level 120
1,603 SR
1,371 Elo+

VS

Team Averages
Level 78
1,502 SR
1,499 Elo+
Osiris
Osiris
Alexpro102006
Osiris
Level 59
God Stats
8W - 9L
1,543 SR
Queue Stats
63W - 66L
1,531 Elo+
Party 3
Ymir
Ymir
JAEUO
Ymir
Level 43
God Stats
6W - 15L
1,414 SR
Queue Stats
50W - 61L
1,485 Elo+
Party 3
Jing Wei
Jing Wei
Mastapav
Jing Wei
Level 159
God Stats
7W - 5L
1,400 SR
Queue Stats
569W - 528L
1,492 Elo+
Solo
Pele
Pele
Ozaes
Pele
Level 68
God Stats
5W - 1L
1,647 SR
Queue Stats
85W - 82L
1,541 Elo+
Party 3
Nu Wa
Nu Wa
qbik112
Nu Wa
Level 61
God Stats
5W - 7L
1,506 SR
Queue Stats
191W - 211L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 2
13,056
622
13,969
15,513
5,568
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Guti1497
Athena
17
4 / 0 / 14
11,711
558
11,619
16,773
13,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Jo_VasK
Kukulkan
19
9 / 3 / 7
12,477
594
20,886
12,678
5,336
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
3 / 4 / 7
10,197
486
8,632
15,011
6,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
The Hideout4063
Sun Wukong
16
6 / 5 / 11
10,834
516
14,715
17,928
17,674
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 6
10,010
477
13,345
22,095
17,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
JAEUO
Ymir
14
6 / 3 / 6
10,161
484
8,111
17,957
19,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
Mastapav
Jing Wei
17
0 / 6 / 2
10,078
480
7,483
17,764
6,347
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
Ozaes
Pele
16
0 / 9 / 7
9,901
471
10,787
21,933
8,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
qbik112
Nu Wa
16
4 / 4 / 5
10,103
481
12,233
10,036
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
40
30
Kills
14
14
Deaths
30
41
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
8
6
0.88
W
8
2
2
4.5
W
Athena
Guti1497
Athena
4
0
14
11
L
Ymir
JAEUO
Ymir
6
3
6
3
W
Kukulkan
Jo_VasK
Kukulkan
9
3
7
4.17
L
Jing Wei
Mastapav
Jing Wei
0
6
2
0.17
L
Pele
Ozaes
Pele
0
9
7
0.39
W
3
4
7
1.63
W
Sun Wukong
The Hideout4063
Sun Wukong
6
5
11
2.3
L
Nu Wa
qbik112
Nu Wa
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,821
Damage
51,959
77,903
Taken
89,785
48,431
Mitigated
56,076
19,199
Healing
24,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,345
4,181
0
5,152
22,095
17,371
0
9,147
12,797
7,915
42,893
W
13,969
7,512
464
7,553
15,513
5,568
3,377
2,229
13,264
0
105,216
W
Athena
Guti1497
Athena
11,619
2,331
0
1,335
16,773
13,791
0
8,318
8,455
39,342
0
L
Ymir
JAEUO
Ymir
8,111
1,694
207
3,463
17,957
19,581
0
10,197
7,413
25,176
0
W
Kukulkan
Jo_VasK
Kukulkan
20,886
2,685
0
3,226
12,678
5,336
0
5,235
7,443
92,054
0
L
Jing Wei
Mastapav
Jing Wei
7,483
5,495
0
7,705
17,764
6,347
1,387
1,227
16,537
0
80,441
L
Pele
Ozaes
Pele
10,787
2,585
0
5,542
21,933
8,900
0
6,728
15,205
0
78,347
W
8,632
1,838
0
5,332
15,011
6,062
0
1,990
13,021
0
66,250
W
Sun Wukong
The Hideout4063
Sun Wukong
14,715
2,940
0
1,289
17,928
17,674
155
5,895
12,033
0
56,551
L
Nu Wa
qbik112
Nu Wa
12,233
2,307
489
1,730
10,036
3,877
1,974
4,708
5,328
56,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,275
Gold Earned
50,253
570
Minions Killed
485
0
Camps Cleared
0
1,906,189
Distance Traveled
1,855,540
38
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,010
477
93
4
0
371,090
2
W
Chiron
13,056
622
178
8
0
387,147
2
W
Athena
11,711
558
72
3
0
435,141
4
L
Ymir
10,161
484
43
2
0
382,299
0
W
Kukulkan
12,477
594
147
7
0
361,747
11
L
Jing Wei
10,078
480
126
6
0
350,673
7
L
Pele
9,901
471
125
6
0
397,501
0
W
Thor
10,197
486
83
4
0
398,414
16
W
Sun Wukong
10,834
516
90
4
0
323,740
5
L
Nu Wa
10,103
481
98
5
0
353,977
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role