Player Matchup

Cu Chulainn
Cu Chulainn
C4Ld0_d3_p0lI0
Cu Chulainn
Level 5
God Stats
6W - 0L
1,500 SR
Queue Stats
71W - 48L
1,659 Elo+
Party 2
Heimdallr
Heimdallr
Elondo_Quinlan
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,502 Elo+
Solo
Yemoja
Yemoja
Rogue_Omikron
Yemoja
Level 29
God Stats
5W - 1L
1,852 SR
Queue Stats
146W - 147L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
Rogue_Ypsilon
Kukulkan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 119L
1,374 Elo+
Party 1
Arachne
Arachne
TCM_Chapela02
Arachne
Level 18
God Stats
4W - 6L
1,637 SR
Queue Stats
14W - 16L
1,576 Elo+
Party 2
Team Averages
Level 17
1,598 SR
1,506 Elo+

VS

Team Averages
Level 22
1,455 SR
1,439 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Kratos132020
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,305 Elo+
Solo
Baron Samedi
Baron Samedi
Xi-MuRkAg3--
Baron Samedi
Level 27
God Stats
7W - 11L
1,531 SR
Queue Stats
94W - 99L
1,472 Elo+
Party 3
Bellona
Bellona
deathbatjambo
Bellona
Level 26
God Stats
8W - 6L
1,247 SR
Queue Stats
266W - 266L
1,475 Elo+
Solo
Tiamat
Tiamat
sonson123169
Tiamat
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 66L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
C4Ld0_d3_p0lI0
Cu Chulainn
18
10 / 5 / 7
12,026
573
22,807
23,041
16,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Elondo_Quinlan
Heimdallr
20
22 / 2 / 4
13,206
629
28,182
24,231
11,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 3 / 19
11,079
528
5,940
14,890
16,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Rogue_Ypsilon
Kukulkan
17
1 / 3 / 6
10,915
520
8,332
10,527
4,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
15
5 / 2 / 11
10,366
494
10,224
14,033
6,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 12 / 1
9,631
459
6,956
19,345
6,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 5 / 6
10,075
480
8,888
20,571
11,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Xi-MuRkAg3--
Baron Samedi
13
1 / 10 / 1
8,370
399
12,554
19,136
9,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
15
1 / 7 / 2
9,610
458
10,535
17,945
14,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
18
6 / 7 / 2
11,420
544
11,367
16,557
10,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
25
41
Kills
13
15
Deaths
41
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
12
1
0.13
W
Cu Chulainn
C4Ld0_d3_p0lI0
Cu Chulainn
10
5
7
2.7
W
Heimdallr
Elondo_Quinlan
Heimdallr
22
2
4
12
L
4
5
6
1.4
W
3
3
19
4.17
W
Kukulkan
Rogue_Ypsilon
Kukulkan
1
3
6
1.33
W
Arachne
5
2
11
5.25
L
Baron Samedi
Xi-MuRkAg3--
Baron Samedi
1
10
1
0.15
L
Bellona
1
7
2
0.29
L
Tiamat
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,485
Damage
50,300
86,722
Taken
93,554
55,845
Mitigated
53,170
31,098
Healing
25,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,956
3,885
0
3,221
19,345
6,985
5,603
3,157
16,188
0
60,084
W
Cu Chulainn
C4Ld0_d3_p0lI0
Cu Chulainn
22,807
6,373
0
4,503
23,041
16,226
511
4,862
18,179
9,858
69,188
W
Heimdallr
Elondo_Quinlan
Heimdallr
28,182
14,205
0
14,147
24,231
11,954
2,381
5,111
19,120
0
119,330
L
8,888
2,109
0
6,450
20,571
11,396
0
2,567
18,004
0
51,088
W
5,940
1,091
4,221
3,632
14,890
16,348
1,083
4,831
10,059
34,033
0
W
Kukulkan
Rogue_Ypsilon
Kukulkan
8,332
769
0
3,137
10,527
4,501
2,513
4,759
5,768
68,951
0
W
Arachne
10,224
8,767
0
1,458
14,033
6,816
0
4,358
9,675
0
38,514
L
Baron Samedi
Xi-MuRkAg3--
Baron Samedi
12,554
2,433
1,933
5,698
19,136
9,089
0
5,339
13,797
40,913
0
L
Bellona
10,535
4,582
122
1,988
17,945
14,805
1,896
3,560
14,385
0
56,012
L
Tiamat
11,367
1,205
488
6,020
16,557
10,895
152
2,372
14,185
67,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,592
Gold Earned
49,106
535
Minions Killed
468
0
Camps Cleared
0
1,987,516
Distance Traveled
1,857,926
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,631
459
105
5
0
400,457
3
W
Cu Chulainn
12,026
573
130
6
0
391,121
0
W
Heimdallr
13,206
629
145
7
0
347,899
0
L
Thor
10,075
480
81
4
0
380,528
1
W
Yemoja
11,079
528
58
3
0
376,709
0
W
Kukulkan
10,915
520
146
7
0
375,671
0
W
Arachne
10,366
494
56
3
0
496,116
0
L
Baron Samedi
8,370
399
57
3
0
342,937
0
L
Bellona
9,610
458
106
5
0
365,042
1
L
Tiamat
11,420
544
119
6
0
368,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role