Player Matchup

Thor
Thor
DOHSE
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,134 Elo+
Solo
Chang'e
Chang'e
Nekhen
Chang'e
Level 27
God Stats
13W - 18L
1,411 SR
Queue Stats
60W - 76L
1,370 Elo+
Solo
Izanami
Izanami
Osvaldone
Izanami
Level 18
God Stats
6W - 7L
1,161 SR
Queue Stats
27W - 36L
1,257 Elo+
Party 2
Vulcan
Vulcan
Talos16
Vulcan
Level 28
God Stats
6W - 11L
1,391 SR
Queue Stats
31W - 42L
1,247 Elo+
Party 2
Osiris
Osiris
georgios1212
Osiris
Level 28
God Stats
6W - 2L
1,928 SR
Queue Stats
109W - 101L
1,444 Elo+
Solo
Team Averages
Level 22
1,478 SR
1,290 Elo+

VS

Team Averages
Level 16
1,406 SR
1,349 Elo+
Discordia
Discordia
LordHyins
Discordia
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Sobek
Sobek
PoNYloVER33
Sobek
Level 15
God Stats
17W - 20L
1,258 SR
Queue Stats
388W - 399L
1,288 Elo+
Party 1
Scylla
Scylla
Sobriin
Scylla
Level 19
God Stats
10W - 11L
1,441 SR
Queue Stats
31W - 38L
1,428 Elo+
Party 1
Sylvanus
Sylvanus
WonderfulMrFox
Sylvanus
Level 16
God Stats
19W - 18L
1,402 SR
Queue Stats
429W - 441L
1,296 Elo+
Party 1
Danzaburou
Danzaburou
chupasobacos
Danzaburou
Level 8
God Stats
4W - 6L
1,427 SR
Queue Stats
6W - 15L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DOHSE
Thor
20
2 / 12 / 12
17,698
454
17,711
38,110
18,102
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Nekhen
Chang'e
14
2 / 4 / 5
13,325
342
7,819
9,584
4,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Osvaldone
Izanami
20
12 / 9 / 8
19,250
494
30,908
22,374
10,967
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Talos16
Vulcan
20
6 / 7 / 10
17,924
460
23,748
24,262
11,027
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
20
22 / 0 / 11
23,191
595
36,734
46,109
29,254
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LordHyins
Discordia
20
5 / 15 / 6
17,116
439
18,533
21,998
8,331
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 6 / 6
16,410
421
17,968
47,500
62,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
Sobriin
Scylla
16
8 / 6 / 1
14,891
382
12,668
13,458
4,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
20
4 / 8 / 11
15,915
408
14,708
37,025
51,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
chupasobacos
Danzaburou
20
10 / 9 / 5
17,576
451
27,082
25,725
13,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
61
44
Kills
32
32
Deaths
44
46
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thor
DOHSE
Thor
2
12
12
0.67
L
Discordia
LordHyins
Discordia
5
15
6
0.53
W
Chang'e
Nekhen
Chang'e
2
4
5
1.13
W
Izanami
Osvaldone
Izanami
12
9
8
1.78
L
5
6
6
1.33
L
Scylla
Sobriin
Scylla
8
6
1
1.42
W
Vulcan
Talos16
Vulcan
6
7
10
1.57
L
Sylvanus
4
8
11
1.19
L
Danzaburou
chupasobacos
Danzaburou
10
9
5
1.39
W
Osiris
22
0
11
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,920
Damage
90,959
140,439
Taken
145,706
74,232
Mitigated
139,284
34,103
Healing
37,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
DOHSE
Thor
17,711
5,044
0
8,950
38,110
18,102
664
14,158
23,591
0
162,135
L
Discordia
LordHyins
Discordia
18,533
650
0
0
21,998
8,331
1,319
3,247
18,562
88,930
0
W
Chang'e
Nekhen
Chang'e
7,819
1,329
980
2,568
9,584
4,882
564
4,241
5,343
23,631
0
W
Izanami
Osvaldone
Izanami
30,908
16,891
0
2,922
22,374
10,967
5,751
10,009
12,225
0
116,517
L
17,968
2,510
0
20,203
47,500
62,248
124
7,079
40,141
92,837
0
L
Scylla
Sobriin
Scylla
12,668
1,214
0
1,382
13,458
4,250
809
5,436
7,406
52,465
0
W
Vulcan
Talos16
Vulcan
23,748
7,667
0
3,800
24,262
11,027
3,478
15,659
8,415
90,167
0
L
Sylvanus
14,708
4,966
5,201
7,724
37,025
51,255
2,187
9,284
26,949
53,754
0
L
Danzaburou
chupasobacos
Danzaburou
27,082
21,096
1,658
1,830
25,725
13,200
6,635
4,755
20,690
0
120,712
W
Osiris
36,734
17,705
0
14,883
46,109
29,254
0
20,185
25,300
11
179,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,388
Gold Earned
81,908
734
Minions Killed
614
0
Camps Cleared
0
3,256,612
Distance Traveled
2,627,896
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
17,698
454
182
5
0
749,731
1
L
Discordia
17,116
439
134
3
0
560,861
4
W
Chang'e
13,325
342
44
1
0
240,830
3
W
Izanami
19,250
494
173
4
0
699,442
0
L
Sobek
16,410
421
117
3
0
603,392
1
L
Scylla
14,891
382
104
3
0
319,116
0
W
Vulcan
17,924
460
120
3
0
696,830
0
L
Sylvanus
15,915
408
70
2
0
559,509
3
L
Danzaburou
17,576
451
189
5
0
585,018
0
W
Osiris
23,191
595
215
6
0
869,779
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role