Player Matchup

Ares
Ares
Aleckzandro
Ares
Level 160
God Stats
2W - 0L
1,525 SR
Queue Stats
8W - 6L
1,765 Elo+
Party 1
Ra
Ra
Kotgenuss
Ra
Level 156
God Stats
1W - 0L
1,694 SR
Queue Stats
9W - 9L
1,765 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Magicwit
Ah Muzen Cab
Level 104
God Stats
2W - 0L
1,393 SR
Queue Stats
8W - 6L
1,765 Elo+
Party 1
Team Averages
Level 140
1,537 SR
1,765 Elo+

VS

Team Averages
Level 108
1,644 SR
1,598 Elo+
Anhur
Anhur
JulyIV
Anhur
Level 108
God Stats
4W - 5L
1,570 SR
Queue Stats
219W - 235L
1,582 Elo+
Solo
Athena
Athena
Resania
Athena
Level 109
God Stats
2W - 6L
1,782 SR
Queue Stats
79W - 90L
1,599 Elo+
Solo
Vulcan
Vulcan
SilentShadow07
Vulcan
Level 108
God Stats
7W - 14L
1,581 SR
Queue Stats
67W - 69L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 6
13,245
736
16,793
25,531
19,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
5 / 8 / 4
12,814
712
10,629
14,015
4,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Magicwit
Ah Muzen Cab
16
1 / 5 / 9
12,286
683
10,565
15,901
5,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JulyIV
Anhur
17
9 / 3 / 8
13,225
735
18,434
14,028
5,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Resania
Athena
16
4 / 4 / 13
13,677
760
13,175
18,299
22,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
6 / 6 / 7
12,671
704
13,849
14,229
6,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
13
Kills
19
20
Deaths
13
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
7
6
1.43
L
Anhur
JulyIV
Anhur
9
3
8
4.33
W
5
8
4
0.88
W
Ah Muzen Cab
Magicwit
Ah Muzen Cab
1
5
9
1.1
L
Athena
Resania
Athena
4
4
13
2.63
L
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,987
Damage
45,458
55,447
Taken
46,556
29,656
Mitigated
35,200
14,135
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,793
415
580
3,702
25,531
19,384
81
11,047
14,235
36,236
0
L
Anhur
JulyIV
Anhur
18,434
11,647
0
3,683
14,028
5,839
1,419
8,058
5,970
0
73,180
W
10,629
1,124
2,636
2,698
14,015
4,802
0
6,336
7,439
84,293
0
W
Ah Muzen Cab
Magicwit
Ah Muzen Cab
10,565
5,499
0
4,519
15,901
5,470
2,457
8,978
6,727
0
52,789
L
Athena
Resania
Athena
13,175
2,388
0
1,621
18,299
22,811
200
9,513
8,786
36,989
0
L
13,849
4,132
0
1,143
14,229
6,550
384
10,052
4,177
70,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,345
Gold Earned
39,573
244
Minions Killed
270
0
Camps Cleared
0
964,008
Distance Traveled
986,525
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,245
736
27
2
0
345,386
2
L
Anhur
13,225
735
106
6
0
311,682
4
W
Ra
12,814
712
129
7
0
316,905
3
W
Ah Muzen Cab
12,286
683
88
5
0
301,717
1
L
Athena
13,677
760
37
2
0
347,826
1
L
Vulcan
12,671
704
127
7
0
327,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role