Player Matchup

Tyr
Tyr
GoodGuyGreirat
Tyr
Level 103
God Stats
3W - 0L
1,760 SR
Queue Stats
100W - 72L
1,648 Elo+
Party 1
Janus
Janus
HJONKSundew
Janus
Level 46
God Stats
24W - 26L
1,530 SR
Queue Stats
198W - 143L
1,587 Elo+
Party 1
Izanami
Izanami
UrDadKissesDudes
Izanami
Level 103
God Stats
5W - 2L
1,532 SR
Queue Stats
33W - 31L
1,526 Elo+
Solo
Team Averages
Level 84
1,608 SR
1,587 Elo+

VS

Team Averages
Level 81
1,439 SR
1,424 Elo+
Set
Set
BenjemunsterXD
Set
Level 62
God Stats
1W - 2L
1,318 SR
Queue Stats
123W - 111L
1,458 Elo+
Party 2
Ganesha
Ganesha
ItsAvu
Ganesha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,392 Elo+
Party 2
Sol
Sol
JakeFromTheFarm6
Sol
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 19L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
7,497
750
4,962
7,190
3,867
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 0 / 9
7,941
794
6,508
4,360
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 0 / 6
8,094
809
7,142
6,669
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,959
596
3,008
6,991
3,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
ItsAvu
Ganesha
8
0 / 5 / 1
5,783
578
1,118
8,250
4,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 5 / 0
6,230
623
8,762
8,809
2,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
13
Kills
1
1
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
3
1
5
5.5
W
4
0
9
8.5
L
Ganesha
ItsAvu
Ganesha
0
5
1
0.1
L
1
5
0
0.2
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,612
Damage
12,888
18,219
Taken
24,050
7,795
Mitigated
10,354
4,794
Healing
4,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,008
548
0
900
6,991
3,168
0
2,641
4,350
0
14,994
W
4,962
1,446
0
1,886
7,190
3,867
0
3,090
4,000
0
21,241
W
6,508
67
0
1,228
4,360
1,567
0
2,751
1,609
35,127
0
L
Ganesha
ItsAvu
Ganesha
1,118
87
0
559
8,250
4,581
0
2,388
5,862
13,665
0
L
8,762
2,868
0
2,976
8,809
2,605
0
1,555
7,254
32,101
0
W
7,142
4,356
0
1,680
6,669
2,361
913
4,047
2,546
0
33,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,532
Gold Earned
17,972
152
Minions Killed
104
0
Camps Cleared
0
604,332
Distance Traveled
463,779
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,959
596
46
5
0
180,768
3
W
Tyr
7,497
750
35
4
0
208,686
5
W
Janus
7,941
794
62
6
0
203,049
0
L
Ganesha
5,783
578
2
0
0
141,847
0
L
Sol
6,230
623
56
6
0
141,164
1
W
Izanami
8,094
809
55
6
0
192,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role