Player Matchup

Sylvanus
Sylvanus
HiddenRapidz
Sylvanus
Level 16
God Stats
5W - 7L
992 SR
Queue Stats
99W - 92L
1,342 Elo+
Solo
Cernunnos
Cernunnos
Superlite
Cernunnos
Level 11
God Stats
3W - 1L
1,258 SR
Queue Stats
30W - 21L
1,363 Elo+
Solo
Guan Yu
Guan Yu
WraithemUpTTV
Guan Yu
Level 28
God Stats
6W - 6L
1,734 SR
Queue Stats
24W - 18L
1,577 Elo+
Solo
Hades
Hades
themarines72
Hades
Level 27
God Stats
28W - 16L
1,538 SR
Queue Stats
97W - 120L
1,383 Elo+
Solo
Fenrir
Fenrir
yufawyghrui
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,405 SR
1,433 Elo+

VS

Team Averages
Level 14
1,515 SR
1,430 Elo+
Neith
Neith
Alligator509
Neith
Level 15
God Stats
16W - 14L
1,531 SR
Queue Stats
24W - 39L
1,310 Elo+
Solo
Vamana
Vamana
HOBBIS1337
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
SpartanS240
Tsukuyomi
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 37L
1,489 Elo+
Solo
Hera
Hera
jellyfishzeus
Hera
Level 26
God Stats
37W - 26L
1,541 SR
Queue Stats
281W - 302L
1,354 Elo+
Solo
Ymir
Ymir
warrior7676
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HiddenRapidz
Sylvanus
12
1 / 2 / 5
7,237
426
3,478
7,342
5,483
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cernunnos
Superlite
Cernunnos
14
5 / 3 / 4
8,653
509
9,456
12,326
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
14
8 / 0 / 4
9,221
542
6,305
8,462
8,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 1 / 0
9,044
532
4,833
5,080
2,375
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
15
4 / 1 / 3
9,307
547
4,245
9,084
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
7,384
434
3,923
7,947
2,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
HOBBIS1337
Vamana
9
3 / 9 / 0
6,805
400
5,450
10,174
4,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
SpartanS240
Tsukuyomi
8
0 / 3 / 0
5,640
332
1,458
7,938
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 1
7,401
435
3,418
6,121
1,850
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 1
6,649
391
4,955
12,681
6,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
23
Kills
7
7
Deaths
24
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Vamana
HOBBIS1337
Vamana
3
9
0
0.33
W
Sylvanus
HiddenRapidz
Sylvanus
1
2
5
1.75
L
Tsukuyomi
SpartanS240
Tsukuyomi
0
3
0
0
W
Cernunnos
Superlite
Cernunnos
5
3
4
2.33
W
Guan Yu
8
0
4
10
L
1
3
1
0.5
W
5
1
0
5
L
1
4
1
0.38
W
Fenrir
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,317
Damage
19,204
42,294
Taken
44,861
24,610
Mitigated
17,518
17,418
Healing
8,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,923
2,280
0
1,309
7,947
2,287
1,266
1,108
6,789
0
33,211
L
Vamana
HOBBIS1337
Vamana
5,450
2,969
0
1,353
10,174
4,822
288
1,901
8,098
0
17,207
W
Sylvanus
HiddenRapidz
Sylvanus
3,478
1,112
1,957
2,204
7,342
5,483
606
2,698
4,644
17,789
0
L
Tsukuyomi
SpartanS240
Tsukuyomi
1,458
135
0
2,836
7,938
1,893
0
269
7,594
0
17,608
W
Cernunnos
Superlite
Cernunnos
9,456
5,418
0
4,408
12,326
4,947
2,499
3,184
9,142
0
53,626
W
Guan Yu
6,305
1,380
725
3,208
8,462
8,221
941
1,206
7,256
0
43,242
L
3,418
864
0
1,344
6,121
1,850
463
2,419
3,702
31,853
0
W
4,833
777
132
1,775
5,080
2,375
599
1,150
3,930
51,223
0
L
4,955
560
0
1,163
12,681
6,666
0
2,614
9,996
32,201
0
W
Fenrir
4,245
585
0
3,009
9,084
3,584
2,502
135
8,949
0
60,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,462
Gold Earned
33,879
418
Minions Killed
250
0
Camps Cleared
0
1,448,606
Distance Traveled
1,199,051
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,384
434
73
4
0
245,327
0
L
Vamana
6,805
400
24
1
0
267,258
2
W
Sylvanus
7,237
426
43
3
0
208,354
5
L
Tsukuyomi
5,640
332
32
2
0
153,494
1
W
Cernunnos
8,653
509
93
5
0
295,828
0
W
Guan Yu
9,221
542
84
5
0
366,211
0
L
Hera
7,401
435
57
3
0
287,921
1
W
Hades
9,044
532
95
6
0
279,767
0
L
Ymir
6,649
391
64
4
0
245,051
4
W
Fenrir
9,307
547
103
6
0
298,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role