Player Matchup

Rama
Rama
Fernfist
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,370 Elo+
Solo
Jormungandr
Jormungandr
MoonLegion666
Jormungandr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,551 Elo+
Party 1
Danzaburou
Danzaburou
Tarcotte
Danzaburou
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,441 Elo+
Party 1
Thor
Thor
elmau8a
Thor
Level 4
God Stats
0W - 4L
1,218 SR
Queue Stats
30W - 35L
1,150 Elo+
Solo
Ra
Ra
inpuk
Ra
Level 27
God Stats
2W - 4L
1,539 SR
Queue Stats
78W - 73L
1,410 Elo+
Solo
Team Averages
Level 34
1,451 SR
1,384 Elo+

VS

Team Averages
Level 26
1,536 SR
1,469 Elo+
Anubis
Anubis
Conades
Anubis
Level 45
God Stats
3W - 2L
1,404 SR
Queue Stats
15W - 15L
1,453 Elo+
Party 3
Pele
Pele
DnyKim01
Pele
Level 28
God Stats
4W - 0L
1,720 SR
Queue Stats
218W - 210L
1,506 Elo+
Solo
Bellona
Bellona
Hwkzz
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ares
Ares
LiI Eraser
Ares
Level 7
God Stats
12W - 8L
1,556 SR
Queue Stats
14W - 15L
1,386 Elo+
Party 3
Artemis
Artemis
nhg spark
Artemis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
2 / 10 / 13
10,233
1,023
10,588
18,550
5,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MoonLegion666
Jormungandr
16
2 / 6 / 12
10,523
1,052
14,028
18,264
8,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Tarcotte
Danzaburou
17
5 / 10 / 9
11,022
1,102
13,795
21,140
5,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
elmau8a
Thor
16
2 / 13 / 10
9,832
983
8,887
17,541
5,367
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
17
6 / 6 / 8
11,567
1,157
18,826
12,237
3,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Conades
Anubis
20
28 / 2 / 12
16,928
1,693
32,430
17,595
9,942
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
18
5 / 4 / 17
11,572
1,157
8,789
15,291
9,207
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Hwkzz
Bellona
17
3 / 8 / 20
10,803
1,080
9,902
13,817
9,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
3 / 0 / 25
11,082
1,108
11,301
15,915
16,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
nhg spark
Artemis
19
5 / 3 / 27
11,779
1,178
16,891
9,638
4,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
145
17
Kills
44
45
Deaths
17
52
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Anubis
Conades
Anubis
28
2
12
17
W
Pele
5
4
17
3.38
L
Rama
2
10
13
0.85
W
Bellona
Hwkzz
Bellona
3
8
20
1.63
W
3
0
25
15.5
L
Jormungandr
MoonLegion666
Jormungandr
2
6
12
1.33
L
Danzaburou
Tarcotte
Danzaburou
5
10
9
0.95
L
Thor
elmau8a
Thor
2
13
10
0.54
L
Ra
6
6
8
1.67
W
Artemis
nhg spark
Artemis
5
3
27
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,124
Damage
79,313
87,732
Taken
72,256
29,526
Mitigated
49,760
7,327
Healing
15,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Conades
Anubis
32,430
2,514
0
12,990
17,595
9,942
0
7,639
9,756
76,825
0
W
Pele
8,789
3,301
0
450
15,291
9,207
0
7,747
7,394
0
29,638
L
Rama
10,588
8,819
0
1,070
18,550
5,793
0
10,947
7,603
0
29,078
W
Bellona
Hwkzz
Bellona
9,902
3,475
0
729
13,817
9,866
0
4,167
9,600
135
14,698
W
11,301
278
0
0
15,915
16,275
0
8,153
7,587
13,828
0
L
Jormungandr
MoonLegion666
Jormungandr
14,028
3,023
0
545
18,264
8,653
0
8,210
10,054
31,681
0
L
Danzaburou
Tarcotte
Danzaburou
13,795
7,962
160
2,280
21,140
5,765
0
11,169
9,971
0
25,819
L
Thor
elmau8a
Thor
8,887
3,733
0
428
17,541
5,367
0
7,459
10,082
0
17,584
L
Ra
18,826
429
1,838
1,006
12,237
3,948
0
6,060
6,177
48,766
0
W
Artemis
nhg spark
Artemis
16,891
10,362
0
1,410
9,638
4,470
0
4,473
5,065
0
38,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,177
Gold Earned
62,164
166
Minions Killed
220
3
Camps Cleared
6
843,487
Distance Traveled
969,313
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,928
1,693
121
12
3
196,115
0
W
Pele
11,572
1,157
36
4
2
209,980
2
L
Rama
10,233
1,023
25
3
0
150,581
0
W
Bellona
10,803
1,080
8
1
0
152,938
2
W
Ares
11,082
1,108
4
0
0
224,819
1
L
Jormungandr
10,523
1,052
33
3
0
173,962
0
L
Danzaburou
11,022
1,102
32
3
2
146,307
0
L
Thor
9,832
983
14
1
0
177,139
3
L
Ra
11,567
1,157
62
6
1
195,498
0
W
Artemis
11,779
1,178
51
5
1
185,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role