Player Matchup

Heimdallr
Heimdallr
DxntHide_
Heimdallr
Level 17
God Stats
14W - 24L
1,411 SR
Queue Stats
24W - 34L
1,467 Elo+
Party 3
Vamana
Vamana
DxntShoot
Vamana
Level 18
God Stats
4W - 6L
1,591 SR
Queue Stats
37W - 56L
1,402 Elo+
Party 3
Bakasura
Bakasura
Eronthecat
Bakasura
Level 26
God Stats
31W - 21L
1,441 SR
Queue Stats
329W - 360L
1,404 Elo+
Solo
Cthulhu
Cthulhu
Ttv_Klayz
Cthulhu
Level 45
God Stats
7W - 9L
1,578 SR
Queue Stats
77W - 105L
1,422 Elo+
Party 3
Discordia
Discordia
theR3eal0G
Discordia
Level 28
God Stats
1W - 3L
1,605 SR
Queue Stats
14W - 16L
1,511 Elo+
Solo
Team Averages
Level 27
1,525 SR
1,441 Elo+

VS

Team Averages
Level 27
1,388 SR
1,436 Elo+
Izanami
Izanami
G0Ds Minion
Izanami
Level 27
God Stats
36W - 20L
1,322 SR
Queue Stats
196W - 167L
1,459 Elo+
Party 1
Fafnir
Fafnir
IllUmbrella6458
Fafnir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,554 Elo+
Party 1
Ymir
Ymir
StanleyVincent
Ymir
Level 18
God Stats
24W - 13L
1,572 SR
Queue Stats
43W - 34L
1,455 Elo+
Party 2
Neith
Neith
ZWGAMERS
Neith
Level 28
God Stats
1W - 1L
1,335 SR
Queue Stats
77W - 60L
1,525 Elo+
Solo
Ra
Ra
xGETSxMARIO
Ra
Level 34
God Stats
2W - 3L
1,212 SR
Queue Stats
3W - 5L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DxntHide_
Heimdallr
11
1 / 8 / 4
7,607
362
3,417
11,394
3,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
DxntShoot
Vamana
15
0 / 7 / 2
10,362
493
6,255
16,934
11,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bakasura
Eronthecat
Bakasura
17
8 / 5 / 1
10,905
519
12,049
17,710
7,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Ttv_Klayz
Cthulhu
13
0 / 3 / 7
9,785
466
8,086
22,454
9,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
theR3eal0G
Discordia
16
8 / 5 / 2
10,917
520
14,326
13,897
5,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
G0Ds Minion
Izanami
18
11 / 5 / 5
11,587
552
16,418
17,089
7,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
5 / 3 / 12
10,544
502
12,417
20,065
19,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
9 / 1 / 6
11,988
571
17,559
16,124
16,134
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
ZWGAMERS
Neith
3
0 / 0 / 0
5,964
284
0
0
0
15
2 / 9 / 8
9,860
470
12,032
12,197
4,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
17
Kills
27
28
Deaths
18
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DxntHide_
Heimdallr
1
8
4
0.38
L
Vamana
DxntShoot
Vamana
0
7
2
0.14
L
Bakasura
Eronthecat
Bakasura
8
5
1
1.7
W
Izanami
G0Ds Minion
Izanami
11
5
5
2.7
W
5
3
12
3.67
W
9
1
6
12
L
Cthulhu
Ttv_Klayz
Cthulhu
0
3
7
1.17
W
Neith
ZWGAMERS
Neith
0
0
0
0
L
Discordia
theR3eal0G
Discordia
8
5
2
1.8
W
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,133
Damage
58,426
82,389
Taken
65,475
36,939
Mitigated
47,809
17,669
Healing
16,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DxntHide_
Heimdallr
3,417
1,699
0
298
11,394
3,620
484
6,032
5,362
0
12,270
L
Vamana
DxntShoot
Vamana
6,255
3,586
0
3,387
16,934
11,485
1,170
11,833
5,101
0
48,053
L
Bakasura
Eronthecat
Bakasura
12,049
8,596
0
4,423
17,710
7,523
0
8,061
9,649
0
69,607
W
Izanami
G0Ds Minion
Izanami
16,418
9,839
0
5,259
17,089
7,538
2,357
5,658
10,899
0
92,813
W
12,417
4,468
509
5,790
20,065
19,505
500
5,363
14,281
45,748
0
W
17,559
3,139
231
737
16,124
16,134
928
4,303
11,372
67,044
0
L
Cthulhu
Ttv_Klayz
Cthulhu
8,086
590
572
5,462
22,454
9,259
385
10,871
11,583
36,971
0
W
Neith
ZWGAMERS
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
theR3eal0G
Discordia
14,326
818
0
3,527
13,897
5,052
1,928
5,211
8,686
58,756
0
W
12,032
2,122
2,654
1,579
12,197
4,632
2,317
6,040
4,922
53,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,576
Gold Earned
49,943
395
Minions Killed
403
0
Camps Cleared
0
1,703,820
Distance Traveled
1,450,961
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,607
362
15
1
0
247,765
0
L
Vamana
10,362
493
91
4
0
352,854
0
L
Bakasura
10,905
519
125
6
0
411,273
0
W
Izanami
11,587
552
158
8
0
340,786
1
W
Fafnir
10,544
502
48
2
0
403,190
2
W
Ymir
11,988
571
99
5
0
395,881
0
L
Cthulhu
9,785
466
57
3
0
356,629
2
W
Neith
5,964
284
0
0
0
0
0
L
Discordia
10,917
520
107
5
0
335,299
1
W
Ra
9,860
470
98
5
0
311,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role