Player Matchup

Neith
Neith
Hanashi06
Neith
Level 97
God Stats
12W - 17L
1,405 SR
Queue Stats
105W - 118L
1,421 Elo+
Solo
Discordia
Discordia
LumiqDerpKing
Discordia
Level 56
God Stats
2W - 3L
1,477 SR
Queue Stats
125W - 109L
1,528 Elo+
Party 1
Athena
Athena
NeoHelisa
Athena
Level 109
God Stats
17W - 11L
1,722 SR
Queue Stats
123W - 101L
1,502 Elo+
Party 1
Arachne
Arachne
Ortavi
Arachne
Level 65
God Stats
16W - 1L
1,989 SR
Queue Stats
146W - 118L
1,524 Elo+
Party 1
Sun Wukong
Sun Wukong
lincolnrhyme
Sun Wukong
Level 101
God Stats
20W - 16L
1,549 SR
Queue Stats
84W - 95L
1,439 Elo+
Solo
Team Averages
Level 86
1,628 SR
1,483 Elo+

VS

Team Averages
Level 77
1,575 SR
1,418 Elo+
Zhong Kui
Zhong Kui
Greennhunter
Zhong Kui
Level 80
God Stats
11W - 14L
1,788 SR
Queue Stats
329W - 344L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
IIsHopeless
Baron Samedi
Level 46
God Stats
7W - 4L
1,692 SR
Queue Stats
178W - 177L
1,394 Elo+
Party 2
Aphrodite
Aphrodite
Losdylan
Aphrodite
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
STAIRPUSH666
Fenrir
Level 43
God Stats
1W - 5L
1,347 SR
Queue Stats
13W - 37L
1,245 Elo+
Party 2
Hou Yi
Hou Yi
ShadowBlade01
Hou Yi
Level 138
God Stats
48W - 40L
1,547 SR
Queue Stats
394W - 420L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hanashi06
Neith
17
2 / 4 / 5
10,929
455
8,034
14,621
5,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
LumiqDerpKing
Discordia
20
10 / 3 / 13
13,590
566
19,200
11,747
4,242
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
NeoHelisa
Athena
17
0 / 4 / 19
11,343
473
8,403
26,849
19,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Ortavi
Arachne
20
21 / 1 / 11
15,309
638
27,913
26,214
13,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
lincolnrhyme
Sun Wukong
18
2 / 3 / 14
11,584
483
9,373
21,816
25,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Greennhunter
Zhong Kui
19
5 / 6 / 1
12,017
501
14,550
19,978
15,579
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
IIsHopeless
Baron Samedi
17
2 / 7 / 2
11,242
468
13,992
20,492
18,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Losdylan
Aphrodite
15
2 / 8 / 5
10,482
437
11,414
21,774
20,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
16
3 / 7 / 4
10,495
437
7,990
15,349
7,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 7 / 3
10,535
439
20,413
22,200
8,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
30
35
Kills
15
15
Deaths
35
62
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Greennhunter
Zhong Kui
5
6
1
0.92
W
Neith
Hanashi06
Neith
2
4
5
1.13
L
Baron Samedi
IIsHopeless
Baron Samedi
2
7
2
0.43
L
Aphrodite
Losdylan
Aphrodite
2
8
5
0.56
W
Discordia
LumiqDerpKing
Discordia
10
3
13
5.5
W
Athena
NeoHelisa
Athena
0
4
19
2.38
W
Arachne
Ortavi
Arachne
21
1
11
26.5
L
Fenrir
3
7
4
0.71
L
3
7
3
0.64
W
Sun Wukong
lincolnrhyme
Sun Wukong
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,923
Damage
68,359
101,247
Taken
99,793
68,742
Mitigated
70,900
37,425
Healing
35,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Greennhunter
Zhong Kui
14,550
3,218
0
6,110
19,978
15,579
480
4,685
15,218
92,184
0
W
Neith
Hanashi06
Neith
8,034
3,212
0
6,151
14,621
5,618
823
2,792
11,829
0
84,360
L
Baron Samedi
IIsHopeless
Baron Samedi
13,992
2,352
184
7,576
20,492
18,687
1,278
4,112
15,905
79,048
0
L
Aphrodite
Losdylan
Aphrodite
11,414
1,887
9,979
9,353
21,774
20,527
668
8,603
13,121
51,152
0
W
Discordia
LumiqDerpKing
Discordia
19,200
1,648
239
2,066
11,747
4,242
3,599
6,784
4,963
87,535
0
W
Athena
NeoHelisa
Athena
8,403
1,679
0
9,194
26,849
19,458
477
9,274
17,575
31,687
0
W
Arachne
Ortavi
Arachne
27,913
19,041
0
13,412
26,214
13,956
1,657
10,355
15,859
0
117,105
L
Fenrir
7,990
2,516
298
1,674
15,349
7,173
1,440
2,979
12,345
0
66,892
L
20,413
11,095
0
140
22,200
8,934
1,416
7,326
14,799
0
81,436
W
Sun Wukong
lincolnrhyme
Sun Wukong
9,373
1,943
0
6,363
21,816
25,468
1,476
10,751
11,065
102
60,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,755
Gold Earned
54,771
589
Minions Killed
597
0
Camps Cleared
0
2,250,385
Distance Traveled
1,949,716
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,017
501
144
6
0
391,328
6
W
Neith
10,929
455
140
6
0
398,404
11
L
Baron Samedi
11,242
468
151
6
0
336,168
1
L
Aphrodite
10,482
437
93
4
0
410,326
1
W
Discordia
13,590
566
141
6
0
439,222
2
W
Athena
11,343
473
37
2
0
447,320
3
W
Arachne
15,309
638
170
7
0
525,085
2
L
Fenrir
10,495
437
97
4
0
438,033
8
L
Hou Yi
10,535
439
112
5
0
373,861
5
W
Sun Wukong
11,584
483
101
4
0
440,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role